Time to give the public a quick update, just to let everyone know that we're still here and working on the new DS9FX update
Thanks to Blackrook and Mario, the scripting problems with Ops have been smoothed out and I'm happy to report that it is ingame and working. As of now there isn't any alert lighting, but Blackrook is working on that. For now though, I'm just happy that the set is not crashing anymore
Mario has also given me the basics of learning the system the development team will be using to push the latest scripts out to testers. I've since uploaded my latest changes, and an updated build should be available to testers shortly. The campaign is also written, and I have an idea for additional historic missions... I just need to stop being lazy and make the star system we'll need lol (shouldn't take too long to make, maps are easy).
For now, a few screenshots of Ops