Bridge Commander Central

BC Forums => BC Modding => Topic started by: Flowrellik on June 22, 2017, 01:12:09 AM

Title: BC Modding mass ship restart
Post by: Flowrellik on June 22, 2017, 01:12:09 AM
Ooooooooooooooooooooook so I have a bit of a problem here.
I wish to do a separate TMP era mod for BC but like the moron I am I forgot to do a spare mod set of what I want for bc. I wonder now, I know BCUT has a mod uninstaller for ships but is there an easier way to mass uninstall ships from BC?
Title: Re: BC Modding mass ship restart
Post by: baz1701 on June 22, 2017, 03:53:20 AM
When I wanted to get rid of ships I just browse to the scripts/ships folder and delete the PY's for ship you want to lose. The rest of the files don't matter with out the ship py files the game will ignore the ships.