Bridge Commander Central
BC Forums => BC Technical Support => Topic started by: AndrewJ on December 30, 2007, 02:39:48 PM
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In my custom install, most recently I installed the SNS Galaxy and then the Yamato B :)
Now since this, at times randomly into QB game the game will have a 1second freeze about every four seconds this is very annoying although minor, I am sure someone once posted a fix for this but I am damned if I can remember where and when this was done.
Thanks All.
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Does it just so happen to be during red alert?
If so, Ive had the same issue for nearly a year but I just ended up ignoring it after a while. If anyone knows of a fix, it would be helpful.
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Which bridge are you using?
And does it have animated maps which require BPCore?
And are you using the latest BPCore?
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Latest BPCore * the one released on xmas*
Bridge, I do use the Intrepid bridge * new one * alot and the Galaxy Refit alot
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hmm, i never got that problem, though I played the SNS and Yamato B as well...
does it appear on every bridge??
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hmm, i never got that problem, though I played the SNS and Yamato B as well...
does it appear on every bridge??
I have not tried every bridge but I shall try, if it's any help I shall test some more.
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Do you have DS9FX installed?
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Do you have DS9FX installed?
Are there some new issues that I'm not aware of..
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No this is my install away from any beta's apart from the CGi Voyager pack.
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Do you have DS9FX installed?
Are there some new issues that I'm not aware of..
No, there aren't, but I can only speak out of experience that the cleanup can provide a periodic hickup on my system. Sounds a bit like his situation.
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Do you have DS9FX installed?
Are there some new issues that I'm not aware of..
No, there aren't, but I can only speak out of experience that the cleanup can provide a periodic hickup on my system. Sounds a bit like his situation.
Oh, I'll look into this :)
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i have experienced the same issue - i just thought it was my crap PC and gfx card showing its age lol
but in QB after a bit of playing, sometimes it will like pause for a split second, every few seconds...
the game will like run-run-run-freeze-run-run-run-freeze etc
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Like I said, try it while on green alert and i think you'll find that the split second lag dissapears. weird that it only happens on red alert, assuming its on red alert for the rest of you
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im usually always on red alert lol
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Lag via red alert animated maps via BPCore are fixed. Seriously.
So, unless you are running a very old BPCore and/or very old SoundFX (which I think was removed, unsure at the moment), you won't get a lag from BPCore or related.
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right on - i knew they are fixed - tho it has been quite a while since i have been able to fire up BC, i do recall having the "pause" factor the last times i played...
ill try it out very soon, tho, with the new BP Core to see if i no longer have that issue personally...