Author Topic: Valdore Bridge WIP  (Read 2490 times)

Offline andyp

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Re: Valdore Bridge WIP
« Reply #20 on: January 10, 2011, 08:23:10 PM »
hey question... Where are you getting your reference information from?
 the bridge looks very close from what ive seen, just a few nit picks.

the captain console looks too thin, the console, which is a reuse of a cardassian console looks to be two people wide, but this one looks to be one person wide.

Something looks weird with the ceiling texture, i think its the stock bc texture... but if you change it i would recommend using one gradient that covers the entire roof instead of one for each section

and the bridge it self looks super dark....

but it looks super close and am excited to see this bridge being done.

EDIT: answered my own question lol you got reference from the build and rebuild special feature lol
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Offline Lurok91

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Re: Valdore Bridge WIP
« Reply #21 on: March 08, 2012, 08:38:41 AM »
Jeez, is it really a year since last returned to this?   Anywayz, finally got round to lightmapping and finishing anims.  Personally, I prefer the blue-ish look Nem film lighting gave bridge, but brown is closer to production design.


Offline tiqhud

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Re: Valdore Bridge WIP
« Reply #22 on: March 08, 2012, 11:29:21 AM »
Oh goody :D :) a rommie bridge :yay:
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Offline Morgan

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Re: Valdore Bridge WIP
« Reply #23 on: March 08, 2012, 05:51:13 PM »
Very well done Lurok.  :)