Author Topic: Late DS9/FC Excelsior Bridge Retexture  (Read 11953 times)

Offline Mark

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #20 on: February 24, 2007, 08:46:59 AM »
no, i already have chair models that are of equal quality to the captains chair - but as i said above raising the back on the exsisting chair (which i will try) is a completly different thing to replacing the chairs all together...

Im sorry but your going to have to live with what is there, why do you guys never understand that we have to draw a line at some point? there are always more bridges to work on, but theres always someone who wants us to keep working on the same model. Its frustrating because it makes me feel like the work we have done is not good enough some how.



Offline Darkthunder

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #21 on: February 24, 2007, 10:28:55 AM »
Not aiming to "brown-nose", but Mark... you and the 3rd era team are doing a bang-up job with this "old gal", in terms of bridges. I suggest you keep pumping out new bridges for as long as you have the strength to work on this game :D

And those who don't like the existing stuff, or the stuff that gets released by the time I say this: Make it yourself :D
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Offline MickJo

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #22 on: February 24, 2007, 01:44:49 PM »
Its frustrating because it makes me feel like the work we have done is not good enough some how.

Dont think like that because its a load of crap, 3E have created mods that people have said are impossible to do, if that isnt good enough, what is?...

Offline JimmyB76

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #23 on: February 24, 2007, 04:08:02 PM »
*hugs mark*

Offline Mark

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #24 on: February 24, 2007, 04:34:33 PM »
look guys im not asking for a group hug here  :lol:, and im definatly not trying to demonise supersmeg - i fully understand his position, but at the end of the day we only have a finite amount of time each day for modding.

Lets get back on topic

AndrewJ

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #25 on: February 24, 2007, 07:50:53 PM »
look guys im not asking for a group hug here  :lol:, and im definatly not trying to demonise supersmeg - i fully understand his position, but at the end of the day we only have a finite amount of time each day for modding.

Lets get back on topic

*chucks beer and naked babes onto mark*

Looks sweet missed this topic while I repaired this pc, but nice work :D

Offline Bren

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #26 on: February 25, 2007, 12:17:23 AM »
Love the weapons locker on the wall - nice touch! Might that serve a purpose in a certain mod by a certain Jedi? ;)
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Offline Mark

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #27 on: February 25, 2007, 07:42:51 AM »
its a medical locker, and no it will actually be a problem when it comes to immersion since it needs to be seperate to the bridge object - but thats not really a big deal since we can just edit the model and seperate them.

Offline Nexxus21

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #28 on: February 25, 2007, 06:52:52 PM »
Now this is what I call a bridge..... Guess I better go dig up an Excelsior refit in anticipation...
General question is the ship diagram LCARS on the back wall going to be animated or static :?:
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Offline Mark

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #29 on: February 26, 2007, 03:24:18 AM »
Its static, for some reason im preferring static MSDs at the moment, since they dont often appear animated on screen.

BTW the MSD is based on work by jose ralat of okudagrams.com, wouldnt be fair to talk about the msd without mentioning that.

Offline MickJo

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #30 on: February 26, 2007, 06:24:22 AM »
Its more of an homage to the show if they are static, as the real things are back-lit graphics.

Offline Glenn

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #31 on: February 26, 2007, 08:17:49 AM »
A quick update on those LCARS textures,

I've completed the Helm/Tactical station as well as the Rear Wall Communications & Life Support stations. I think they're looking good but any "constructive" criticism is appreciated!!. Next up is Miguel's Science Station, which I started last night. That will be the last station that needs texturing, after that It's on too the animations!!.  :D

Btw, full credit to Mark on modding the Captains Chair, as you can see by the Screenies it looks frickin good!!

Enjoy the Pics,

Glenn
:)

(full credit to TiM for the chairs, he made the original meshes and textures)

Offline JimmyB76

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #32 on: February 26, 2007, 08:34:22 AM »
 :shock: damn thats awesome!!

AndrewJ

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #33 on: February 26, 2007, 09:59:55 AM »
Purdy!! just one thing wheres the semi nude babes :D

Offline MickJo

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #34 on: February 26, 2007, 12:28:33 PM »
No criticism necessary Glenn, its all spectacular work. 

Offline Gamesfunk

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #35 on: February 26, 2007, 12:34:10 PM »
I have some critism  :arms: :hide.

You know those red alert flashers in the centers of those screens, they are kind of large, shouldn't they suppose to be much thinner?

G.

Offline Glenn

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #36 on: February 26, 2007, 02:28:41 PM »
I have some critism  :arms: :hide.

You know those red alert flashers in the centers of those screens, they are kind of large, shouldn't they suppose to be much thinner?

G.

I suppose they could be a little thinner, but in my opinion they would look too similar to the TMP Excelsior Red Alert Lighting, considering this is a refit it's something I would like to keep away from. But I'll have a tinker with it to see if I can come up with some better. Thanks for your input Gamesfunk!!

Glenn
:)

Offline Glenn

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #37 on: February 26, 2007, 03:24:24 PM »
Ok, Last update for today,

An extreme close-up of Miguel's Science station. Top right LCARS by Jose Ralat.



Offline JimmyB76

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #38 on: February 26, 2007, 03:26:14 PM »
very nice!!!   i cannot wait to have this in my install! :)

Offline Legacy

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Re: Late DS9/FC Excelsior Bridge Retexture
« Reply #39 on: February 26, 2007, 04:02:18 PM »
This looks great Glenn :)