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... is there a way to determine the cursor position on the model on all 3 axis? and just copy the position on the spaces for placement
also how do I scale up the ship without f--king up the HP's.
Take a look at the "modelpropertyeditor.html" file in the BCSDK again, especial the section about "Moving around the editor".The "locate tool" is pretty much what you are looking for.Sadly, that is not possible ( or at least i'm not aware of how to do it). AFAIK you can scale the model somehow using NifScope.Also, make sure the the MPE is set to the right model scale (0.01).
I know other people here can get a better answer but--- you can duplicate weapons on your ship (by copying an existing weapon property and renaming it).