Here is the plan...
Cordy's Playground
In Game-
Anomaly 1-
Anomaly 2-
Wormhole 1-
Oddball-
Sub Space Anomaly-
Odd Square-
Awesome Crystal Field-
Public Enemy #1 is ingame, and this is no ordinary enemy.
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Green Crystal FieldWIP-
Saturn Ship? lol - Ready to put ingame
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Test Spheres (Unable to get the NiAlphaProperty to show)
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Wormhole 2 - Need to add NiFlipController
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Wormhole 3 - Need to add NiFlipController
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Planet with Animated Textures - Not started yet
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Ghost Ship - WIP
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A Ball of Lightning - Not started yet
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Emojis Floating around in Background - Not Started Yet
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Dyson Sphere - WIP (Unable to get ingame)
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TMP Travel Pod - WIP
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A Higher Poly TMP Drydock - Ingame, needs an HP
- More to add later.
I am thinking that I will give some of these anomalies the capabilities of a shuttle and set them on a flight path that makes it look like they are chasing each other. lol
Wow. I didn't realize it was this big. ha ha I have tonnes of ideas that I am going to try to get ingame. Like, a square planet.
I just realized...I should try to make a 'Weapons Deployed' version of the DS9 model I'm working on. That's a lot of torpedo bays though. whew.
lol
Original Post:
I've had this project stashed away some time ago, but I'm getting it done now. The ship design comes from Saquist, I had imported part of the model into max from CAD. Not an easy thing to do. lol Anyhoo, I have the engines modeled and the warp pylons nearly done. The design of this ship is somewhat different...but I like different. lol (Oh, I have no idea on the registry...I know it's called the Enigma...)
Edit:
Apparently is the render in CAD that he did. :-P