I am nearing completion on this little bird. I took some artistic liberity on the space sensor arrays. I figured the top section of the ship was the bridge so I nixed the circular band that went around this area and replace them with observation ports.
I currently have all the windows mapped to 9 rectangular blocks in the texture file that has an alpha channel.
While solid white is okay, I recalled some suggestion a few had about randomizing the windows on another ship. Maybe different versions of a light blue gradient, with a few of rectangle blacked our (drak grey gradient). I could almost play tic tac toe with the 9 x 9 grid. lol Anyways, if anyone has a suggestion I'd love to hear it.
BTW, here is the ship at the present state.
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