Bridge Commander Central

Recreational Forums => Techies Discussion => Topic started by: baz1701 on February 12, 2012, 07:12:52 AM

Title: Texture swapping in max
Post by: baz1701 on February 12, 2012, 07:12:52 AM
Hi Guys,
           Do any of you know if you can and if so how you can swap a texture map in max.

For example change an engine map from off to on?

Cheers in advance.
Title: Re: Texture swapping in max
Post by: Toa_Kaita on March 26, 2012, 04:30:17 PM
I think its possible if you use a Mix material. You can put your "Off" texture in Slot 1 and your "On" texture in Slot 2, then use the Mix amount to adjust. If you set the value to 0, itll show only the "Off" material. If you set it to 100, then it will show only the "On" material.

At least I'm pretty sure thats how it works, someone feel free to correct me if I'm wrong.