Author Topic: Using Mvam- ship loses shields  (Read 558 times)

Offline WileyCoyote

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Using Mvam- ship loses shields
« on: December 23, 2011, 12:27:34 AM »
I am testing out my new Enterprise-D and using Mvam. Every time (in green and red alert) both ships lose their shields after they separate, and when they connect. DJ has also given me permission to use his hardpoints.

I also understand that Jb06 also had a similar issue when he was working on his CGI Voyager pack.

Thanks for your help.

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Offline eclipse74569

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Re: Using Mvam- ship loses shields
« Reply #1 on: December 23, 2011, 12:34:50 AM »
I am testing out my new Enterprise-D and using Mvam. Every time (in green and red alert) both ships lose their shields after they separate, and when they connect. DJ has also given me permission to use his hardpoints.

I also understand that Jb06 also had a similar issue when he was working on his CGI Voyager pack.

Thanks for your help.



I think this might be a known error...not sure if there is a fix :S.  I get that a lot or at least my shields drop when I reattach.
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline WileyCoyote

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Re: Using Mvam- ship loses shields
« Reply #2 on: December 23, 2011, 12:51:42 AM »
Very strange, mvam works now. The shields on both ships are up when they are separated and reconnected.
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Offline baz1701

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Re: Using Mvam- ship loses shields
« Reply #3 on: December 23, 2011, 03:35:51 AM »
I have the same problem on all my ships when using MVAM. For some reason it always goes to Red Alert when you execute them.
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Offline Defiant

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Re: Using Mvam- ship loses shields
« Reply #4 on: December 23, 2011, 10:28:42 AM »
Yes, known MVAM bug:
MVAM only can set shield values when they are up, so mvam sets this mode.

Unfortunately this is too late - there is a slight delay between going to red alert and activating shields, thats why shields are detected as zero.

I have pushed a fix for that to KM repository last month, but its not released yet:
http://kobmaru.de/svn/trunk/scripts/Custom/Sneaker/Mvam/Seperation.py

Offline Lurok91

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Re: Using Mvam- ship loses shields
« Reply #5 on: January 03, 2012, 05:13:36 AM »
Just wanted to let folks know Defiant's new script (above) fixed that issue for me.

Offline Vbeserk

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Re: Using Mvam- ship loses shields
« Reply #6 on: January 14, 2012, 09:28:10 AM »
Hey is just on e shield gednerator for both ships  :P,  but seriosly have you tried configuring the generator on both sections.