Bridge Commander Central

BC Forums => BC Technical Support => Topic started by: gtillmon on January 24, 2008, 10:35:12 PM

Title: Script Error
Post by: gtillmon on January 24, 2008, 10:35:12 PM
When I play Bridge Commander, I get the following every time.
I have had several script errors and I have fixed the ones that I was able to fix.
However, the solution to this one eludes me.
I would appreciate it if someone could help me solve this.

Traceback (innermost last):
  File ".\Scripts\ftb\LaunchShipHandlers.py", line 173, in ObjectKilledHandler
    ftb.ShipManager.RemoveShip(pShip)
  File ".\Scripts\ftb\ShipManager.py", line 48, in RemoveShip
    shipRegistry.Remove(str(pShip.GetObjID()) + pShip.GetName())
  File ".\Scripts\Registry.py", line 27, in Remove
    if _keyList.hasKey(what):
NameError: _keyList

Thanks
Title: Re: Script Error
Post by: Nebula on January 25, 2008, 12:31:19 AM
umm there is a ship that killed the shuttle launch script?? maybe??
Title: Re: Script Error
Post by: MLeo on January 25, 2008, 08:16:27 AM
I didn't think a script used that (anymore). :P

It's the one bug in Foundation ever found (since the last incarnation that is).

Put this file in scripts/ and let it overwrite the one there.