Bridge Commander Central
BC Forums => BC Bridge Modding => Topic started by: Lurok91 on December 09, 2010, 07:41:02 PM
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still a few to do (Type7, Venture...and then Delta Flyer :banghead:) but last shuttle interior for now. SC4 - Janeway's future shuttle from Voyager finale episode 'Endgame'. Variant of Type9. As always, tried to match as closely as possible to screencaps, and where no further information have taken artistic license. So this is my best take. Unlike other shuttle interiors, I've made this solo-player only (as the Venture will be), so ALL BC crew are outside ship. To compensate, I've made this bridge WalkFX capable (unlike the Type9) and will have red alert lights. Will send to select beta testers and release as standalone bridge (as probably not enough demand to validate in shuttle pack). Runabout and Shuttle Bridge Packs completed and will be uploaded for DJ's Christmas Release.
This is last bridge mod for now but hopefully more in new year... :)
EDIT: video preview of shuttle bridge pack for anyone who's not tested. My KM1.0 runs in widescreen, so ships (all canon) correct aspect ratio but bridges slightly stretched (apparently common KM problem). Sorry no captions, but shuttles in more or less timeframe order: ST5 Galileo, TNG Type 6, Early DS9 Runabout, Voyager Type 8 & 9, Late DS9 Runabout, Admiral Janeway's future timeline SC4.
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Wow! Crisp, clean, beautiful! Looking forward to this more than ever!
I sent you a PM a while back, hope you saw it.
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Very nice indeed Lurok :D
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Awesome man ! cookied :bow: :bow: :bow:
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Awesome man ! cookied :bow: :bow: :bow:
Thanks Bones :) Nice to see you back. Really pleased with some of work on this as few existing examples to go on despite some good screencaps from Endgame. Fortunately the great Adge Cutler had done the SC4 pilot interface so used that as a template. Really enjoyed making the central monitor lcar from scratch, and the blue hexagon panels. If there's good feedback to this one, might try and resize T9...
EDIT: ok, bit the bullet and resized T9 to allow walkfx. Figured bound to be some people who'd go "wah, I want to walk around bridge" even though it's tiny (as per canon)
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one word WHOA :D :dance
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Wicked stuff there, bud!
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EDIT: ok, bit the bullet and resized T9 to allow walkfx. Figured bound to be some people who'd go "wah, I want to walk around bridge" even though it's tiny (as per canon)
thats awesome you did that!! :D
no doubt there would have been those whiners out there who might have complained and moaned about it lol
this way here, you've already shut them up before they started bitching lol :)
*cookied*
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Hey, I could've been one of those whiners. :( :funny
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heh doubtful - you know much better than that :evil:
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thats awesome you did that!! :D
no doubt there would have been those whiners out there who might have complained and moaned about it lol
this way here, you've already shut them up before they started bitching lol :)
*cookied*
As always, in awe of your perspicacity :D
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i aim to please :)
lol :P
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still a few to do (Type7, Venture...and then Delta Flyer :banghead:) but last shuttle interior for now. SC4 - Janeway's future shuttle from Voyager finale episode 'Endgame'. Variant of Type9. As always, tried to match as closely as possible to screencaps, and where no further information have taken artistic license. So this is my best take. Unlike other shuttle interiors, I've made this solo-player only (as the Venture will be), so ALL BC crew are outside ship. To compensate, I've made this bridge WalkFX capable (unlike the Type9) and will have red alert lights. Will send to select beta testers and release as standalone bridge (as probably not enough demand to validate in shuttle pack). Runabout and Shuttle Bridge Packs completed and will be uploaded for DJ's Christmas Release.
This is last bridge mod for now but hopefully more in new year... :)
Very impressive work, as always Lurok. I'll be looking forward to your releases. :)
BR32
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Are you releasing both size variants, or just the large one? I'd have been happy with the freefloat option in WalkFX, tbh :P
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Are you releasing both size variants, or just the large one? I'd have been happy with the freefloat option in WalkFX, tbh :P
The official release will be this new larger WalkFX version. The interior really isn't that much bigger than beta - honest :) - just big enough to allow walking in, coz as Jimmy said there would have been those who'd want to. In fact it's so small if you walk too far you'll end up freefloating outside model anyway :D
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coz as Jimmy said there would have been those who'd want to.
it is better to shut up the whiners before they have a chance to bitch, as much as humanly possible lol
you'll never win, of course, every modder knows there will be at least one person to bitch about minuscule shit lol
but to shut them up before they have a chance to complain - thats what makes an excellent modder :D
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it is better to shut up the whiners before they have a chance to bitch, as much as humanly possible lol
you'll never win, of course, every modder knows there will be at least one person to bitch about minuscule shit lol
but to shut them up before they have a chance to complain - thats what makes an excellent modder :D
YAY JIMMY! LOL
Lurok, I envy you...no really I do, I wish I could model interiors like that :( Unfortunately I'm only learning LOL. This is excellent work! :)
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Really great work but I can't use them all at the same time :bitch: Looking forward to them besides I'm not done using the Klingon Bridge yet.. :funny
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Seen preview of Villain's Runabout rear section WIP and looking good. Layout is science version as schematic below. We'll obviously have to adjust the cockpit-to-rear connecting compartment for early and late versions. In early versions, it's the head, and later models the transporter bay (so I guess head moves elsewhere?) And door access different. Ho hum. But all to be sorted out.
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Maybe they're supposed to use the transporter pad for head duty? Then beam it into space? :hithead:
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Whilst killing time thought might as well make a start on revamped Type11. BR had done a great job on port from EF2, but making new bridges has given me opportunity to make a v2 slightly more canon Type11 interior as seen in 'Insurrection'. Still WIP with lcar anims to do and lightmap adjustments but pics pretty much give feel of bridge. Player as co-pilot doesn't work on this bridge so will probably try and put in science or engineering as BR did.
UPDATE: Watched Insurrection again and noticed little lcar anim movement so have kept same in this bridge. Main anims are the forward helm lcars (pic 2). Done a couple of other minor fixes which hopefully improve bridge - including player back into BR's engineering seat - and incorporated Nero's 'flashing red alert lights' patch. Cookie for whoever spots the movie in-joke (rather obvious :D). Have already adjusted main cockpit windows and think this is best I can do without getting into screen distortion problems. So bridge more or less done. Will put out for beta, then release.
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You're off to an excellent start there my friend! I thought the EF2 version of this set was nice but not that true to what we saw in Insurrection, it looks like you're getting that fixed. :)
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Whilst killing time thought might as well make a start on revamped Type11. BR had done a great job on port from EF2, but making new bridges has given me opportunity to make a v2 slightly more canon Type11 interior as seen in 'Insurrection'. Still WIP with lcar anims to do and lightmap adjustments but pics pretty much give feel of bridge. Player as co-pilot doesn't work on this bridge so will probably try and put in science or engineering as BR did.
Lurok, this is STELLAR work here!
The texture work and lighting you have done, really turned this set into another one entirely. Rob ported the Type: XI from the original I had resized from Admiral Ames's model. But you know, "Variety" really is the spice of life ;)
I really love what you have done with this particular set :P
BR32
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beta out for testing
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I can only re-iterate what I've said before, the work presented here is really amazing and I Thank You for allowing me to be apart of it :D
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HMS Pinafore (if corrects spelled). The Song Picard and Worf were singing while rescueing Data.
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HMS Pinafore (if corrects spelled). The Song Picard and Worf were singing while rescueing Data.
cookie :)
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HMS Pinafore (if corrects spelled). The Song Picard and Worf were singing while rescueing Data.
"A British tar is a soaring soul,
As free as a mountain bird
His energetic fist
Should be ready to resist
A dictatorial word."
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Need one more beta volunteer for Type 11 before release. You have to have Blackrooks original Type11 installed (and preferably none of my shuttle bridges) so can confirm this bridge does not overwrite BR's. Drop me a line here or pm.
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still looking for one last tester before release
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soz lurok, i would test it, but im working on a desktop that has the processing capacity of a 1950's calculator and the graphics of a 50 yeah old disney cartoon animator......(win 98...)
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man, these bridges have inspired me to learn how to bridge mod, not all i need is a computer that can handle BC and moddeling programs.......OH THE IRONY!!