Hmmmmm. Seems I should remember to post when I've actually completed something a bit more often!!!
Anyway. This rebuild took about 9 hours (which included stripping the texture sections I needed from the originals), but the results, whilst not fantastic and not as accurate to the proper canon version, I'm happy with.
Firstly the details:
Poly count: 3702 (triangle count is most likely double this).
Textures: 4 512*512 (minus lightmaps as I'm rubbish at making them)
Credit for the original is as follows:
- Original kitbash done by Corps BC Engineers (scottpkeene). This was made using the Intrepid and its textures as originally done by Rick "P81" Knox and Marquis Raider and its textures originally done by Michael Frederick (aka Zorg)
- Updated replacement high resolution texture set for the intrepid done by Dr-McCoy1701A (also known as Bones).
I did basically rip the textures to pieces to combine only the sections that were needed as well as "paint" on the upper saucer phaser arrays and (my first successful), removal of the Registry. Overall the resulting textures look far better together than the blue teal ones of the intrepid I was going to use. Whilst this ship model also does look correct shapewise, I have had to strip off certain details (indented windows for example) to keep the poly count to one that Armada is more happy with.
Anyway. If anyone here wants to have the mesh then feel free to pm me a contact and I'll get it off to you ASAP. So heres the pics (yes. I know theres some minor texture stretching just by where the deflector is):