Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: MickJo on June 03, 2008, 10:36:26 AM

Title: TMP Era Bridge
Post by: MickJo on June 03, 2008, 10:36:26 AM
Hello all, I've started working in max again and come up with this. The bridge is set between IV & V but has features from the TNG Era.

Its taken about 4 days and currently stands at 14000 polys before optimization, comments are welcome as always.
Title: Re: TMP Era Bridge
Post by: Picky on June 03, 2008, 12:08:19 PM
Fantastic bridge: very elegant!
Title: Re: TMP Era Bridge
Post by: mckinneyc on June 03, 2008, 02:49:26 PM
Great bridge. With that single turbolift looks like a Miranda or Oberth class bridge. Keep up the good work!
Title: Re: TMP Era Bridge
Post by: Aeries on June 03, 2008, 03:10:33 PM
WOW! O_O;;; Amazing. Cookie.
Title: Re: TMP Era Bridge
Post by: Barihawk on June 03, 2008, 03:14:50 PM
Oh man, this is going to rock my TMP Bridge Module :P.

Are you going to make it with the actual ST5/ST6 buttons?
Title: Re: TMP Era Bridge
Post by: Bones on June 03, 2008, 04:21:26 PM
 :shock: this rocks !!! If you'll need LCARS just PM me I'm working on blanks ST4/5/6/7 TMP LCARS now so they should fit perfectly :D
Title: Re: TMP Era Bridge
Post by: MickJo on June 03, 2008, 06:30:27 PM
Thanks for the comments guys, the model is almost complete so i'll start the textures after i've finished tweaking.
Title: Re: TMP Era Bridge
Post by: Aeries on June 03, 2008, 09:02:57 PM
With post-TNG style Lcars and a few tweaks (like smoother consoles and streamlining certain things, and new chairs) I could easily see this being a Mithra Class bridge...

(just thinking aloud :P)
Title: Re: TMP Era Bridge
Post by: baz1701 on June 04, 2008, 04:14:56 AM
Looking good, certainly will make Matt Jefferys and Herman Zimmerman proud

Can't wait to see it with textures
Title: Re: TMP Era Bridge
Post by: Viper on October 27, 2008, 11:03:53 PM
Nice work.  I can remember back to LC telling me NOT to go over 6000 polys.  Now you guys are passing the 10k mark and going even higher. 
Title: Re: TMP Era Bridge
Post by: captain_obvious on October 30, 2008, 11:43:10 AM
Nice work.  I can remember back to LC telling me NOT to go over 6000 polys.  Now you guys are passing the 10k mark and going even higher. 

now that's going back a bit matey :)
Title: Re: TMP Era Bridge
Post by: Mark on November 03, 2008, 12:00:25 PM
we ran a test and had people comfortable up to 23k.. as with ships it seems that BC prefers polygons to large textures.
Title: Re: TMP Era Bridge
Post by: Viper on November 03, 2008, 11:10:56 PM
No kidding....now where did I put "The Disk"