Author Topic: Baz1701 bridge WIP  (Read 18464 times)

Offline Bones

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Re: Baz1701 bridge WIP
« Reply #20 on: June 18, 2011, 06:48:02 PM »
It's shaping up pretty nicely Baz ;) looking great dude ! have a cookie !

Offline Darkthunder

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Re: Baz1701 bridge WIP
« Reply #21 on: June 18, 2011, 10:45:06 PM »
Just out of curiosity, any chance for a more "conventional" texturing style on this bridge, as a variant? Either TOS or TMP-era texturing style.
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Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #22 on: June 19, 2011, 08:13:02 AM »
Just out of curiosity, any chance for a more "conventional" texturing style on this bridge, as a variant? Either TOS or TMP-era texturing style.

At the moment no plans to do this but would not be opposed to someone else re-texturing.

I have started to do the displays.
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Offline Shadowknight1

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Re: Baz1701 bridge WIP
« Reply #23 on: June 19, 2011, 09:34:21 AM »
Sweet!  Have a cookie!

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Offline tiqhud

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Re: Baz1701 bridge WIP
« Reply #24 on: June 20, 2011, 09:11:30 AM »
Whoa nelly, thats good
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
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Offline CyAn1d3

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Re: Baz1701 bridge WIP
« Reply #25 on: June 20, 2011, 07:42:40 PM »
Whoa nelly, thats good

no its not, it GREAT  :smack:
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
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Offline FarShot

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Re: Baz1701 bridge WIP
« Reply #26 on: June 26, 2011, 03:48:02 PM »
That floor looks pretty low res.  Obviously you can't kick it up because the floor is so huge, the texture size would go up.  But perhaps another solution would be to divide the floor up into more polygons, with the areas of different floor texture having different polygons then the rest.  If you've seen Lint's texturing style, then you'll know what I mean.

Offline Shadowknight1

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Re: Baz1701 bridge WIP
« Reply #27 on: July 02, 2011, 03:46:33 AM »
FarShot, he did say that the floor was rough.

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Offline MarkyD

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Re: Baz1701 bridge WIP
« Reply #28 on: July 04, 2011, 03:27:08 PM »
Looks good mate  :thumbsup:

Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #29 on: July 04, 2011, 08:08:45 PM »
Cheers hopefully can get back on these shortly when I have sorted the last few bugs out with the current ship releases.
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Offline Shadowknight1

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Re: Baz1701 bridge WIP
« Reply #30 on: July 05, 2011, 11:07:46 PM »
Sounds like a plan baz. :D

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Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #31 on: July 12, 2011, 05:42:23 PM »
squared up the first display. And finished another.
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Offline Bones

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Re: Baz1701 bridge WIP
« Reply #32 on: July 12, 2011, 06:12:02 PM »
Damnit ! If not my trip to Canada I could help you out with those displays a lot ... of course feel free to use the stuff I sent you (hopfully) ;)

Offline tiqhud

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Re: Baz1701 bridge WIP
« Reply #33 on: July 13, 2011, 08:52:42 AM »
ALL I can say if whoa :D oh a cookie is in the future , like now after I alt+s this post, then I'll give a cookie, maybe I shoulda done before,hmm.
TiqHud
you sir, are unable to strike, the port or starboard parts of hull , of a bovine storage facility.
Canon , what people argue exists, that doesn't really  exist.
It is all the little details, that cause headaches.
"Never judge wealth with Money"
'Intelligence has Nothing to do with Politics'
it is Late, Do you know where your Towel is?

Offline Shadowknight1

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Re: Baz1701 bridge WIP
« Reply #34 on: July 14, 2011, 02:41:02 AM »
Getting better and better.  Can't wait until this is done, then I can stop using the Prometheus bridge as my JJ Bridge.

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Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #35 on: July 14, 2011, 06:14:11 PM »
More displays. one more main display then back to the modeling phase 2
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Offline Shadowknight1

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Re: Baz1701 bridge WIP
« Reply #36 on: July 14, 2011, 10:11:32 PM »
Looking good!

What's next on the modeling phase?

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Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #37 on: July 15, 2011, 03:40:36 AM »
What's next on the modeling phase?

Well a roof to start with.

Then the center consoles and finally the viewscreen.
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Offline Lurok91

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Re: Baz1701 bridge WIP
« Reply #38 on: July 15, 2011, 07:02:46 AM »
Well a roof to start with.

:funny.

Looking good there...and you have more patience than me  :)...

Offline baz1701

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Re: Baz1701 bridge WIP
« Reply #39 on: July 15, 2011, 07:52:24 AM »
These displays are hard going. having to use MAX alot to make the wire framed shapes.
Whatever knocks us back, can only make us stronger.