sorry for double posting, but i think this needs to be in a seperate reply.
if i press the 'return shuttles' button, the shuttles self destruct when they reach 0.50 km of distance from me when i'm not moving.
if i press return shuttles when i am moving (this is the CG Sovereign) the shuttles will dock normally, though i cant say that they appear in the list, i still have 3 of 4, when i launch and return another one, it docks and is no longer targetable, it says 2 of 4, etc
console report showed this.
#----------------------------------------------------------------------->>> Fri Aug 26 16:07:12 2011
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Galaxy Escape Pod 1 None
('Using Shuttle Bay', 'Shuttle Bay OEP')
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Traceback (innermost last):
File ".\Scripts\ReturnShuttles.py", line 283, in TractorTargetDocked
DeleteObjectFromSet(pObject.GetContainingSet(), pObject)
File ".\Scripts\Custom\MultiplayerExtra\MultiplayerLib.py", line 184, in DeleteObjectFromSet
kStream.OpenBuffer(Multiplayer.MissionShared.NET_BUFFER_SIZE) # Open the buffer stream with byte buffer.
AttributeError: NET_BUFFER_SIZE
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No Target - no Transport
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it works for the most part, thanks defiant.
now i will have to find out what else isgoing whacky, is it my doing, or is it something missing?