Bridge Commander Central

Recreational Forums => Art Forum => Topic started by: ACES_HIGH on December 17, 2010, 01:58:58 AM

Title: Galaxy class bridge
Post by: ACES_HIGH on December 17, 2010, 01:58:58 AM
Has anyone been able to port the stock galaxy bridge, or know where I can get a model of the TNG galaxy bridge? I've been trying to get it to work in Poser 8, but whenever I port it to .obj using nifskope it looses all the materials.  I've gotten the Generations Gal to work, as well as most of the other BC Bridges, but I'd like the original TNG version too.
Title: Re: Galaxy class bridge
Post by: ACES_HIGH on December 17, 2010, 12:44:27 PM
I've explored un-refitting the Galaxy Refit bridge, but that's more work than I expected.  Is there anyone here who knows what textures go where on the stock gal bridge?  The UV maps seem to be intact, but the textures are missing from the materials, so I'd have to place everything by trial and error.
Title: Re: Galaxy class bridge
Post by: eclipse74569 on December 17, 2010, 04:39:15 PM
so I'd have to place everything by trial and error.

That's generally what i do....
Title: Re: Galaxy class bridge
Post by: ACES_HIGH on December 17, 2010, 06:04:30 PM
ok, I've gotten most of the textures in place, but I'm beginning to think TG sabotaged this mesh.  it lost all it's smoothing when I ported it too, that hasn't happened on any other bridges I've done, either.  Unfortunately, in it's current state it's useless to me.
Title: Re: Galaxy class bridge
Post by: Mark on December 17, 2010, 07:34:33 PM
Its not that Totally Games deliberately sabotaged the model, its just that NifLib isn't really able to understand the format fully.

Anyways, here it is: http://bc-central.net/forums/index.php/topic,8093.html
Title: Re: Galaxy class bridge
Post by: ACES_HIGH on December 18, 2010, 02:24:49 AM
Wow, thanks mark, I forgot about that one, I think you mentioned it somewhere way back when.