thanks. the beta tester slots have been filled up, before we even started the project, but if we need anymore, you'll be the first person we ask.
The other bridges we have planned are:
* X-303 varients - retextures
* BC-304
* Ori
* Hatak
* Potentially Asgard (if we can find decent pics)
* Lantean
* Tel'Tak
~Jb06
JL Studios
I think the bridge looks awesome.
For BC positioning i'd suggest:
Helm (Carter's position in that screenshot)
Tactical (Teal'cs position in that screenshot)
First Officer (Forward station next to "viewscreen")
Science & Engineering (Opposite sides of the "display" behind the captain)
While it's never been said which positions are what, Teal'cs position has been shown with a human officer manning the weapons so it could be assumed that it's tactical, and Carters position was used for piloting. All other stations are basically, whatever you decide.
This is gonna sound like a really n00bish question, but how the heck do you set keyframes in 3D Studio Max 9? I am trying to create some new animations for the bridge, but can't really get onto the animating part! Just posing!
looks like all bridge modders are very busy now :D
looks like all bridge modders are very busy now :D
If you only had any idea.. hehehe.
It`s a very nice set indeed.
Bones: I think it is just the same principle, but with more maps. This is just in .gif format, I assume just to show me and jb what its supposed to look like!
Bones: I think it is just the same principle, but with more maps. This is just in .gif format, I assume just to show me and jb what its supposed to look like!just because the previous bridges have only had 4 -5 max ... doesnt mean on new bridges that we have to stick to that limit
That means that the end result won't be so smooth.. animated panels in bc usually only have a few frames, if I'm not mistaken 3 or 4 are standard. A shame, really, this looks great.
..tho it would be pain in a$$ to make 20 maps tho.
Just noticed the star chart at the back. I had a feeling that tranparency wouldnt work so well in BC. Ahwell. Still looks awesome.
It all depends on how you setup the opacity mask.
It worked at the excalibur bridge. Was hard to make it right, but it works.