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BC Forums => BC Scripting => Topic started by: ChronowerX_GT on December 23, 2007, 11:26:25 AM

Title: How can I tell a ship to launch a certain escape pod???
Post by: ChronowerX_GT on December 23, 2007, 11:26:25 AM
Hi, I just wanted to know if there is anyway to tell a ship to launch a certain escape pod other than the stock one. Just I wanted to retexture the escape pod and tell the ship i'm working on to launch that one instead when I abandon ship.

Thanks

Luke
Title: Re: How can I tell a ship to launch a certain escape pod???
Post by: MLeo on December 23, 2007, 01:24:25 PM
As far as my memory serves me right, I'm afraid not (at the moment atleast, but I don't know of any improvements in the making).
Title: Re: How can I tell a ship to launch a certain escape pod???
Post by: ChronowerX_GT on December 23, 2007, 01:35:42 PM
Right, thanks anyway. Looks like i'll be replacing the stock escape pod  :D
Title: Re: How can I tell a ship to launch a certain escape pod???
Post by: MLeo on December 23, 2007, 02:16:26 PM
Of course, the best way to find out if something is possible would be to check the readme of the mod.
Title: Re: How can I tell a ship to launch a certain escape pod???
Post by: ACES_HIGH on December 23, 2007, 03:46:03 PM
it seems to me that there is something in KM that gives certain ships certain pods, in a similar manner to the core eject script, but I don't know how it did it.
Title: Re: How can I tell a ship to launch a certain escape pod???
Post by: MLeo on December 23, 2007, 06:35:07 PM
I've looked, and in leymans terms it's basicly a fixed list.
Title: Re: How can I tell a ship to launch a certain escape pod???
Post by: ChronowerX_GT on December 23, 2007, 07:16:53 PM
Hmm, I'll have to just retexture the original and overwrite it. If a mod comes out in the future that lets me do what I want then I can release an update for it.