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one slight suggestion is that you make the side bits of the main view that you would see if your were facing forward in bridge view transparent to reveal a little more of the viewscreen and make you feel like your in the fighter?
Of course I'd prefer to have 180 degree transparency. Unfortunately, with the BC engine limitations we're restricted to limited forward view. Having endlessly experimented and now made several of these small interiors, trust me, this is the best game/ambience compromise. This is how cockpit looks and won't change...
just thought of this, and i dont know if you have tried this, what about making the alpha/transparency layer of the image a gradient from where the front of the window is to where it gets to be messed up? so like 90 degree, or what not. idk how big the viewscreen is on the set.