Author Topic: Dual Torpedo Seeking  (Read 353 times)

Offline vonfrank

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Dual Torpedo Seeking
« on: February 10, 2012, 07:38:43 PM »
Ok, so I'm trying to make my Defiant class fire torpedoes 2 at a time (just like how it does in the show). Now I know that I simply need to add theselines in the torpedo part of the hardpoint....
Code: [Select]
kFiringChainString = App.TGString()
kFiringChainString.SetString("0;Single;13;Dual")
Torpedoes.SetFiringChainString(kFiringChainString)
... and I did that, and it works, BUT the torpedoes do not begin to seek the target immediately after being fired. They are both launched, they travel forward for a bit, and then after about 1 or 2 seconds, they start to head toward the target.

Is there some way I can get torpedoes that are fired in a spread to immediately start seeking the target just like when they are fired one by one?

If anyone is not clear on what I mean, I can try to be more specific. Any help would be appreciated. Thanks in advance!

Offline vonfrank

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Re: Dual Torpedo Seeking
« Reply #1 on: February 12, 2012, 07:07:55 PM »
Anybody have any comments at all?