Author Topic: Ship modeling question.  (Read 869 times)

Offline Vortex

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Ship modeling question.
« on: May 11, 2013, 12:50:00 PM »
I've started to teach myself Blender and want to start modeling ships (Star Trek, of course) and am wondering how you guys approach it.

My main question at the minute is do you build the saucer and secondary hull from separate objects (For ships without a neck.)?

Also, how do you get started on a ship, what's your method?

Here's what I have so far (Full of errors no doubt. :p ) :







EDIT: Ah, so it belongs in techies. Thanks, Jimmy. :)

Offline ECGadget

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Re: Ship modeling question.
« Reply #1 on: May 18, 2013, 06:32:19 AM »
I cannot answer the first question, but to get started I use schematics and work off them. So, when I first tried modelling (this is like 3 years ago now) I was making the Constitution refit. I took schematics off the web, imported and scaled into blender and then gave it a go. Started with this:



built it up slowly, ended up with this a few days later:






And that's just from using Schematics. It's a good technique I think!

Offline Vortex

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Re: Ship modeling question.
« Reply #2 on: May 18, 2013, 08:20:20 AM »
That's what I've started doing. Your pictures aren't showing, unfortunately.

Offline ECGadget

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Re: Ship modeling question.
« Reply #3 on: May 18, 2013, 09:39:40 AM »
It's a good way to go about things. Pictures should work now ^^

Offline Vortex

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Re: Ship modeling question.
« Reply #4 on: May 18, 2013, 09:45:47 AM »
Yup, it looks good. Interesting to see that you started with the deflector.

I'm planning on going through this next weekend, when I have the house and no Doctor Who( :( ) :
http://cgcookie.com/blender/cgc-series/modeling-sci-fi-vehicle/

Offline ECGadget

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Re: Ship modeling question.
« Reply #5 on: May 18, 2013, 10:31:22 AM »
The reason I started with the deflector was because I wanted to get the secondary hull built up first. And since the schematic I was using in that view was front on, the deflector seemed like the logical place to start.  :D

Offline Vortex

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Re: Ship modeling question.
« Reply #6 on: May 18, 2013, 11:52:10 AM »
Well, that makes sense. I'll move onto the secondary hull once I'm done with the saucer.

http://bc-central.net/forums/index.php/topic,9748.msg205329.html#msg205329

Offline ECGadget

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Re: Ship modeling question.
« Reply #7 on: May 18, 2013, 12:38:53 PM »
Yup, that looks nice. I just did mine in a crappy order lol. I had something like this at one point



For some reason I was fine with the complex secondary hull... but I struggled with the saucer LOL

Offline Vortex

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Re: Ship modeling question.
« Reply #8 on: May 18, 2013, 01:20:14 PM »
LOL! The saucer is a little tricky, though. I'm trying not to think about the nacelles. They're going to be a pain in the arse.

Offline ECGadget

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Re: Ship modeling question.
« Reply #9 on: May 18, 2013, 02:58:58 PM »
Surprisingly, the nacelles aren't as difficult as you might think...

Offline Vortex

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Re: Ship modeling question.
« Reply #10 on: May 18, 2013, 03:01:24 PM »
That goes against everything that I ever read on them before. xD

Offline ECGadget

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Re: Ship modeling question.
« Reply #11 on: May 18, 2013, 04:10:11 PM »
XD maybe it's because I model mine wrong then lol.



Offline Vortex

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Re: Ship modeling question.
« Reply #12 on: May 18, 2013, 04:15:11 PM »
Maybe you should give it another shot. :p

Offline ECGadget

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Re: Ship modeling question.
« Reply #13 on: May 18, 2013, 05:16:32 PM »
sure will, after my exams  :D