Bridge Commander Central

Recreational Forums => Art Forum => Topic started by: Saquist on November 19, 2013, 08:43:50 PM

Title: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on November 19, 2013, 08:43:50 PM
I commissioned Tobias to get this ship done.
He's worth every penny and his work is impeccable.
Here is some of his work.

Background on the ship:

I designed it around the time of Voyager's first season.  It is a blend of Intrepid and Excelsior.
I got the long nacelles with black trim  and Secondary hull from Excelsior. The Cargo bay in the back of the secondary hull.  The nacelles sit on top of the Pylons to mimic Excelsior upright appearance.  The Saucer warp engines also mimic Excelsior's impulse engines.  The Voyager elements are the "lay down" style shape that removes the neck completely.  The bussard scoops and the top detail aswell as the articulating pylons.  The shuttle bay. The saucer as many details from Intrepid such as the deflector .

But the ships is designed by Romulans and Section 31.
So it will have a green deflector.   The nacelles are particularly aggressive looking.  The ship is extremely armored and stealth.  Very very few windows and finally the Romulan response to the Defiant's phaser cannon's ...A pulse Cannon array on the front of the saucer powered by a dedicated Warp Core. This weapon in game would fire like 12 Defiant phasers all in a row producing a rapidly traveling blade of energy similar to the Plasmatic Pulse

His updates so far.

(http://imageshack.com/a/img716/5595/07hw.jpg) (http://imageshack.com/i/jw07hwj)

(http://imageshack.com/a/img850/3519/ydjr.jpg) (http://imageshack.com/i/nmydjrj)

(http://imageshack.com/a/img109/4152/ijl1.jpg) (http://imageshack.com/i/31ijl1j)

(http://imageshack.com/a/img209/5967/aokf.jpg) (http://imageshack.com/i/5taokfj)

http://imageshack.com/a/img440/3410/2tjq.jpg

I've been communicating with Tobias mostly on the shape that the ship is supposed to take but the details will largely be his.
I alreadly like what he's done with the top of the nacelles and the articulation joint.  Very Visceral.



Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: flarespire on November 19, 2013, 09:58:14 PM
This is a very well thought of and unique design, I really like it, cant wait to see how she progresses. :D (Cookie Torp away!)
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: newhalo123 on November 19, 2013, 10:23:59 PM
I hope when it's done, we can get it in game. Even though the poly count will most likely be astronomical, I presume some people have the pc for it to work.


The ship looks absolutely amazing though, His work is just perfect. I can't say enough how good this looks.

Also, is this model even going to be released for someone to hardpoint? What I mean is, since you are paying for his work, ("I commissioned Tobias to get this ship done. He's worth every penny and his work is impeccable." ) I am not sure how this is gonna work... I haven't seen anyone do this for a model yet here, so i am curious if it is yours to give out as it is your design, or his, as he made it a reality by being paid...

In any case, Great ship!
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: WileyCoyote on November 20, 2013, 09:40:22 AM
I'm very curious of how much this cost you.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: eclipse74569 on November 23, 2013, 03:29:18 AM
I'm very curious of how much this cost you. And can I have some of that money???

Fixed!

But seriously...that HAS to cost an arm and a leg!!!  Or your first born!  It's an interesting design to say the least :).  Though the bottom saucer I feel is lacking.....but I chalk that up to the mesh not being complete yet :)
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: WileyCoyote on November 23, 2013, 12:08:10 PM
Quote
But seriously...that HAS to cost an arm and a leg!!!  Or your first born!
I guess $250-500 minimum.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 02, 2013, 10:51:13 PM
We're continuing to work on the Deflector and the Cargo space in the rear.  The detail is a bear.
I prefer to be discrete about cost but suffice to say more than a grand.
(http://imageshack.us/a/img856/8950/txex.jpg) (http://imageshack.us/photo/my-images/856/txex.jpg/)

(http://imageshack.us/a/img196/4736/k50r.jpg) (http://imageshack.us/photo/my-images/196/k50r.jpg/)


(http://imageshack.us/a/img600/9858/9sy9.jpg) (http://imageshack.us/photo/my-images/600/9sy9.jpg/)





Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: KrrKs on December 03, 2013, 06:34:44 AM
wow.
I guess the model wouldn't even load in BC! Do you have any information about the current Poly count?
I'm also curious about how much communication there is going on between you two (especially regarding all those little details).
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 03, 2013, 07:52:34 AM
Currently 335,760 Polys
174,350 Vents
FPS: 535.203
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Bones on December 03, 2013, 01:05:03 PM
Damn, both design and model are fantastic  :thumbsup: I hope this one comes to BC eventually ;)
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: FarShot on December 03, 2013, 01:17:19 PM
Since the isn't BC intended just yet though, I'm going to move this thread to a more appropriate forum.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: newhalo123 on December 04, 2013, 04:40:11 PM
I would love this for Excalibur when both are done! Bc might not be able to handle it, but Excalibur will! And this would be an awesome ship to show off the game with.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: FarShot on December 04, 2013, 06:56:54 PM
Just because an engine is better does not mean it can handle this.  We're going to be talking about insane memory usage trying to render in real-time what will likely exceed 500,000 polygons soon.  This is without texturing as well.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Darkthunder on December 04, 2013, 08:34:24 PM
Why do people always assume that "More polygons = Better" ? I'd rather see a well-crafted 20k polygon ship which I can have dozens onscreen at the same time, rather than looking at a single 500k polygon ship in slideshow-mode.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: CyAn1d3 on December 04, 2013, 09:49:56 PM
Why do people always assume that "More polygons = Better" ? I'd rather see a well-crafted 20k polygon ship which I can have dozens onscreen at the same time, rather than looking at a single 500k polygon ship in slideshow-mode.

... glad im not the only one
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Darkthunder on December 04, 2013, 09:56:25 PM
Forgot to add, Textures more than make up for "Lack of polygons" in most cases. Add to that, modern day techniques such as bump mapping, ambient occlusion etc. There's really no need for "500k polygon models" in a game environment.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 12, 2013, 12:16:48 AM
(http://imageshack.us/a/img6/3864/3gy1.jpg) (http://imageshack.us/photo/my-images/6/3gy1.jpg/)



(http://imageshack.us/a/img801/3792/e7v8.jpg) (http://imageshack.us/photo/my-images/801/e7v8.jpg/)

I was floored by these updates. 
It's amazing how Tobias takes my direction and goes even further with it and often knows exactly where I'm going or even knows a better way.  He's a greebling Master.  I struggle with small details like this.  He makes it look absolutely effortless.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: nxadam1701 on December 12, 2013, 01:33:19 AM
Flawless. I'm happy for you. It's not everyday someone gets the vision actually made. More picture please.

Adam
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: KrrKs on December 12, 2013, 06:19:29 AM
That level of detail is astonishing!  :bow:
(Wait, do you want to use the model in some kind of CGI movie?
-Seeing a render of a shuttle or something flying in or out of those Bays would be freaking great!)

Are those out -sticking bits Tractor projectors?
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Nebula on December 12, 2013, 06:55:36 AM
This is just wow!!!

I can't help but be reminded of my own ship in this thing.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 12, 2013, 05:22:05 PM
@Nebula
Which ship...links?

Current Polycount 555,372
Verts: 295,369

(http://imagizer.imageshack.us/v2/150x100q90/c/189/tra9.jpg) (http://imageshack.com/i/59tra9j)

Much of the surfaces are undetails but I wanted to show what the front and underside looks like clean because it's really startling when he adds the greebling and brings it to life.
There will be Galaxy like cut outs on the inside underside of the Saucer but there will be very few windows.
I still haven't decided on the style of life pods I really don't want anything Sovereign on the ship (Looking for alternatives)
-Deflector is mostly complete

Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Nebula on December 12, 2013, 06:06:32 PM
niiiiice! :)

here is my oooollld ship :D

http://bridgecommander.filefront.com/file/CA_Selfridge_A;46639
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 12, 2013, 10:35:53 PM
I see the Intrepid had small influence this one too.
You should see my early designs on the Enigma the engines sort of remind me of first drafts.
I think I wanted to experiment with a ovalish nacelle a few times but it ended up morphing into something else.
What's going on in the rear area below the tubes?
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Nebula on December 12, 2013, 11:13:03 PM
One large cargo/Shuttle door and impulse engines on either side if I understand your question.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 16, 2013, 10:14:24 AM
(http://imageshack.us/a/img853/225/iqps.jpg)

(http://imageshack.us/a/img543/8241/hcbv.jpg)


refinement of Cargo Area
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 17, 2013, 03:28:59 PM
(http://img842.imageshack.us/img842/9109/y6au.jpg) (http://imageshack.us/photo/my-images/842/y6au.jpg/)



This should be the first render of the deflector.
The hull detail and torpedo tubes in the cove have been added
There will be minor changes here.  The sensor array is shown as striped for now.
The torpedo pod tubes are also shown below the secondary hull.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: tiqhud on December 17, 2013, 05:42:24 PM
One heavily, armed ship.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 18, 2013, 08:34:47 AM

(http://img268.imageshack.us/img268/3664/0nmy.jpg) (http://imageshack.us/photo/my-images/268/0nmy.jpg/)

My personal opinion is that Fed ships should be like Guided Missile Cruiser. 
I created an alternate Trek Verse where I took all the same mechanics of the series but applied them to their full limits.

-torpedoes should be the ultimate weapon.
   a. they travel faster than light
   b. carry a huge nuclear payload
   c. should home on targets

And in order to catch another ship at warp torps should have incredible speed.  I figured warp 9.96 and fast enough to cross the solar system in less than a second, taking engagement ranges from visual to billions of miles (km) 

For that reason I felt anything light speed (like phasers) were too slow.  A phaser's absolute max range would be the same distance between the Earth and the Moon taking about a second and a half to reach it's target.  Even then, small targets could easily evade phaser fire because of relativistic limits.  To me phaser fire should always be a last minute defense against incoming torpedoes, planetary assualts and extreme close-in-combat like we normally see out of Trek.  (which is far too common)


Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Bones on December 18, 2013, 12:51:03 PM
Amazing details  :thumbsup:
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on December 23, 2013, 06:43:21 AM
(http://img202.imageshack.us/img202/676/hhdr.jpg) (http://imageshack.us/photo/my-images/202/hhdr.jpg/)

Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Nebula on December 23, 2013, 07:30:33 PM
very nice
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 06, 2014, 09:31:38 PM
Escape Pod
While I despise over customization in Starship Design I felt the need to stay away from Sovereign's Tri-Side Escape Pods since they were seen on the older ships of Star Trek First Contact.  I also felt the Intrepid Defiant Pods were current generation so we went Pentagon which allows more room than the Sovereign Pods.

(http://imageshack.us/a/img545/59/y8o4.jpg) (http://imageshack.us/photo/my-images/545/y8o4.jpg/)


(http://imageshack.us/a/img839/6247/z0ty.jpg) (http://imageshack.us/photo/my-images/839/z0ty.jpg/)

Tobias has done wonders with the Exhaust tips of the Warp Engines and the Impulse Engines

Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 07, 2014, 02:34:26 PM
Some wanted to know how the communication works for the designing and modeling process.
This is a good example of a mistake on my part with description.  

I described the life pod as though on boxes and Tobias thought I meant engraved into the hull.
I was actually attempting to describe the surface feature they sit on the surface of the hull.  I think I've seen this style before but I don't know where.  The problem is I'm not precisely planning where the life pods are.  When I created the Saucer way-back-when I did set the line features to be along decks but it's been years since I've check that alignment and I didn't want to have these pods between decks.  Surface mounting seems more logical.

(http://imageshack.us/a/img62/5352/5urh.jpg) (http://imageshack.us/photo/my-images/62/5urh.jpg/)


(http://imageshack.us/a/img822/9928/81c5.jpg) (http://imageshack.us/photo/my-images/822/81c5.jpg/)


I also didn't properly describe the aft Saucer tubes if you can see them.  I'll have to take this picture and draw on it in AutoCAD to convey my idea of aft tubes.  I'll post a picture of that sketch later.  Once you see what Tobias creates just from a simple sketch I think it conveys his artistic skill and understanding of starship design.


(http://imageshack.us/a/img13/9974/nsfl.jpg) (http://imageshack.us/photo/my-images/13/nsfl.jpg/)






Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Nebula on January 07, 2014, 05:11:43 PM
Liking the way this is turning out. :D

My New England Class had that same setup with the escape pods.

Just a thought... you could ask for big doors that cover those escape pods... so they are protected under armor.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 08, 2014, 07:44:35 AM
@Nebula,
I don't think we're keeping the pods like this but thats a good idea if I knew for sure what level the pods were on.  I'm not sure if one big door over a bay of pods or individual pod doors are better...I'd have have to work out the scenarios first.  Perhaps I'll do that on the next ship. (Seraphim Class) 


So, this is my reply back to Tobias.  Since I'm a drafter AutoCAD is the easiest for to drop pictures into and draw on top of them to explain the design with pictures and words.  This way he sees exactly where the trouble is to reduce the amount of corrections and guessing.  While I'm pretty explicit in what I want Tobias tends to have a knack for going further and matching my ideas creatively.

With things like the torpedo pod, the aft cargo bay and the under side of the nacelles it's like he was reading my mind.  Those were areas I hadn't figured out yet and a few sketches later he somehow new exactly what I wanted and the amount of detail to add.


(http://imageshack.us/a/img21/7485/h27u.jpg) (http://imageshack.us/photo/my-images/21/h27u.jpg/)

(http://imageshack.us/a/img7/5376/2f3k.jpg) (http://imageshack.us/photo/my-images/7/2f3k.jpg/)

(http://imageshack.us/a/img5/8636/hyg6.jpg) (http://imageshack.us/photo/my-images/5/hyg6.jpg/)

Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 08, 2014, 12:49:27 PM
And...because he works that fast.  Here are the results...
...and I have to admit I squealed when I saw the Saucer Section detailed.
This is just amazing to see my ship (baby)  like this. 

(http://imageshack.us/a/img834/6382/waoi.jpg) (http://imageshack.us/photo/my-images/834/waoi.jpg/)

(http://imageshack.us/a/img542/4481/ui71.jpg) (http://imageshack.us/photo/my-images/542/ui71.jpg/)

A lot of details aren't in the original design.
Because this project has been going so well and rapidly it's allowed me to see what sort of space and position my 2D sketches were taking and we're making some theatrical additions to develop the design.

(http://imageshack.us/a/img822/7981/z0py.jpg) (http://imageshack.us/photo/my-images/822/z0py.jpg/)

However, Tobias overruled me on off setting the escape pods from the hull.  This happens.  I'm not creating the 3D and I don't expect Tobias to give me two version to prove that his way looks better.  The result isn't that much different infact it's stunning.  He knows I'm not a stickler on minute details like this and infact I prefer to defer to him artistically when possible.

The work on this ship has been very well balanced.  It may be my overall design but I consider hims absolutely pivotal in these final stages.  In my mind this ship is equally a product of both of us.  Tobias still puts my AKA on the pictures though.

He's working on the Ventral side and I'm working on the ships main gun design.




Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 09, 2014, 12:01:13 PM
(http://imageshack.us/a/img208/9232/79mo.jpg) (http://imageshack.us/photo/my-images/208/79mo.jpg/)
(http://imageshack.us/a/img838/7986/nwtb.jpg) (http://imageshack.us/photo/my-images/838/nwtb.jpg/)
(http://imageshack.us/a/img20/7282/j66i.jpg) (http://imageshack.us/photo/my-images/20/j66i.jpg/)

I'll use the final to compare against my deck plan and perhaps add more escape pods.

I feel a ship should be able to evacuate 3 times it's normal crew size.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 14, 2014, 12:07:49 PM
Enigma's Armor plating...

(http://imagizer.imageshack.us/v2/800x600q90/843/4te2.jpg) (https://imageshack.com/i/nf4te2j)


The final part will be the Detail for the Main Gun.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 16, 2014, 11:14:54 AM
(http://imagizer.imageshack.us/v2/1600x1200q90/838/sbm3.jpg) (https://imageshack.com/i/nasbm3j)

So far so good.
Working on a little refinement on the Forward Pulse Phaser Array.
http://imagizer.imageshack.us/v2/1600x1200q90/838/sbm3.jpg
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 17, 2014, 07:37:40 AM
My thoughts are that the design could be better with enough time but this sufficiently describes my concept of a Full Size Ship version of Defiant's Pulse Phasers.


The Main Gun of Enigma

I wanted something that would show something like Defiant's gun barrel blended with these short 62 phaser arrays.  Combined with Accelerators and confinement beams the result would be a pulse of energy the entire width of the array in short burst like a firey blade of energy traveling faster than Defiant's Pulse phasers.

The field of view of this weapon would be limited but would undoubtably give the Enigma a superior advantage against larger ships

(http://imagizer.imageshack.us/v2/xq90/811/dj1a.jpg) (https://imageshack.com/i/mjdj1aj)

Enigma


Max Warp Speed:
This is defined as the ship's maximum sustained velocity.  With Galaxy it was warp 9.2 (not 9.6)  The Galaxy couldn't sustain 9.6 more than 12 hours)
Enigma: Warp 9.91 Emergency Speed: Warp 9.97

Technology

-2 Class 9 Tricyclic Warp Cores (Saucer Nacelles)
-1 Class 8 Senary Scintillation Gamma Warp Core (Secondary Hull)
-Variable Warp Field Geometry
-Stealth: Peripheral Subspace Masking
-Pulse Phaser Array
-11 Enhanced Type X phaser Arrays
-4 Forward Photon Tubes, 2 Aft Photon Tubes
-2 Forward Quantum Tubes, 4 Aft Quantum Tubes
-6 IMF Impulse Engines
-4 Linear-Dipole Warp Nacelles
-Strategic Ablative Armor
-Regenerative Shields

Essentially what I believe Sovereign should have been.
Intrepid like Speed Tech
Sovereign size quick regenerative shields high output warp core
Defiant forward Fire Power and Stealth and Ablative Armor



Edit: Quad - Senary


Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Nebula on January 17, 2014, 06:36:27 PM
Yup this ship is a beast and it is right there next to my Selfridge design wise. :D

I wish I was a little better at building that ship years ago... I look at it now and see so many things I want to fix/change
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 17, 2014, 07:44:49 PM
I get the feeling it will always be that way. 
Even now there are things I"m still unsure about with this design.  I feel like I haven't crossed the "t's" and dotted the "i's"

Honestly if you think there is something you think you can revisit with Selfridge you should.  It's funny how you learn every day something new and you look back and want to improve what you did.  I say go for it, Nebula.

No time like the present...
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: hobbs on January 18, 2014, 07:22:55 AM
hi there

do you have tech info on the new tech in this ship like the warpcores... how are they different to other cores?
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: cordanilus on January 18, 2014, 02:48:20 PM
Sweet.  Far superior to my own model.  lol  Great stuff.   :)
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 18, 2014, 03:18:27 PM
Yeah, Hobbs

The Trek Research

Recently I discovered there was hidden tech to the new Star Fleet Warp Cores after Galaxy.  This was suggested by a member of the Sci Fi Meshes Forum (Stormcloud) and backed up by Memory Alpha. http://en.memory-alpha.org/wiki/Class_7_warp_drive

In TNG "Booby Trap" Geordi figured out how to get the warp core to accept multiple streams of matter and anti-matter to increase power to keep Enterprise's shields up and delay lethal radiation exposure to the crew.  This gave Enterprise a 14 percent boost.

Defiant's Class 7 Core physically shows 4 acceleration Tracks into the Reaction Chamber.
Voyager's Class 9 Core is stated in "Relativity" to be a Tricyclic Core capable of 3 years without refueling. While not showing a physical track like the others it's possible cyclic means the three streams suspended by a magnetic spinning spiral.  (This was suggested by James Doohan for the design of the Refit Constitution Engine Room Set Design)  This is perhaps why those cores have some similarity.
I presumed that Sovereign's Core with Six Acceleration Tracks into the Reaction Chamber was part of the reason Sovereign was able to implement Regenerative shields and perhaps why in Insurrection without the core the ship's shield power never dropped. (Capacitor Stores for the shields)

We deduced 5 Technologies developed at the Advanced Starship Design Bureau:


-Multi-stream Warp Cores
-Ablative Armor
-Regenerative Shields
-Pulse Phaser Canons
-Quantum Torpedoes

While Sovereign uses the highest number of tracks in a warp core it was too large for the Ablative Armor and the design included too many hull penetrations for it's application (Like windows, unlike Defiant and Prometheus).  We attempted to deduce if Sovereign was faster than Galaxy it seems unlikely it was capable of such speeds higher than warp 9.2 (Like Galaxy).  In the situations we are given, Sovereign was not capable of out running Scimitar despite the fact that the older Galaxy could power the Warp Engines, weapons and shields at max power and even press to Warp 9.6 for 12 hours (It's maximum output stated by La Forge).  The only reason Sovereign wouldn't be able to do the same is because of the situation and the Regenerative Shields.  In Nemesis, Sovereign's shields were clearly more powerful once they had dropped out of warp. This may imply Sovereign can achieve Warp 9.6 sustained, surpassing Galaxy's Warp 9.2 sustained, but only without powering Regenerative shields.

The advantages of Sovereign's Tech allows for a FAR more stable reactor than Galaxy ever had (Defiant, Intrepid and Sovereign's core never threaten breach from weapons damage), and The engines might be less damaging to the subspace.  

Enigma Class

The Enigma Project began as an Interceptor and Stealth Reconnaissance Starship motiated by the threat of the Second Borg Invasion as well as the Dominion threat.

Warp Engines
Enigma was designed to include all the Technologies developed by The Advanced Starship Design Bureau.
Primarily, Intrepid's high Speed advantage.  While there is no evidence the ASDB developed Variable Warp Geometry Tech it nonetheless became the foundation of the Enigma Design.  Enigma is capable of traveling 60 lightyears in just over 3 days (as opposed to more than a week)  The design of the saucer as well as the inclusion of Field enhancers to the hull stabilize the ship at high warp.

Active Stealth
Enigma's stealth, size and profile limits it's top speed from Intrepid's Warp 9.975.  
Enigma's Active Stealth uses Peripheral Subspace Masking by means of zero spin scalar fields to create a subspace dissonance between the ship and incoming subspace sensor sweeps. (a modern day ECM)  Because warp fields are also zero spin scalar fields that reduce ship's inertial interaction with the Higg's field (but more concentrated) the two systems conflict.   Enigma's passive stealth attempts to reduce the energy signature the Engines produce by storing ambient thermal and subspace energy in heat-syncs located at nose and tail of the primary nacelles allowing the active stealth field to be less pervasive.

Pulse Phaser Array
Neither Sovereign nor Prometheus incorporated the Pulse Phaser, likely as Defiant proved, to that it is a tremendous energy Hog.  Defiant may or may not have a core on par with Galaxy Class but it does require far less power to operate standard systems than the Galaxy or most other ships which at allows for a great excess of power to which can be used for the Pulse Phaser Canons. Enigma's Saucer Section has two Warp Core incorporated in the length of the warp nacelles.  These cores were introduced in the Intrepid.  They are extremely efficient and necessary in the Saucer due to limited fuel space.  They power the ships main systems but primarily power the ship's Main (and only) Pulse Phaser Array.

In order to use the technology on larger ships an array design was needed (although the current look on Enigma doesn't convey the full idea).  Enigma's Pulse phaser breaks down the emitter crystals in an array like format, the equivalent of 12 Defiant Class Phaser canons.  The released energy is then accelerated by repulser fields to high velocities at targets within a lateral 120 degrees and 95 degrees vertical.  Each pulse is only equvialent to 2x Defiant's total output but the great pulse speed exceeds previous accelerators.  Accuracy still suffers and computer controlled targeting varries the firing between 1/2 a degree depending on distance for sure strikes.

The discharge appears not as a beam but a full arc of energy, like a rapid fiery blade of nadeonic plasma.

Ablative Armor & Regenerative Shields


Armor is best utilized on Warship with limited hull penetrations.  Enigma required many penetrations do to it's large size.  The armor was thus applied to localized sections of the hull and windows were restricted to certain decks in the Saucer and completely eliminated in the Secondary Hull (except for flight control)  

-In most scenario's the ship's regenerative shields are fully available, even at warp, However the Saucer Section would lack the power to both fire the Main Gun and utilize full power to Regenerative shields.. (The Main Gun can not be fired at warp)

-The Stardrive would be capable of full regenerative shields even at warp.

Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: hobbs on January 19, 2014, 04:53:01 AM
Nice!
very well thought out :)
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 19, 2014, 10:48:43 AM
Nice!
very well thought out :)

Thanks, I've had a long time to think about it.

...and now for something truly amazing...

(http://imagizer.imageshack.us/v2/xq90/163/fmz4.jpg) (https://imageshack.com/i/4jfmz4j)
(http://imagizer.imageshack.us/v2/xq90/854/92ne.jpg) (https://imageshack.com/i/nq92nej)
(http://imagizer.imageshack.us/v2/xq90/62/dmcg.jpg) (https://imageshack.com/i/1qdmcgj)
(http://imagizer.imageshack.us/v2/xq90/713/fzlk.jpg) (https://imageshack.com/i/jtfzlkj)

My exact words when I open the Email this morning were: "Oh my God..."
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: flarespire on January 19, 2014, 11:56:30 AM
My exact words when I open the Email this morning were: "Oh my God..."
QFT
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: nxadam1701 on January 19, 2014, 01:25:12 PM
Dude. The skin on that is f-ing amazing! I'm loving this ship.

Adam
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Bones on January 19, 2014, 05:39:40 PM
Oh my God indeed  :eek this is one of the best fan made ship I've ever seen. I do hope this will be made for BC or in future for Excalibur too ;)
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: hobbs on January 20, 2014, 04:52:46 PM
 :eek indeed very impressive... i didnt say a word when i saw the pics but my eyebrows rose into my hairline.... an impressive feat considering where my hairline is these days lol also i think i stoped mid breath lol

 :yay:
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 20, 2014, 04:52:47 PM
(http://imagizer.imageshack.us/v2/xq90/62/4qtc.jpg) (https://imageshack.com/i/1q4qtcj)
(http://imagizer.imageshack.us/v2/xq90/203/7sag.jpg) (https://imageshack.com/i/5n7sagj)
(http://imagizer.imageshack.us/v2/xq90/819/e53t.jpg) (https://imageshack.com/i/mre53tj)

Direct Links
http://imageshack.com/a/img62/1214/4qtc.jpg
http://imageshack.com/a/img203/1664/7sag.jpg
http://imageshack.com/a/img819/4998/e53t.jpg
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 21, 2014, 12:48:54 PM
(http://imagizer.imageshack.us/v2/xq90/580/4fw0.jpg) (https://imageshack.com/i/g44fw0j)
(http://imagizer.imageshack.us/v2/xq90/43/p6nq.jpg) (https://imageshack.com/i/17p6nqj)
(http://imagizer.imageshack.us/v2/xq90/42/2s64.jpg) (https://imageshack.com/i/162s64j)
(http://imagizer.imageshack.us/v2/xq90/600/h3u4.jpg) (https://imageshack.com/i/goh3u4j)

http://imageshack.com/a/img580/8044/4fw0.jpg
http://imageshack.com/a/img43/976/p6nq.jpg
http://imageshack.com/a/img42/6052/2s64.jpg
http://imageshack.com/a/img600/9374/h3u4.jpg

Still making adjustments though.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: nxadam1701 on January 21, 2014, 01:11:31 PM
 :thumbsup:
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Bones on January 21, 2014, 06:33:45 PM
daaaaaamn that's a quality  :thumbsup:
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Nebula on January 21, 2014, 11:13:48 PM
simply awesome
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: hobbs on January 22, 2014, 12:13:14 PM
congrats.... your design looks great bet you are well pleased!
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: nxadam1701 on January 22, 2014, 12:43:57 PM
This must be converted or done for bc.
It's a beautiful design n really executed well.
I'm happy for you. I know it must feel fantastic when your baby comes to life like this has.

Adam
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Bones on January 22, 2014, 08:43:28 PM
This must be converted or done for bc.
It's a beautiful design n really executed well.
I'm happy for you. I know it must feel fantastic when your baby comes to life like this has.

Adam

well said :)
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 23, 2014, 10:22:22 AM
Indeed Adam, this has been remarkable and fulfilling experience.  

I'm hoping there will be a few more pictures after this with the ship in theatrical settings, but that is up to Tobias.


http://imageshack.com/a/img801/9085/4r32.jpg
http://imageshack.com/a/img824/4482/v2m2.jpg
http://imageshack.com/a/img194/6944/jzc7.jpg
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: nxadam1701 on January 23, 2014, 10:47:21 AM
That's what I forgot to ask you, where are the pulse phaser launchers located?

Adam
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: FarShot on January 23, 2014, 07:40:42 PM
It's that dark band just above the auxiliary deflector.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: nxadam1701 on January 23, 2014, 07:43:36 PM
Ty
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: FarShot on January 24, 2014, 06:31:03 AM
I'll be honest, it's not my favorite design in the world, but damn does Tobias know how to execute a project.

Surprised no one has asked yet, but is the saucer separation going to happen too?
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 24, 2014, 08:51:56 AM

Adam,

-Farshot is correct the forward array, what I refer to as the main gun, is the pulse phaser canons.

---
Farshot,

Enigma started out as a ship I wanted to just look good.  Now, though, it's more about design but some of those whimsical things are still there. 
-I have no plans to show a separation at this level of work.  It's still not completely correct for that on this version.  This project was commissioned to:  1.Complete my Dream, 2. Showcase my Design skills, 3. To Give Cordanilus something to go by on his model.

-I approached many artist on the project but Tobias expressed a strong appreciation for the design.  That was necessary because certain areas were still incomplete in my head. (particularly the Saucer Warp engines) He also pressed my creative side hard and quickly.  He quickly showed he understood the concept, where I failed in the details of the model he excelled.

There are still other projects from this time period I'd like to do.
Romulan Gunship "Warglide"
Romulan Warbird Predator (where Enigma was constructed)

---

-I don't know how long the animation will take but Tobias will feature it on his website and likely You Tube with his other ships
-I've requested 3 more promotional shot shots of the ship as wall papers

That should wrap up the Enigma
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 24, 2014, 10:26:50 AM
Last Few Images to repoduce the original images for Enigma.

(http://imagizer.imageshack.us/v2/1600x1200q90/545/im05.jpg) (https://imageshack.com/i/f5im05j)
(http://imagizer.imageshack.us/v2/1600x1200q90/845/ppsz.jpg) (https://imageshack.com/i/nhppszj)
(http://imagizer.imageshack.us/v2/1600x1200q90/31/cn0x.jpg) (https://imageshack.com/i/0vcn0xj)
(http://imagizer.imageshack.us/v2/1600x1200q90/842/z47l.jpg) (https://imageshack.com/i/nez47lj)

And the original shots.
(http://imagizer.imageshack.us/v2/xq90/593/enigmafinal.jpg) (https://imageshack.com/i/ghenigmafinalj)

Full size will be available later.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: nxadam1701 on January 24, 2014, 10:38:40 AM
Saquist, can you give a little description on the main gun array.
I'm so use to the defiant type cannon, this seems like an array.
Do the pulses resemble that of JJprise red pulses used on the enterprise in terms of dispersal pattern. Trying to get a picture of how this weapon works??? Thanks.

Adam
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 24, 2014, 11:23:17 AM
The Main Gun isn't fully realized in Tobias' Version of Enigma. 
The size is right but it should stand out a bit more (This will require further designing on my part)

Pulse Phaser Array

Enigma's Pulse phaser breaks down the emitter crystals in an array like format, the equivalent of 12 Defiant Class Phaser canons.  The released energy is then accelerated by repulser fields to high velocities at targets within a lateral 120 degrees and 95 degrees vertical.  Each pulse is only equvialent to 2x Defiant's total output but the great pulse speed exceeds previous accelerators.  Accuracy still suffers and computer controlled targeting varries the firing between 1/2 a degree depending on distance for sure strikes.

The discharge appears not as a beam but a full arc of energy, like a rapid FIERY BLADE of nadeonic plasma.

Single Fire Mode (Blade Mode)

Largely for capital ships.  Each canon fires on the same target. 
The plasma is attenuated in a wide focus (instead of point focus)
The plasma pulses wouldn't converge though (in game it would have to)
It would like Defiant's guns and this image (http://static4.wikia.nocookie.net/__cb20120820000536/powerlisting/images/e/e3/Fire_Sword_Wallpaper_yvt2.jpg)

Multi Fire Mode (Scatter fire)
In Scatter fire mode the Array acts more like Defiant.  We know arrays can do that because of the Second Part of Best of Both Worlds TNG.  The antimatter Spread Ability and it would look like that only with Defiant's pulses...just as fast but obviously more deadly than the antimatter spread.

This ability is for smaller objects.
The targeting sensors are far more accurate in this mode
Each two segments act as a single "gun" and can fire independent of the others choosing different targets.

(http://static2.wikia.nocookie.net/__cb20130213024517/memoryalpha/en/images/8/88/Antimatter_spread.jpg)

----

I designed the idea as soon as I saw Defiant.  Even now Defiant is superior to Sovereign and Prometheus.  Nothing compares to those forward guns.  Sovereign can only attack Defiant with phasers but the ship's strength is torpedoes.  Defiant will be using all of it's weapons.  Same thing for Prometheus.  Mismatch. 

Ablative Armor would only delay the inevitable and Regenerative shields need at least a little time to return.  When a ship as small as defiant can sit on one vector and hammer through your defenses and out maneuver you it becomes the superior ship.  Even as I designed Enigma, Defiant has good chance at taking it down.  Prometheus Multi Vector assault mode is it's best bet and is why the main gun is on the saucer section of Enigma.

(This because Romulan ship Warglide (another design) was made to match Defiant.)

You can google Romulan Warglide and see early ideas of the ship.

Warglide Concept

http://img442.imageshack.us/img442/8000/warglidewingward.jpg
http://img683.imageshack.us/img683/4432/warglide.jpg


Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: Saquist on January 29, 2014, 10:09:46 AM
The Very Short Video is available on Youtube


http://youtu.be/DQ1qjIOPJOs

The model will be made available to those interested especially
Cordanlius, should you continue the BC Version.  That concludes content for this thread.
Title: Re: Enigma Class 3D Model U.S.S Epic By Tobias Richter
Post by: cordanilus on January 29, 2014, 10:49:01 AM
Yup, still working on it.  Have to rebuild certain parts from scratch.  But that's okay, more practice for me. :P

Edit:
Can I get an Ortho view of the ship, but all separate pictures and higher quality?

Edit Part 2:
NVM, I see you have more pictures on imageshack.