Ok, so I'm trying to make my Defiant class fire torpedoes 2 at a time (just like how it does in the show). Now I know that I simply need to add theselines in the torpedo part of the hardpoint....
kFiringChainString = App.TGString()
kFiringChainString.SetString("0;Single;13;Dual")
Torpedoes.SetFiringChainString(kFiringChainString)
... and I did that, and it works, BUT the torpedoes do not begin to seek the target immediately after being fired. They are both launched, they travel forward for a bit, and then after about 1 or 2 seconds, they start to head toward the target.
Is there some way I can get torpedoes that are fired in a spread to immediately start seeking the target just like when they are fired one by one?
If anyone is not clear on what I mean, I can try to be more specific. Any help would be appreciated. Thanks in advance!