I hope this isn't an ignorant question, I did some searches beforehand, but it's really annoying when the AI never lands any torpedo hits. Battles are just boring. Switching the "Slow weapon (AI needs to aim)" checkbox in the ship's hardpoints seems to do nothing. Is there any way to make the AI more accurate with torpedoes?
For example, if I battle a Galaxy, it'll start unloading its torpedoes as soon as BC will let it, and they'll just fly off into space, nowhere near my ship.
Important note: I've changed every torpedo in my BC install to be rather fast and with little tracking, and I'm fairly certain this is most of the problem. Specifically, is there anything I can change in the AI files to try and compensate for this? If it were firing the stock BC torpedoes, a few of them would probably hit.