Bridge Commander Central
BC Forums => BC Modding => Topic started by: MRJOHN on August 19, 2023, 12:47:51 AM
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I need a few new ships converted to BC, don't feel like reading up on how to do it again
https://p3d.in/M4cdt
https://sketchfab.com/3d-models/nccenterprise-ncc-1701-k-dc8a55c03fe04bdb84d0c8837853feb0
https://p3d.in/6ZLOE
https://p3d.in/IeHbB
https://p3d.in/wFtjI
https://p3d.in/U18Bb
https://p3d.in/Lc1ft
https://p3d.in/dzBYX
https://p3d.in/Zv4RZ
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I've mentioned this topic on BCC discord to someone who has the necessary tools to help out if possible.
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You misclicked, you reported the message instead of replying :P
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it's been awhile :hithead:
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Hello there.
If your models are in OBJ format, then you're in luck.
Milkshape 3D can natively import OBJs and there's a BC NIF i/o plugin by Assimsoft.
So you can import the OBJs in Milkshape and then export them as NIFs.
A few things to consider though:
Each submesh can only have one material.
Texture files need to be in TGA. Colors are in the RGB-channels and glow/emission in the Alpha-channel.
The Specular-map is in its own TGA file as the usual grayscale.
You can pretty much name your texture file how you want, but the optimal practice would be to name the texture files like this: [mesh-name]_glow.tga and [mesh-name]_specular.tga.
Also, please make sure the texture files are properly assigned to each submesh. :-)
(Unfortunately, there's currently no BC NIF i/o plugin for modern 3D modelling software like Blender.)
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yes I know about the texture file. I had 3D Max R4 and all I had to do was export it to .NIF with my plugin https://www.maxplugins.de/max2010.php ,if I can't find anyone to convert it over I just release it as a .ms3d .obj + texture
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yes I know about the texture file. I had 3D Max R4 and all I had to do was export it to .NIF with my plugin https://www.maxplugins.de/max2010.php ,if I can't find anyone to convert it over I just release it as a .ms3d .obj + texture
I can do it for you.
But it'll take a while as I've been a bit busy recently.
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that's cool send me your email so I can send the files