Author Topic: DS9FX Xtended 1.2  (Read 7508 times)

Offline Morgan

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DS9FX Xtended 1.2
« on: February 13, 2012, 02:20:25 AM »
As the man in charge of public relations for the latest build of DS9FX, I have the pleasure of announcing the 1.1 update to the public.  For the past several months, a follow up to the highly-successful DS9FX Xtended has been in development at BCS:TNG.  Although developers commitments to their real lives has meant that progress on this update has been slow, discussions continue regularly about new features and new builds of Xtended 1.1 have been produced on a semi-regular basis.  The focus of this particular update is a new campaign - the first to take place entirely in the Alpha Quadrant - as well as bug fixes and the addition of new systems.  In an effort to promote this new update to DS9FX Xtended, and in the interest of getting some feedback from the general public, we're pleased to announce that a public beta of the 1.1 update will be released here shortly.

Now, I'd love to post a few screenshots, but I seem to be having difficulties.  Jimmy?  Sov?  Help?

http://imgur.com/a/HVzfI#0

*Edit:  Link posted for now to a few screenshots.  I'll add more as soon as I get an OK from Sov.

Offline Lionus

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Re: DS9FX Xtended 1.1
« Reply #1 on: February 13, 2012, 05:52:03 AM »
Pics have to be hosted on photobucket or such nowadays.
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Offline Killallewoks

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Re: DS9FX Xtended 1.1
« Reply #2 on: February 13, 2012, 05:54:13 AM »
Is this going to be a standalone build or an addon to Xtended 1.0?

Offline Bren

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Re: DS9FX Xtended 1.1
« Reply #3 on: February 13, 2012, 07:52:38 AM »
Try www.imgur.com, I find it much better than photobucket.
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Offline Morgan

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Re: DS9FX Xtended 1.1
« Reply #4 on: February 13, 2012, 12:30:28 PM »
Is this going to be a standalone build or an addon to Xtended 1.0?
So far it's looking to be an add on.

Offline Killallewoks

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Re: DS9FX Xtended 1.1
« Reply #5 on: February 13, 2012, 12:46:12 PM »
So far it's looking to be an add on.

Excellant, keep the download time low.  :D

Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #6 on: April 24, 2012, 05:49:42 PM »
Is this going to be a standalone build or an addon to Xtended 1.0?

Addon.

Time to revive this thread. I'm getting ready to release that open beta.

You guys want me to upload the current beta somewhere or share my program which I made for beta testers -- you place it in root stbc folder and run it. It syncs your install with the latest version of DS9FX.

I'd appreciate some input from the community on this.
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Offline newhalo123

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Re: DS9FX Xtended 1.1
« Reply #7 on: April 24, 2012, 06:07:06 PM »
Addon.

Time to revive this thread. I'm getting ready to release that open beta.

You guys want me to upload the current beta somewhere or share my program which I made for beta testers -- you place it in root stbc folder and run it. It syncs your install with the latest version of DS9FX.

I'd appreciate some input from the community on this.
Putting it in the root folder and syncing sounds like a very nice delivery system!
I would go with that, but that's just my opinion.

Also, I would love to beta test, but I know you have your regulars. And the Fact that I don't have much time on my hands, pretty much spells doom for that concept.
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Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #8 on: April 26, 2012, 06:00:22 PM »
Quote
Also, I would love to beta test, but I know you have your regulars. And the Fact that I don't have much time on my hands, pretty much spells doom for that concept.

If you're a member of BCS-TNG forums PM me your username over there and we'll sort that out. None of us has much spare time but we do what we do anyway.
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Offline newhalo123

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Re: DS9FX Xtended 1.1
« Reply #9 on: April 27, 2012, 04:17:38 PM »
If you're a member of BCS-TNG forums PM me your username over there and we'll sort that out. None of us has much spare time but we do what we do anyway.

Its actually the same user name. I use newhalo123 for just about everything.
Although, i can't remember my password, now that i think of it...

Anyway, thanks for the reply.

EDIT: I got my password. Do I still need to send you a pm, since it's the same username?
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Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #10 on: April 27, 2012, 06:38:32 PM »
Done
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Offline newhalo123

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Re: DS9FX Xtended 1.1
« Reply #11 on: April 27, 2012, 07:07:50 PM »
Done

Wait, so am I on your tester list? I am not sure what you just did, lol. My brain has been fried today from so much Mountain dew...
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Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #12 on: April 27, 2012, 07:09:02 PM »
Pretty much yeah, look for hidden DS9FX Testers\Devs Forum at BCS (you can't miss it).
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Offline newhalo123

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Re: DS9FX Xtended 1.1
« Reply #13 on: April 27, 2012, 08:45:07 PM »
Pretty much yeah, look for hidden DS9FX Testers\Devs Forum at BCS (you can't miss it).

Holy crud, the-----------long to -------- all the files! I mean its been going for an hour, and i'm only at 115 out of 246.
Censored for those who do not have the power. lol :P jk

Idk what your policy is on talking about hidden and secret stuff, but i thought i would censor it just in case. (although, with enough brain power, you could probably figure it out.)
In any case, if it IS against the  :readme: , then will the mods please get rid of that little part?

EDIT: the MTN DEW is freakin killing my brain, man...
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Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #14 on: April 27, 2012, 08:58:12 PM »
Quote
Holy crud, the-----------long to -------- all the files! I mean its been going for an hour, and i'm only at 115 out of 246.

It takes me 10ish minutes to get the whole package.

Quote
Idk what your policy is on talking about hidden and secret stuff, but i thought i would censor it just in case. (although, with enough brain power, you could probably figure it out.)

Since I'm preparing for an open beta (still need to set a date for that and goals for that open beta) I don't think the amount of files qualifies as a secret. But you'll get a couple of new systems and a new campaign (still missing the final mission).
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Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #15 on: July 28, 2012, 03:35:17 PM »
I'm uploading what is completed so far. Link should follow shortly. Updater version will be published at a later date.

Changes:
  • corrected Galaxy Charts war simulator and DS9FX conflicts (aka hotfix #1)
  • added septimus system and related things such as music, descriptions
  • added mission 1 of the new campaign
  • added mission 2 of the new campaign
  • small updates and fixes
  • added mission 3 of the new campaign
  • added nero's kira set background change
  • added starbase375 system
  • added donatu system
  • added pelosa system
  • general fixes and cleanups
  • code cleanups
  • added mission 4 of the new campaign

Status: 30% Completed
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Offline JimmyB76

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Re: DS9FX Xtended 1.1
« Reply #16 on: July 28, 2012, 03:50:38 PM »
i still have one more thing you asked me to do...  im gonna do it this afternoon...

Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #17 on: July 28, 2012, 04:20:41 PM »
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Offline Whiplash

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Re: DS9FX Xtended 1.1
« Reply #18 on: July 29, 2012, 06:32:34 AM »
So downloading when i get home  :bow: :bow: :bow:

Offline Mario

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Re: DS9FX Xtended 1.1
« Reply #19 on: October 24, 2012, 05:16:29 PM »
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