I did an overlap on the main ship's script and incorporated this as its damage
pLODModel.AddLOD(pStats["FilenameHigh"], 10, 200.0, 15.0, 15.0, 400, 900, "_Glow", None, "_Spec")
pLODModel.AddLOD(pStats["FilenameMed"], 10, 400.0, 15.0, 15.0, 400, 900, "_Glow", None, "_Spec")
pLODModel.AddLOD(pStats["FilenameLow"], 10, 800.0, 15.0, 30.0, 400, 900, "_Glow", None, "_Spec")
Basically stock and standard but hey it works.