I'm playing with the "Captain's Orders" Mod (the good one) and whenever my ship gets hit by a torpedo, Brex goes flying to the center of the galaxy bridge. Don't know what is up, so here's a console report I have:
>> This dump started on -> Sun Mar 25 14:16:00 2012
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#----------------------------------------------------------------------->>> Sun Mar 25 14:16:00 2012
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Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Foundation Tech loaded
ExplosionFX Enabled...
SpecialFX Enabled...
WarpFX Enabled...
Tracking Console
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AttributeError: PreLoadAssets
Cannon Character Fixes fixes - Done GalaxyBridge
Cannon Character Fixes fixes - Done GalaxyBridge
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#----------------------------------------------------------------------->>> Sun Mar 25 14:18:08 2012
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Cannon Character Fixes fixes - Done GalaxyBridge
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AttributeError: ToggleCameraRotation
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AttributeError: BridgeHandlers
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####################
>> This dump ended on -> Sun Mar 25 14:18:08 2012
>> Console Tracker Dump END
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AttributeError: PreLoadAssets
Cannon Character Fixes fixes - Done GalaxyBridge
Cannon Character Fixes fixes - Done GalaxyBridge
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Cannon Character Fixes fixes - Done GalaxyBridge
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AttributeError: ToggleCameraRotation
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AttributeError: BridgeHandlers
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####################
>> This dump ended on -> Sun Mar 25 14:18:08 2012
>> Console Tracker Dump END
Any ideas what's going on?
EDIT: Also using
"Captain on the bridge"
"NanoFX 2.0 w/ fixes"
"WalkFX"
"QBAutostart 0.9"
"Bridge Plugin Core"
"LatTNG galaxy bridge"