Author Topic: Scotchy Galaxy Crashes My Bridge commander...  (Read 829 times)

Offline TwIzTiD

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Scotchy Galaxy Crashes My Bridge commander...
« on: March 08, 2013, 11:20:25 PM »
Hi im fairly new to the modding scene in bc and i found a problem while trying to fire torpedoes with scotchy's galaxy,i installed bc then installed the official bc patch and the requirements to run the sns galaxy...then the ship itself and my game crashes to the desktop!

pc specs
*windows 7 ultimate 64
*intel core 2 duo processor
*nvidia xfx geforce 8500gt pci-e
*2 gigs of ram
*750 watt psu
*500 gb hard drive
*creative soundblaster audigy zs sound card

Offline Nebula

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Re: Scotchy Galaxy Crashes My Bridge commander...
« Reply #1 on: March 08, 2013, 11:56:23 PM »
did you turn on the mutators?
Canon is what people argue exists on ships that don't exist.

Offline TwIzTiD

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Re: Scotchy Galaxy Crashes My Bridge commander...
« Reply #2 on: March 09, 2013, 12:53:46 AM »
yes i did...i think there is no torpedo scripts which is resulting in the game crashing?

Offline Nebula

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Re: Scotchy Galaxy Crashes My Bridge commander...
« Reply #3 on: March 09, 2013, 09:56:02 AM »
That... actually I think I remember something about that... there might be a patch on bc files take a look.
Canon is what people argue exists on ships that don't exist.

Offline TwIzTiD

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Re: Scotchy Galaxy Crashes My Bridge commander...
« Reply #4 on: March 09, 2013, 05:43:39 PM »
scotchy posted an hp fix here  http://dynamic3.gamespy.com/~bridgecommander/phpBB/viewtopic.php?t=16202  through the release section in bc files on the comment section but it seems to not be working anymore?

Offline eclipse74569

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Re: Scotchy Galaxy Crashes My Bridge commander...
« Reply #5 on: March 10, 2013, 02:48:59 PM »
IIRC Didn't Scotchy use Durandal's Photon Torpedoes?  If so doesn't anyone have that?

EDIT:  here are two links to the mod, since I can't find the damned thing on BCFiles anymore...

http://www.smitherineproductions.com/bcmods/Projectiles.rar
http://www.smitherineproductions.com/bcmods/Textures.rar

Unrar the Projectiles file into the Scripts/Tactical/Projectiles folder
Unrar the texture files into the Data/Textures folder.  When you do this part it might ask you to override, say yes.

Let me know if it works!
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline TwIzTiD

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Re: Scotchy Galaxy Crashes My Bridge commander...
« Reply #6 on: March 10, 2013, 06:09:53 PM »
thank you eclipse...ill give it a try as soon as i get home from shopping!  :D

Update
hahaha it worked like a charm thanks to the assistance of nebula and eclipse...maybe its not such a bad idea to recreate the install to include the torpedo fix...manual or executable!

Offline eclipse74569

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Re: Scotchy Galaxy Crashes My Bridge commander...
« Reply #7 on: March 11, 2013, 09:24:25 PM »
Might have to do that...and glad I could help!!!
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric