Bridge Commander Central

Recreational Forums => Trek Discussion => Games => Topic started by: Mark on July 02, 2012, 05:10:07 AM

Title: Excalibur | Ship Registries and Decals
Post by: Mark on July 02, 2012, 05:10:07 AM
Hi Folks,

Yesterday we posted a video made by Luke to demonstrate how our decal system works in Excalibur. I thought I would mirror the link over here as it is a great example of how we are aiming to make modding easier.


The method effectively projects a decal texture onto the hull which means:
Title: Re: Excalibur | Ship Registries and Decals
Post by: FarShot on July 02, 2012, 11:08:14 AM
Question:  how do decals interact with illumination?

Ships still use glow maps, right?  Are decals placed on top of the glow map, or are they inserted in the hierarchy between the diffuse and glow, so that registry spots cover them?
Title: Re: Excalibur | Ship Registries and Decals
Post by: 086gf on July 02, 2012, 02:12:22 PM
Thats really cool and the music is nice too.
Title: Re: Excalibur | Ship Registries and Decals
Post by: B5 on July 02, 2012, 03:25:08 PM
ech-p.... sorry mocking the accent
Title: Re: Excalibur | Ship Registries and Decals
Post by: Darkthunder on July 02, 2012, 03:48:27 PM
Considering the British sort-of invented the language, I feel it's wrong to mock their accent. I enjoyed every bit of the video.
Title: Re: Excalibur | Ship Registries and Decals
Post by: Nebula on July 02, 2012, 04:11:45 PM
B5 seriously here is not the place ever....
Title: Re: Excalibur | Ship Registries and Decals
Post by: Mario on July 02, 2012, 04:57:57 PM
This is really great Mark. My congratulations to you, John and the rest of the Excalibur team. I rarely get a chance to follow up on the progress of the Excalibur and I'm just more impressed each time I speak to John about the progress.
Title: Re: Excalibur | Ship Registries and Decals
Post by: Mark on July 03, 2012, 12:40:39 PM
Many thanks for the positive comments everyone.

Question:  how do decals interact with illumination?

Excalibur has a full colour illumination map, they light the decals in the same way they light the base texture.
Title: Re: Excalibur | Ship Registries and Decals
Post by: moed on July 03, 2012, 06:04:43 PM
Excellent video.

I really look forward to Excalibur!
Title: Re: Excalibur | Ship Registries and Decals
Post by: CyAn1d3 on July 03, 2012, 10:14:29 PM
im loving the work so far guys, and i cannot wait untill you guys finish it

the hardpointing interface looks like a dream keep it up  :thumbsup: