I think I?ll declare victory on this one and move onward and upward. I accomplished my goal of making a complete model in 3d Max. Being a Milkshape user for several years, I was intimidated by the thought of using Max but that fear has now been conquered. Without question, I learned a lot in the process. In many ways waiting this long to try Max was even more problematic. I?d watch a video on Youtube only to find out the version I?m using didn?t have that functionality. But even in this simple example, I got to experiment with arrays and the like. Once I got past the buttonology, things started to click.
While she?s not perfect by any means, the end result is decent quality. Granted, the triangle count is high (19,644) for such a simple model. But at the end of the day, I am satisfied with the effort and end result. Thanks to all for the advice and encouragement.
I?ll submit the model and textures to the mesh section in case anyone wants to play with it.
Uploaded with
ImageShack.us