Tried this but a few problems:
1. Got 1920x1080 resolution just fine except there was no sound.
2. Played Ouick Battle and any ship that exploded after the first match crashed the game. In other words, I played one initial quick battle game and destroyed my opponent, game was stable. However, the next quick battle game that I played I also destroyed my opponent and a DOS/Script window popped up and crashed the game. I quit the game, relaunched it and the same thing happened. Summary: the first match was fine, but any match thereafter crashed the game.
For reference, I installed this mod on a standard BC 1.1 with the most recent Nano FX.
In a QuickBattle:
New Game:
"No sound"
I am not sure what you are trying to demonstrate here, the transparent menu background? That is an artifact of the 'hackyness' of this mod and is expected behaver.
If you are also saying you have no in game sounds, that is strange... what's your sound settings look like in game?
Oh ok sorry :)
Everything at 100%
When the game starts there is no sound.
BIK videos, Main menu everything
i clicked it and it worked.
in your CFG this value is not defined, so there is no sound
I've decided to transfer all my standard BC installs to an older but still very capable PC of mine where I can run the game at 1280x1024 resolution. Since that was a native res for the game, it's running, with very few exceptions, perfectly. I have my BC KM install still on my newer system that runs at 1920x1080 totally fine. The extra resolution options in KM work very well.
Any plans on implementing higher resolutions (ie 1440)? All my efforts to do so - including editing the config as well as LCARS scripts - have failed with either a CTD or a reversion to the default 800x600 resolution, and I'm not even sure BC is capable of such high resolutions due to the age of the engine (and maybe also aspect ratios?)
But then, I'm not an expert.
We are working on this for the STBC: Remaster and Enhancement Project, theoretically with the changes we're making you can have a 4K+ resolution. Here are some example screen grabs:
(PS: also have included the ability to adjust the FOV for space and bridge views)