Bridge Commander Central

BC Forums => BC Modding => Topic started by: ACES_HIGH on January 15, 2008, 04:16:08 PM

Title: Akira MVAM WIP
Post by: ACES_HIGH on January 15, 2008, 04:16:08 PM
this is a little project I have been working on:
take a guess:
(http://i56.photobucket.com/albums/g194/ACESHIGH1/mesh.jpg)
Title: Re: new project in the works
Post by: rengers on January 15, 2008, 04:18:45 PM
This looks like a akira class, really nice work so far :D
Title: Re: new project in the works
Post by: ACES_HIGH on January 15, 2008, 04:30:40 PM
and rengers gets the cookie.
yeah, actually so far it is just a reworking of the P81, but your absolutely right, I am actually trying to create a saucer separating Akira, ever since I saw that article in the Star Trek Magazine, I have wanted to do this.

so far I have done all the easy stuff, like removing the saucer, but I am having trouble adding the new faces in the holes left by it.  more updates on the way
Title: Re: Akira MVAM
Post by: JimmyB76 on January 15, 2008, 05:01:01 PM
interesting!
Title: Re: Akira MVAM
Post by: ACES_HIGH on January 15, 2008, 05:17:13 PM
well, however much I would love to do this project, I am having some trouble with milkshape, so unfortunately, unless someone can finish the models for me, I may have to put this project on hold until I can get a response from Chubalumsoft regarding this bug :cry:
Title: Re: Akira MVAM
Post by: Aeries on January 15, 2008, 06:48:09 PM
Oh, how awesome! Best of luck with this project! :D

-Aeries.
Title: Re: Akira MVAM
Post by: Starforce2 on January 15, 2008, 06:51:57 PM
this defenetly takes the cake for the b***ardization of mvam....
Title: Re: Akira MVAM
Post by: yanlou on January 15, 2008, 07:03:25 PM
this has peaked my interest, a mvam akira sounds wicked,  :D
Title: Re: Akira MVAM
Post by: cordanilus on January 15, 2008, 07:05:52 PM
Hey.  What bug are you referring to?  I use milkshape quite often so maybe I can help.

If you're referring to adding new vaces to the open spots, just select 3 vertecies at a time and press "f" for face.  If it tells you that you can't, then select each vertex (seperately) and weld them together.  :D  Then try it again.  If it seems like it does nothing, go to "Face" and then to "Reverse Vertex Order"...or press "Ctrl + Shift + F" for the same thing.  You should see the face now.

He he, I don't know if that's what your referring to or not, but if you have any questions that I may be able to help with, ask away. :D
Title: Re: Akira MVAM
Post by: Dawg81 on January 15, 2008, 07:06:05 PM
most fascinating an Akira that can separate. Never heard of this before. Will keep an eye on this
Title: Re: Akira MVAM
Post by: ACES_HIGH on January 15, 2008, 07:09:25 PM
well, according to Alex Jaeger, it was designed to, so I wanted to try it, as far as this bug, it seems to be working ATM, I don't know why, but I will work on it while I can.
here is the link to the thread i posted in Chumbalumsoft's forum,
http://www.chumba.ch/chumbalum-soft/forum/showthread.php?p=130896#post130896 (http://www.chumba.ch/chumbalum-soft/forum/showthread.php?p=130896#post130896)
Title: Re: Akira MVAM
Post by: NeoKaede on January 15, 2008, 07:37:32 PM
this defenetly takes the cake for the b***ardization of mvam....

Word. I usually don?t say anything if I dislike an idea, but... no. Just... no.
Title: Re: Akira MVAM
Post by: cordanilus on January 15, 2008, 07:49:24 PM
Ok, I read your post.  I can see how that would be annoying. :D  Can't help you there, haven't seen that bug.

Hope it gets resolved. :D
Title: Re: Akira MVAM
Post by: ACES_HIGH on January 15, 2008, 08:21:58 PM
well at this point it is only getting worse, it seems like every time I find my way around something, another ten bugs crop up, after I started doing what you said Cord, the select function stopped working entirely, so at this point I am going to have to concede defeat, I will gladly send what I've got to anyone who wants to finish this model, but I can't and it has way to many errors for me to just use it as is.
Title: Re: Akira MVAM
Post by: Shadowknight1 on January 15, 2008, 09:14:09 PM
Eh?  This seems odd...
Title: Re: Akira MVAM
Post by: ACES_HIGH on January 16, 2008, 12:33:15 AM
yeah, I did manage to get it to work on my moms PC now though, so I've fixed most of the errors.
Title: Re: Akira MVAM
Post by: intrepid90 on January 16, 2008, 08:28:10 AM
a seperating akira.
that sounds odd but nod bad ...
lets look what the development will show us ;)
Title: Re: Akira MVAM
Post by: Kirk on January 16, 2008, 11:02:20 AM
The only reason I can see the Akira MVAMing is to forcibly separate a heavily damaged stardrive from the rest of the ship. This project should be interesting. :)
Title: Re: Akira MVAM
Post by: ACES_HIGH on January 17, 2008, 02:24:24 AM
The only reason I can see the Akira MVAMing is to forcibly separate a heavily damaged stardrive from the rest of the ship. This project should be interesting. :)
I can think of a few good reasons.
anyway, I am making some headway, since a friend gave me a copy of Max3, I just have to figure out how to use it.  in the mean time I have been doing some research into this ship, in order to place certain systems
Title: Re: Akira MVAM
Post by: lint on January 17, 2008, 02:35:56 AM
im looking forward to seeing the results aces :D
Title: Re: Akira MVAM
Post by: intrepid90 on January 17, 2008, 03:33:21 PM
just thinking about...
where should the bridge be placed?
Title: Re: Akira MVAM
Post by: DL Forsaken on January 17, 2008, 05:26:56 PM
just thinking about...
where should the bridge be placed?

I would have it up by the torp launcher xD
Title: Re: Akira MVAM
Post by: ACES_HIGH on January 17, 2008, 10:16:17 PM
yeah that's where I was thinking of putting it, either that or in one of the hulls