Bridge Commander Central

BC Forums => BC General => Topic started by: pano27 on October 19, 2007, 12:05:13 PM

Title: how does this walkFX thing work
Post by: pano27 on October 19, 2007, 12:05:13 PM
Okay Im kinda new at all this. Doc McCoy made my ship, i got my movie uniforms, disposed of the annoying XO(cant anyone make her look like Pam Anderson?) and have the KM 1.0 mod fully installed and actually working.

But out of all the goodies that come with it I cant figure out how that one works. The KM pack came with a few read-me files but i didnt see one for that.

Any pointers would be appreciated. Thanks in advance.
Title: Re: how does this walkFX thing work
Post by: MLeo on October 19, 2007, 01:03:10 PM
Have you looked through the keyboard configuration?
Title: Re: how does this walkFX thing work
Post by: Nebula on October 19, 2007, 01:06:57 PM
have to bind keys for it in options....
Title: Re: how does this walkFX thing work
Post by: JimmyB76 on October 19, 2007, 02:35:14 PM
why not just directly ask the people who made it?
http://bcscripters.com/forums/index.php?board=6.0