Author Topic: ChiefBrex's WIPs List - Current Projects: Rigel Class & TOS Pack (03.05.17)  (Read 25003 times)

Offline Toa_Kaita

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Re: Rigel Class WIP Updated 22.04.2011 (New Pics)
« Reply #40 on: April 22, 2011, 08:49:56 PM »
Agreed, nice :D

Offline Phoenix Bondi

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Re: Rigel Class WIP Updated 22.04.2011 (New Pics)
« Reply #41 on: April 23, 2011, 07:12:47 AM »
brex i know no mater what ur argue with me about whos the better modler but man im so impressed with u, ur renders are nice and smooth and everything whats your setup?

Offline ChiefBrex

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Re: Rigel Class WIP Updated 22.04.2011 (New Pics)
« Reply #42 on: April 23, 2011, 09:09:41 AM »
@Phoenix, I'll tell you when I see you online on MSN, Skype, or FB. It's not really complicated or anything. Just takes a lot of explaining.

@Tao_kaita and Nebula: Thanks guys. I'm glad to see that everyone's liking the design. Tim "Suricata" Davies made a great model. It's worth being in BC.

@Deadthunder2_0 and DarkThunder: I appreciate the suggestions, but trust me, this is where the nacelles supposed to be. I should point out the the Excelsior Refit's bussards were partially blocked by the saucer. As was the Ambassador's, but not nearly as much as the Excelsior Refit's.

Offline Suricata

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Re: Rigel Class WIP Updated 22.04.2011 (New Pics)
« Reply #43 on: April 23, 2011, 12:52:29 PM »
Looking good, the only thing I'd alter is the neck to be a bit thicker at the bad, otherwise there isn't enough internal space for the impusle engines to occupy. I think you'll find it improves the look when viewed from behind as well.

The general placement of parts seems spot on, I spent quite alot of time tweaking the placements of parts so the ship would look good from as many angles as possable. The Bussards are designed so that they have partial forward visability (each nacelle has one entry point with full forward exposure).

The bridge area seems a bit off. I think the deck area under the bridge needs to be slightly larger.

The aft torpedo launcher is above the shuttle bay at the end of the spine (similar to the Galaxy class) so you might want to model it in there.

Other than those minor details, shes looking really nice, can't wait to see how you texture her. I used Galaxy class style textures on my renders since she is meant to of been developed between the Ambassador and Galaxy class, although its worth noting she is a light cruiser, not a heavy cruiser. I updated the blog page linked earlier in the thread with some more images btw.

Keep up the good work :-)

Offline ChiefBrex

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Re: Rigel Class WIP Updated 22.04.2011 (New Pics)
« Reply #44 on: April 23, 2011, 01:29:22 PM »
-shock- I didn't even know you were on BCC Suricata ^_^;

anyway, I actually cut the size of the impulse engine in half and put the aft torpedo launcher below it. But I can always change that if necessary. As for the Deck 2 area, I had it larger, but it just didn't fit well, at least imo. So, I shrank it down from from to back. But the Bridge/Deck 1 area is the exact same size as on your side image.

Everything else is exactly where it should be. Even the nacelles. I love your design a lot, and wanted to make it my first attempt at a TNG/23rd Century vessel model. And it's been a great model practicing on.

Thanks for your input Suricata. If you don't like the changes I've made, please let me know. I will go back and readjust them.

Offline Suricata

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Re: Rigel Class WIP Updated 22.04.2011 (New Pics)
« Reply #45 on: April 23, 2011, 03:42:36 PM »
The changes you have made are fine, I prefer the wider neck area for Treknical reasons, but its a matter of opinion I suppose. Sadly I don't have as much time as I used to for making my concepts in 3d, so its really nice when other people attempt to make them! ;-)

I've lurked on these forums for a few years, usually because I get the occasional email from people wanting to make some of the ship concepts I draw. I only made an account today after I saw a peak in traffic on my website coming from here :-P

Offline ChiefBrex

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Re: Rigel Class WIP Updated 22.04.2011 (New Pics)
« Reply #46 on: April 23, 2011, 04:32:43 PM »
That would be my fault (and Jimmy's). Apparently it's the opinion of BCC that your Rigel Class concept is overdue for inclusion into Bridge Commander. I'm about to post updated pics of what I have do so far. I hope you'll like what you see!

[Edit: Pics at the end of the thread]

Offline mckinneyc

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Re: Rigel Class WIP Updated (New Pics on 23.04.2011)
« Reply #47 on: April 23, 2011, 04:39:42 PM »
Excellent!  :yay:

Offline Nebula

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Re: Rigel Class WIP Updated (New Pics on 23.04.2011)
« Reply #48 on: April 24, 2011, 10:58:32 AM »
Looks good to me :) :P
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Offline Killallewoks

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Re: Rigel Class WIP Updated (New Pics on 23.04.2011)
« Reply #49 on: April 24, 2011, 05:57:08 PM »
Whoa that is a pretty looking ship, looks like a TLE ship which is a cool era.

Offline ChiefBrex

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Re: Rigel Class WIP Updated (New Pics on 23.04.2011)
« Reply #50 on: April 24, 2011, 09:04:44 PM »
New Pics! Mesh is nearly completed. I've got some smoothing errors to work out on the nacelles and pylons. I'm also going to model in the transporter emitters and rcs thrusters, as well as some minor details on the secondary hull to flesh it out a little more.

If everything goes according to plan, I should have a count of 21 to 25K polies. Anyway, enjoy the pics. :)

[Edit: Pics at end of thread]

Offline 086gf

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #51 on: April 25, 2011, 02:17:43 PM »
Looking good!
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Offline Phoenix Bondi

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #52 on: April 25, 2011, 05:43:32 PM »
Oi post this at cjg too byach! lol

Offline ChiefBrex

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #53 on: April 25, 2011, 07:14:56 PM »
Oi post this at cjg too byach! lol

Done. Now go and comment byach XD

Offline tiqhud

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #54 on: April 26, 2011, 09:27:54 AM »
Looks Nice so far.
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Offline metalnick

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #55 on: April 26, 2011, 11:45:26 AM »
VERY Nice. Definitely going in my install.
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Offline Lionus

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #56 on: April 26, 2011, 05:32:59 PM »
I think there's a mesh error in the saucer bottom, near the rear end of the phaser array.
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Offline ChiefBrex

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #57 on: April 26, 2011, 06:12:04 PM »
I think there's a mesh error in the saucer bottom, near the rear end of the phaser array.
there is. It's just that the verts haven't been aligned to the polies yet. I fixed some of it the other day, but haven't gotten around to fixing the rest of it. I'll have that done soon.

Offline Captain_D

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #58 on: April 26, 2011, 06:33:42 PM »
Very nice work.  :thumbsup:

Looking forward to seeing the textures on this one.

Offline vipergb34

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Re: Rigel Class WIP Updated (New Pics on 24.04.2011)
« Reply #59 on: April 27, 2011, 01:50:16 PM »
looks great, I hope to be able to beam abord soon.