Author Topic: Baz1701 bridge WIP  (Read 18878 times)

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Baz1701 bridge WIP
« Reply #280 on: March 07, 2014, 06:29:57 AM »
I find light mapping ok once the light balance is sorted out on the set. I had some issues with the TWOK bridge as you remember but hopefully with each bridge it will become easier.

And yes both the TWOK and Reliant sets will be updated as well. I have very happy with this TMP set though not all the TWOK animations will work since stations are in different positions.
Whatever knocks us back, can only make us stronger.

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Baz1701 bridge WIP
« Reply #281 on: March 07, 2014, 09:13:34 AM »
Have combined a couple of maps and can see a reduction for a couple more tonight. I'm liking the silver accents in the new railings, sets them off nicely.



Whatever knocks us back, can only make us stronger.

Offline Bones

  • Moderator
  • Posts: 3354
  • Cookies: 639
  • SPAAAAAAAAACE !!!
Re: Baz1701 bridge WIP
« Reply #282 on: March 07, 2014, 02:22:05 PM »
Indeed it is really nice :) I might have a suggestion, is it possible to make the dome semi transparent ? if not then in TMP it's only green at the very top, the rest of it is only slightly lit with lime green light ;) little detail I know :P


Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Baz1701 bridge WIP
« Reply #283 on: March 13, 2014, 10:50:14 AM »
Not done much in the last week, been spending most of my time working on my AMT refit. Anyway, I have given the lifts a going over. I'm going to look at the green dome next then start the light mapping.




Whatever knocks us back, can only make us stronger.

Offline Bones

  • Moderator
  • Posts: 3354
  • Cookies: 639
  • SPAAAAAAAAACE !!!
Re: Baz1701 bridge WIP
« Reply #284 on: March 13, 2014, 03:56:07 PM »
displays seem a bit squished for me... might be my fault tho :P

You can make it much more TMP like by changing colors, consoles and keypads should be dark grey (graphite), alcoves around consoles are perfectly matched (light brown) walls should be a very pale shade of beige and turbolifts walls (that fibrous panels) should be olive instead of green. Those are simple cosmetics that should make it much closer to what we have seen on screen ;)

I'm also considering desaturating all the displays and altering TMP set because I've got a blu ray Star Trek The Motion Picture now and I can see what can be done to bring it a bit closer to cinematic feeling ;) Those displays fit TWOK set but looks out of place with TMP, I should finish editing them by the end of next week ;)

Keep up good work mate ! ::cookied::

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Baz1701 bridge WIP
« Reply #285 on: March 14, 2014, 09:45:22 AM »
I have made the lifts more olive green, as for the walls I have notice the TMP bridge had grey walls they were not beige until TWOK make over. I will look at cuting the keyboards up as I cannot get them to align perfectly with my consoles. Should not be too hard. I TMP set of displays will be great, I will let you have MAX versions of the bridge as soon as I have the three configurations done (TMP,TWOK and TVH)

I have intergrated the green dome into the roof texture and made it a gradient istead of a solid colour and I look at how it would look in a TWOK configuration. More on that later.






Whatever knocks us back, can only make us stronger.

Offline bismarck1939

  • Posts: 8
  • Cookies: 0
Re: Baz1701 bridge WIP
« Reply #286 on: March 14, 2014, 07:34:18 PM »
wow , beautiful work

Offline ShaunKL

  • Posts: 177
  • Cookies: 3
  • Semper Exploro
    • My YouTube Channel
Re: Baz1701 bridge WIP
« Reply #287 on: March 16, 2014, 02:03:14 AM »
I'll admit I was ho-hum about this until I saw the displays and turbolifts just now.  It's all quite exquisite and I can't wait to run it through a few Kobayashi Maru simulations.  Can we get a TMP-style "rat-rat-rat-rat-rat-rat-rat-rat" that loops for a super long time?  XD  "Standard light, engineer."
Thanks for letting me know the forum was back up, guys.  I thought everyone died.

Offline Bones

  • Moderator
  • Posts: 3354
  • Cookies: 639
  • SPAAAAAAAAACE !!!
Re: Baz1701 bridge WIP
« Reply #288 on: March 16, 2014, 03:30:33 AM »
long, looped alarm klaxon will be easy to make but I'm not sure about Kirk's saying standard lighting, I might be able to capture that line and clear it enough to loose music from background

Offline FekLeyr Targ

  • DS9FX Team
  • Posts: 490
  • Cookies: 537
Re: Baz1701 bridge WIP
« Reply #289 on: March 16, 2014, 03:46:28 PM »
I still have the alarm klaxtons from both the theatrical and director's edition lying around. If you'd like, I'm happy to contribute them to this wonderful bridge. :)
TaH pagh, Tah be.

Offline HolyHeckCadet

  • Posts: 5
  • Cookies: 0
Re: Baz1701 bridge WIP
« Reply #290 on: March 16, 2014, 09:19:35 PM »
Love the TWOK bridge Baz, Really looking forward to the JJverse bridge for enterprise. I Honestly cannot wait for it to be released!


Dan.

Offline JimmyB76

  • Posts: 6423
  • Cookies: 421
Re: Baz1701 bridge WIP
« Reply #291 on: March 17, 2014, 03:50:45 PM »
I still have the alarm klaxtons from both the theatrical and director's edition lying around. If you'd like, I'm happy to contribute them to this wonderful bridge. :)
im sure that would be perfect to include!

Offline ShaunKL

  • Posts: 177
  • Cookies: 3
  • Semper Exploro
    • My YouTube Channel
Re: Baz1701 bridge WIP
« Reply #292 on: March 19, 2014, 12:07:07 AM »
long, looped alarm klaxon will be easy to make but I'm not sure about Kirk's saying standard lighting, I might be able to capture that line and clear it enough to loose music from background
  Oh I was just adding on that line for fun.  But variant-specific klaxons do sound awesome.
Thanks for letting me know the forum was back up, guys.  I thought everyone died.

Offline Bones

  • Moderator
  • Posts: 3354
  • Cookies: 639
  • SPAAAAAAAAACE !!!
Re: Baz1701 bridge WIP
« Reply #293 on: March 19, 2014, 05:24:19 AM »
I always liked Kobayashi Maru simulator alert klaxon more than Enterprise's klaxon :P

Offline bismarck1939

  • Posts: 8
  • Cookies: 0
Re: Baz1701 bridge WIP
« Reply #294 on: June 17, 2014, 06:07:24 PM »
I know that  BCC has been down for while, its great that  it is back  , I was just  wondering if any one knows if Baz , ever finished the JJ abrams bridge?

Offline Bones

  • Moderator
  • Posts: 3354
  • Cookies: 639
  • SPAAAAAAAAACE !!!
Re: Baz1701 bridge WIP
« Reply #295 on: June 18, 2014, 05:40:11 AM »
Nope, although the model was pretty much finished, not sure about texturing, one thing is sure, it hasn't been finished yet

Offline King Class Scout

  • Posts: 1775
  • Cookies: 893
  • the other half of SFRD
Re: Baz1701 bridge WIP
« Reply #296 on: June 18, 2014, 10:11:52 AM »
if I remember right, he'd had to start from a partially finished older model anyway due to losing the first version to hard drive failure.
OS novel fan

Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet

Offline TK421

  • Posts: 12
  • Cookies: 0
Re: Baz1701 bridge WIP
« Reply #297 on: July 06, 2014, 02:18:39 PM »
It is great to see the site is back.

Baz, I think your work is really coming along. The results you have produced to date are nothing short of spectacular.

I found this picture a while back taken on the set of ST IV: The Voyage Home.

Hmmm... The Insert Picture control is not working.

Here is a link to the page displaying the picture. It features Gene and Majel Roddenberry on the bridge set of the Enterprise-A.

http://www.trekbbs.com/showthread.php?t=226402&page=4

Offline Captain Galaxy

  • C.Galaxy Mapper
  • Posts: 80
  • Cookies: 8
  • Shoot first ask questions later
Re: Baz1701 bridge WIP
« Reply #298 on: July 29, 2014, 05:21:27 PM »
It is great to see the site is back.

Baz, I think your work is really coming along. The results you have produced to date are nothing short of spectacular.

I found this picture a while back taken on the set of ST IV: The Voyage Home.

Hmmm... The Insert Picture control is not working.

Here is a link to the page displaying the picture. It features Gene and Majel Roddenberry on the bridge set of the Enterprise-A.

http://www.trekbbs.com/showthread.php?t=226402&page=4
^ The bridge of the New Enterprise A from the ending of Star Trek 4 was my favourite out of all of them. I wish their was a modified version of Baz's superb ST2 Era Bridge.

The Bridge as scene during Star Trek 4 http://movies.trekcore.com/gallery/albums/tvhhd/tvhhd2278.jpg

Offline baz1701

  • Posts: 3392
  • Cookies: 1434
Re: Baz1701 bridge WIP
« Reply #299 on: July 30, 2014, 05:02:13 AM »
ST IV bridge is in the works.
Whatever knocks us back, can only make us stronger.