Author Topic: An interesting idea that was done in STO....  (Read 2005 times)

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #20 on: July 22, 2011, 10:54:57 PM »
 very quick update here, im not gonna be able to work on this for a week as my birthday is coming up and im also gonna be busy with other life stuff, but that doesnt mean this is dead!

for thos interested im gonna be 16.

Offline CyAn1d3

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Re: An interesting idea that was done in STO....
« Reply #21 on: July 22, 2011, 11:43:44 PM »
"real" life? what the hell is that?

happy 16th brohan.

enjoy youth whilist is lasts  :P
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Offline moed

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Re: An interesting idea that was done in STO....
« Reply #22 on: July 23, 2011, 01:36:42 AM »
The big 16!! Happy birthday dude!


Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #23 on: July 23, 2011, 02:44:05 AM »
its not till the 27th this month, but thx XD

Offline Killallewoks

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Re: An interesting idea that was done in STO....
« Reply #24 on: July 23, 2011, 06:16:02 AM »
its not till the 27th this month, but thx XD

Year and two days older :p

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #25 on: July 30, 2011, 12:10:38 PM »
yeah the saucer texture im not going to be able to do  :facepalm: though the rest is looking good, im going to start on the spec maps soon, if anyone wants to help me get the saucer done your welcome to do so.

Offline Bones

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Re: An interesting idea that was done in STO....
« Reply #26 on: July 30, 2011, 12:35:19 PM »
so what is it you can't do about saucer ? maybe I could point you into right direction ;)

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #27 on: July 30, 2011, 12:52:48 PM »
i just cant do it in general, im not matching the pattern i had on the stardrive and i need to make the escape pod hatches black. and im generally finding it hard to get it to match and look like its part of the ship and not just slapped on... if that made any sence?

if you need the texture files ie already done feel free to ask for em...

Offline Bones

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Re: An interesting idea that was done in STO....
« Reply #28 on: July 30, 2011, 04:33:22 PM »
Sorry mate, I would help ya out with it but no time ATM... if you won't find anyone else then I could take a look at it in around 2 week ;)

Offline CyAn1d3

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Re: An interesting idea that was done in STO....
« Reply #29 on: July 30, 2011, 06:57:32 PM »
i just cant do it in general, im not matching the pattern i had on the stardrive and i need to make the escape pod hatches black. and im generally finding it hard to get it to match and look like its part of the ship and not just slapped on... if that made any sence?

if you need the texture files ie already done feel free to ask for em...

is it the mapping on the model itself you cant do? or what specifically?
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Cy - 1-12-15

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #30 on: July 31, 2011, 12:58:53 PM »
i cant really be specific, but the basic problem im having is making the saucer match the rest of the ship withought looking too chopped and changed and also having black escape pod hatches is a bit of a though one with my limited software.

Offline CyAn1d3

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Re: An interesting idea that was done in STO....
« Reply #31 on: July 31, 2011, 01:39:23 PM »
i cant really be specific, but the basic problem im having is making the saucer match the rest of the ship withought looking too chopped and changed and also having black escape pod hatches is a bit of a though one with my limited software.

right, but what im trying to figure out is wether your having this issue as a mapping issue, or what not. a few rendered shots of what it looks like with said texture will help ALOT more than just telling me  ;) (also try to take a screenie of what your UVW mapping window looks like, that will help as well) depending on wether i feel like getting MAX running tonight i might be able to take a look see. but post some renders FIRST
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Cy - 1-12-15

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #32 on: July 31, 2011, 02:06:20 PM »
this is the default KM galaxy class model, not a new model itself.

Offline CyAn1d3

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Re: An interesting idea that was done in STO....
« Reply #33 on: July 31, 2011, 02:12:07 PM »
this is the default KM galaxy class model, not a new model itself.

i want to see what it looks like WITH your textures applied, do some close up renders of the problem areas (i know you can, you posted renders before on this thread) as well as an overall shot. this will help determine how to fix the problem, if we cant SEE it, we cant tell you exactly what to do to fix it bro  ;)
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Cy - 1-12-15

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #34 on: July 31, 2011, 02:29:30 PM »
ok so ill do what it did an open it with MPE cuz thats what i was doing....

Offline CyAn1d3

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Re: An interesting idea that was done in STO....
« Reply #35 on: July 31, 2011, 04:13:48 PM »
ok so ill do what it did an open it with MPE cuz thats what i was doing....

its better than nothin  :idk:
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Cy - 1-12-15

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #36 on: July 31, 2011, 04:56:44 PM »
the current texture i have is UGLY and misproportioned, but here it is:

Offline CyAn1d3

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Re: An interesting idea that was done in STO....
« Reply #37 on: July 31, 2011, 05:07:40 PM »
to me that looks like a mapping issue. and not that hard of one to fix honestly
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Cy - 1-12-15

Offline flarespire

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Re: An interesting idea that was done in STO....
« Reply #38 on: July 31, 2011, 05:55:31 PM »
all i did was mash parts of the STO texture file together, could have done that ALOT better...  :banghead:

Offline CyAn1d3

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Re: An interesting idea that was done in STO....
« Reply #39 on: July 31, 2011, 06:02:03 PM »
well you should be able to tweak them so that they match up, itll just take time and patience
I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15