Author Topic: Mark's Stock Galaxy Bridge Remix :)  (Read 6731 times)

Offline CyAn1d3

  • MacDill Shipyards Design Team
  • Posts: 1656
  • Cookies: 420
  • RETIRED
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #40 on: November 07, 2012, 07:36:52 PM »
im assuming it can use all the same anims and character scripts and locations that the stock gal bridge uses... 

im quite faithful they will. comparing the two models they are close if not identical.

as long as the xyz positioning of the floor or the model hasnt shifted they should work fine.
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #41 on: November 08, 2012, 03:35:11 AM »
Even if they don't it will not be to great a hardship to replace them.
Whatever knocks us back, can only make us stronger.

Offline 007bashir

  • Posts: 879
  • Cookies: 111
  • Android User/Screenshooter/Sci-Fi Rendering
    • http://007bashir.deviantart.com/
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #42 on: November 08, 2012, 05:23:56 AM »
THAT LOOKS AMAZING! COOKIE

Other Question: Any plans on doing a season 1 bridge layout (not a request, Jimmy)

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #43 on: November 08, 2012, 06:36:19 AM »
At the moment I'd say no.

I have several mods on the go and I want to get them finished before starting anything new. Then I will be taking a sabbatical as I have been ploughing ahead with mods since I released my first JJ prise back in 2009. Time to stop and smell the roses.
Whatever knocks us back, can only make us stronger.

Offline CyAn1d3

  • MacDill Shipyards Design Team
  • Posts: 1656
  • Cookies: 420
  • RETIRED
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #44 on: November 08, 2012, 12:48:13 PM »
At the moment I'd say no.

I have several mods on the go and I want to get them finished before starting anything new. Then I will be taking a sabbatical as I have been ploughing ahead with mods since I released my first JJ prise back in 2009. Time to stop and smell the roses.

.. I hear that.

Think I might do the same after new years..
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline Phoenix Bondi

  • REMEMBER YOUR ORIGIN
  • Posts: 1294
  • Cookies: 575
  • Never Forget Your Origins
    • CHRIS JONES GAMING
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #45 on: November 08, 2012, 05:30:22 PM »
yes im making a request, Baz can u put tactical where it's bloody ment to be please?

Offline eclipse74569

  • Roger Smith of the U.S.S. Lollypop, a good ship
  • Webmaster
  • Posts: 2240
  • Cookies: 65535
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #46 on: November 09, 2012, 01:37:06 AM »
yes im making a request, Baz can u put tactical where it's bloody ment to be please?

Why does every Galaxy Class have to have the same Configuration as the Enterprise????  However I believe this is happening anyways :P
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline vonfrank

  • Posts: 447
  • Cookies: 182
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #47 on: November 10, 2012, 12:07:50 AM »
This is the most amazing Galaxy bridge I have ever seen!  :bow:

Whenever this gets released, will it be the same as the stock Galaxy bridge so that it can just replace the old one and still be useable in single player?

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #48 on: November 10, 2012, 12:24:32 PM »
i dont see why not, thats easy enough to do... 

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #49 on: November 10, 2012, 07:26:37 PM »
Added the ready room though other than somewhere to walk to serves no purpose.



Whatever knocks us back, can only make us stronger.

Offline JB2005

  • Scripter, Lawyer, Soldier, Spy
  • Posts: 197
  • Cookies: 58
    • Captain's Orders Blog
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #50 on: November 10, 2012, 09:52:16 PM »
Still a cool thing to have!

Could add Picard in as an extra sat at the desk?!
http://captainsordersdevelopmentblog.blogspot.com/2011/12/preview-no-1.html- Captains Orders Development Blog - Last Updated 10/12/2011

Offline CyAn1d3

  • MacDill Shipyards Design Team
  • Posts: 1656
  • Cookies: 420
  • RETIRED
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #51 on: November 10, 2012, 09:57:50 PM »
Still a cool thing to have!

Could add Picard in as an extra sat at the desk?!

... no... i dont like that idea.

he would be just some creepy static character..

dammit baz i love this, and i envy you for your ability to build bridges
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #52 on: November 11, 2012, 02:04:14 AM »
holy shitballs!!  that is frakking amazing, baz!!!   :dance :D
thank you so much!   :thumbsup:

just put an orange cat on the desk and then it will be perfect :) lol j/k :P

Offline andyp

  • Posts: 154
  • Cookies: 28
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #53 on: November 11, 2012, 09:16:22 AM »
not to be nitpicky since its just an added bonus. The table and chair seem to be wayy super tall. maybe adjust the the axis that goes up and down, (in blender its the z axis) or maybe you could use the mess hall chairs, and voyager ready room chair from ef2 which can be found in this model pack

the only other thing is the awkwardness with the ceiling, its missing some wall this sums it up
You may know me as Batoy853 elsewhere...

Offline andyp

  • Posts: 154
  • Cookies: 28
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #54 on: November 11, 2012, 12:18:50 PM »
Jimmy aren't you supposed to be a moderator around here? i'm just trying to help him make this model that much better. it says right in the rules about being open to feedback.
You may know me as Batoy853 elsewhere...

Offline Darkthunder

  • Vice Administrator
  • Posts: 2321
  • Cookies: 1527
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #55 on: November 11, 2012, 05:19:09 PM »
I believe Jimmy's point was, the Ready Room is not really an area that -needs- to be included, since this is a Bridge mod. Having the ready room serves no purpose but for RP reasons. The fact that Baz included one, is an added bonus. And who says that every Bridge and/or Ready Room looks identical. We know the USS Odyssey despite being a Galaxy Class, had a significantly different looking bridge.
Official BCC Discord ยท https://discord.gg/nJAx4HNQ2G
Ad Astra Per Aspera

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #56 on: November 11, 2012, 05:52:13 PM »
Feedback always welcome.

But at this stage the model is done, I have made the roll bar support alittle wider and added detail to it and filled in some holes in the outer wall.

Well into the light mapping now the attached pics are using the scanline renderer form max not vray.
Still work to be done though.


Whatever knocks us back, can only make us stronger.

Offline andyp

  • Posts: 154
  • Cookies: 28
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #57 on: November 11, 2012, 05:59:50 PM »
the lighting looks awesome  :thumbsup:
You may know me as Batoy853 elsewhere...

Offline Blackrook32

  • BC Files Admin
  • Vice Administrator
  • Posts: 561
  • Cookies: 1077
    • Blackrook32's YouTube Channel
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #58 on: November 11, 2012, 06:00:35 PM »
I believe Jimmy's point was, the Ready Room is not really an area that -needs- to be included, since this is a Bridge mod. Having the ready room serves no purpose but for RP reasons. The fact that Baz included one, is an added bonus. And who says that every Bridge and/or Ready Room looks identical. We know the USS Odyssey despite being a Galaxy Class, had a significantly different looking bridge.

ITA, DT ;)

@ baz, excellent work! :thumbsup:

I think it's safe to say Starfleet bridges are "Modular & Mission" specific. The Odyssey is the best example, the set being a hybrid of the "DS9 Saratoga/DS9 Prometheus/Galaxy" blend with a distinct tactical station. The command chairs looked like the same configuration of the TNG Hathaway. Variety is the spice of life, as they say. I'm really glad someone is picking up this bridge set. I certainly don't mind having a ready room, or even a observation lounge. The inclusion or exclusion won't be the end of the world. We should be grateful people are still modding for Bridge Commander.

@ the casual posters: On the Art of making suggestions, everyone is entitled to their opinions. But you should take into account that people are doing this as a hobby. After the time and man hours spent on a complicated mod, you should consider your suggestions maybe inconvenient at best. You can understand that, if you have produced a major modification. In the final analysis- you will never be able to please everyone. Or for me personally, I demand "Quality" not "Perfection" there is a difference, between a public release and a cancelled project. But when all else fails, you can pick up the gauntlet and learn how to mod.

Please feel free to mix & match. ;)

BR32


" Fortune Favors the Bold "

Offline andyp

  • Posts: 154
  • Cookies: 28
Re: Mark's Stock Galaxy Bridge Remix :)
« Reply #59 on: November 11, 2012, 06:17:03 PM »
But when all else fails, you can pick up the gauntlet and learn how to mod.

trust me i tried i got as far as light mapping my bridge but when no one wanted to assist with teaching me the scripting or how the animation system in the game works i gave up.

I took the nitpicks and rolled with it, adjusted some textures even redid parts to meet the demands...

but this is baz's thread so awesome job baz :D
You may know me as Batoy853 elsewhere...