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Recreational Forums => Trek Discussion => Games => Topic started by: ChiefBrex on March 14, 2017, 04:39:20 PM

Title: Star Trek Armada II - Replacing Hero Ships
Post by: ChiefBrex on March 14, 2017, 04:39:20 PM
Hey folks, does anyone know how to replace hero ships in Star Trek Armada II? Specifically, I'm trying to replace the Enterprise-E Sovereign class model with a much more accurate version. Even though I've replaced all the files and what not, the model ingame is the original, crappy Sovereign class model. Which makes no sense. If I overwrote the original SOD file, then shouldn't it pull the NEW textures and display the NEW model instead?

I'm confused....
Title: Re: Star Trek Armada II - Replacing Hero Ships
Post by: ACES_HIGH on March 15, 2017, 03:58:26 AM
Hey folks, does anyone know how to replace hero ships in Star Trek Armada II? Specifically, I'm trying to replace the Enterprise-E Sovereign class model with a much more accurate version. Even though I've replaced all the files and what not, the model ingame is the original, crappy Sovereign class model. Which makes no sense. If I overwrote the original SOD file, then shouldn't it pull the NEW textures and display the NEW model instead?

I'm confused....
I'm no Armada expert, but check if there are separate files for the Enterprise.  If I recall correctly, in stock BC the Enterprise uses a separate set of files from the Sovereign so that she's harder to kill and uses the correct NCC, I wouldn't put it past the Armada II devs to use the same trick.
Title: Re: Star Trek Armada II - Replacing Hero Ships
Post by: eclipse74569 on March 19, 2017, 08:58:18 AM
I'm no Armada expert, but check if there are separate files for the Enterprise.  If I recall correctly, in stock BC the Enterprise uses a separate set of files from the Sovereign so that she's harder to kill and uses the correct NCC, I wouldn't put it past the Armada II devs to use the same trick.

Not entirely true.  They use the same model filepath, but I believe script wise you're right.