we may have a solution.
one of the recent ships we've worked on and released is baz's MVAM shuttlebay connie refit, which pops up everywhere
File ".\Scripts\Custom\QBautostart\AddShipGUI.py", line 427, in BuildShipSelectWindow
dict_sides[key].AddChild(pButton, 0, 0, 0)
KeyError: SFRD_ConnieRefit512
there's not much difference with the stabilizer that I can notice, but I'm also running on a single core rig with a non aftermarket graphics card. it takes a lot of tweaking and repair of obsolete drivers to get KMed BC to run smoothly on my machine. hell, I had to download a 17 meg driver patch for my graphics card, plus all new drivers for things like the PCI bus on the processor just to stop 1024 textures from making the game skip!
since this is 1.0, and not 09 or 10 there's no "gc call" popping up constantly (which causes some choking occasionally on my beta-testing install) otherwise, that's usually the entirety of a report i get for 1.0. again, it's mostly Species to torp problems, or projectile scripts that get replaced in the release, but not corrected in the hardpoints.