Bridge Commander Central
		BC Forums => BC Modding => Topic started by: Darkthunder on November 26, 2007, 11:47:35 AM
		
			
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				The author Aethernaut from Scifi-Meshes has designed a really cool looking version of the Daedalus class of Star Trek. No 3D model is available as of yet, but he has given permission for modellers to create a 3D or Game model of the ship so long as he is given credits for the design.
 
 http://www.scifi-meshes.com/forums/2d-wips/36316-daedalus-class-rewritten.html
 
 And as there are a number of excellent modellers in this community, I was hoping someone would be willing to take this project up :D
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				Lol and this morning I thought of designing an ENT era style daedalus (because imagining them going from NX to 4 cylinders, two pylons and a ball was a bit hard to swallow).
			
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				I'm not about to take on any more projects, but i do like this re-design.
			
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				Yes, agreed, the design is good
			
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				I was also suggesting on the sfc boards that perhaps the concept's features could be used on a model that was done in the style of the connie in this movie:
 http://www.gabekoerner.com/ent/trekreel002.mov
 
 Use the Hull, deflector, nacelles ect from the movie. Keep the shape, impulse locations, exposed weapons ect.
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				Very nice!  Fits perfectly with the alternate-universe that is 'ENTERPRISE'.  I really like the secondary hull!
			
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				I was also suggesting on the sfc boards that perhaps the concept's features could be used on a model that was done in the style of the connie in this movie:
 http://www.gabekoerner.com/ent/trekreel002.mov
 
 Use the Hull, deflector, nacelles ect from the movie. Keep the shape, impulse locations, exposed weapons ect.
 
 
 I just wet myself at the Enterprise in that clip. I secretly pray that's footage from STXI
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				nah i think that's some dude from sci-fi meshes or something similar.
			
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				woo that looks cool 
			
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				nah i think that's some dude from sci-fi meshes or something similar.
 
 
 Just keep wetting on my coals :(.
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				nah i think that's some dude from sci-fi meshes or something similar.
 
 Yep yep.  Hadn't seen that particular movie, though.  Very cool!!
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				I like that Daedalus. I think it actually bridges the gap between ENT and TOS better then the NX-01 does. They should have use a Daedalus in Enterprise instead of the god awful 'Akiraprise'. Probably would have gotten higher ratings.
			
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				I was also suggesting on the sfc boards that perhaps the concept's features could be used on a model that was done in the style of the connie in this movie:
 http://www.gabekoerner.com/ent/trekreel002.mov
 
 Use the Hull, deflector, nacelles ect from the movie. Keep the shape, impulse locations, exposed weapons ect.
 
 
 Forget the Daedalus, I want that Connie in BC!
 
 And why does everyone seem to hate the NX-01?
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				^You're only like the 20th person to request it lol.
 
 Wow, peaple are still finding out about the GK Connie? Good grief the model was created in 2005 but that short clip was done last year I believe.
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				its a nice idea, love the twist on the original design, i have seen loads of variants, but this is very nice  :D
			
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				I understand that I'm gravedigging but as a "nobody" on these boards I figured I'd undertake the beginnings of a project already suggested as opposed to starting a new one.
 
 I've linked a model that I threw together over the past 48 hours of my take on the Daedalus Re-imagined. I've taken some inspiration for certain sections from various sources to include the original reference image posted here, the new Trek movie (namely the back end of the Kelvin's warp nacelle) and the pseudo-Enterprise-ish Daedalus from Star Trek Legacy.
 
 As I model strictly in Wings 3D I do not possess any rendering software that can do a mesh justice so I invite you to simply download the model and do with as you please (giving credit of course). I honestly don't have the time or current skills to texture this ship properly so that can be left up to someone else.
 
 If you'd like the model please let me know as the forums will not let me post a link.
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				I would like to see some more JJ Abrams inspired Starships :P due to the new trekkie movie that's coming out. Like, some of the TOS Ships reimagined.
			
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				This is what the Daedalus truly should have looked like.
 
 Very nice design.
 
 The original design however simple, is still pretty nice in it's own right though.
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				Not to mention bizarre. :lol:
			
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				I understand that I'm gravedigging but as a "nobody" on these boards I figured I'd undertake the beginnings of a project already suggested as opposed to starting a new one.
 
 I've linked a model that I threw together over the past 48 hours of my take on the Daedalus Re-imagined. I've taken some inspiration for certain sections from various sources to include the original reference image posted here, the new Trek movie (namely the back end of the Kelvin's warp nacelle) and the pseudo-Enterprise-ish Daedalus from Star Trek Legacy.
 
 As I model strictly in Wings 3D I do not possess any rendering software that can do a mesh justice so I invite you to simply download the model and do with as you please (giving credit of course). I honestly don't have the time or current skills to texture this ship properly so that can be left up to someone else.
 
 If you'd like the model please let me know as the forums will not let me post a link.
 
 
 Would love to see what your Daedalus model looks like. FYI, you need to post more before being allowed to post links (due to various recent events with link-abuse).
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				I kind of figured that may be the issue. Though from running my own mod forums I honestly don't understand such a restriction.
 
 NEways, I'll send the file link to you via PM tomorrow when I've had a decent night's sleep.  :D
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				This is the second time I see this pict about the daedalus, I like it it looks so nice!
			
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				Gave it a shot myself (Waiting for City of Heroes servers to come back up :lol:) Kinda rushed, I suppose.
 
 EDIT: Stupid res hides the neck detailing.
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				 :shock: :shock: :shock: :shock: Very good start!!!!!!!!! I'm impressed :shock: :shock: :shock: :shock: