Bridge Commander Central

BC Forums => BC Bridge Modding => Topic started by: baz1701 on July 01, 2008, 12:21:28 PM

Title: Sovereign-class Interior
Post by: baz1701 on July 01, 2008, 12:21:28 PM
I have decided to bow to some pressure and opt to attempt a Sovereign-class set next. Since the bridge is done already and I don't need it 1701-E set I'll leave that out. Also I'm won't be texturing it either as I don't want to get bogged under with LCARS textures so if someone want to team up with me for that part then give me a shout.
Title: Re: Sovereign-class Interior
Post by: Nighthawk on July 01, 2008, 12:52:54 PM
I achieved some good results with indirect illumination and rendering to texture (at last! :D)
it's not hard, but takes time if the model is complex
when you start lighting it, drop me a message.
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 01, 2008, 01:29:53 PM
I was just planning to build the model and let who ever want to texture it light it
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 01, 2008, 04:05:26 PM
engine room so far
Title: Re: Sovereign-class Interior
Post by: admiral homer on July 01, 2008, 05:32:53 PM
wow is all i can say to that, what other parts of the ship were u going to do? i would love to see the interior of the captains yatch and its docking bay.
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 01, 2008, 06:05:18 PM
added some walls to the set
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 01, 2008, 06:16:34 PM
I'll give the LCARS a shot. You any good with UVW mapping?
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 02, 2008, 02:54:00 AM
getting better at it. did a bit on the TMP sets
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 02, 2008, 09:38:03 AM
Just to list what I'm planning with this.

Engineeroom
Quaters
Readyroom
airlock (FC)
officers lounge
corridors
sickbay
Jefferies tubes
inc port from FC where Picard chatted to Lilly
Holodeck
Holodeck entrance (For those of you who want to show holodeck working)
Banquet launge (Insurection)
Captains yatch.

If I've missed any canon sets or if you wish me to have ago with your ideas let me know
Title: Re: Sovereign-class Interior
Post by: CJLarkin on July 02, 2008, 10:17:46 AM
Very, very promising work, Baz, as we've all come to expect from you :)
Very smooth job on that Engineering :D
Title: Re: Sovereign-class Interior
Post by: Augur89 on July 02, 2008, 11:01:36 AM
It looks pretty good so far, but i thought, we have already an engineering room for the sovereign class made by the Excalibur crew http://www.stexcalibur.com/index.php?view=article&catid=13%3Abridges&id=35%3Asovereign-class-interior&option=com_content&Itemid=30
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 02, 2008, 11:07:02 AM
Well if they've already started then no point me doing it.

Onwards and up wards to other things
Title: Re: Sovereign-class Interior
Post by: Aeries on July 02, 2008, 11:46:56 AM
I completely disagree. Please continue. :D This is hot stuff! :D
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 02, 2008, 01:00:48 PM
Perhaps, before you continue with this mod, it may be benificial to talk to the Excal team about this. Since it's Nemesis era then they might be interested in your work. If so, it would save you the hassle of doing a few rooms that they've already done themselves.
Title: Re: Sovereign-class Interior
Post by: Augur89 on July 02, 2008, 01:50:51 PM
well, that's exactly what i wanted to say :D
Title: Re: Sovereign-class Interior
Post by: admiral homer on July 02, 2008, 01:53:34 PM
Well i would love to see you carry on with the engineering set, it would keep us all gong untill the excal team release the game, please dont give up on this mate, its amazing work just like the work you have done for the tmp sets
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 02, 2008, 03:31:40 PM
added some more detail
Title: Re: Sovereign-class Interior
Post by: Aeries on July 02, 2008, 03:54:03 PM
O_O;;;

moar... MOOOAAARRRR!!!  :lol:

Awesome stuff, bud!!!
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 02, 2008, 06:32:20 PM
Hehe, it'd be funny if baz released all the interiors (set up to work with excal) on the day Excal is released and then replaced all the hard work the team had done j/k (don't want any of the Excal team to take my post seriously) 
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 03, 2008, 04:19:23 AM
I've seen the screen caps from thier engine room. I'm sure they are raising a single eyebrow in the style of Mr Spock over your comment!!!
LOL
Title: Re: Sovereign-class Interior
Post by: admiral homer on July 03, 2008, 08:07:18 AM
Lol but you have done 2 ships in a matter of weeks, its amazing how much work u have done in such a short space in time. Keep it up mate u are becoming the lint of interiors lol
Title: Re: Sovereign-class Interior
Post by: lint on July 03, 2008, 08:46:08 AM
my ears are burning!  :lol:
Title: Re: Sovereign-class Interior
Post by: Aeries on July 03, 2008, 01:20:26 PM
Lol but you have done 2 ships in a matter of weeks, its amazing how much work u have done in such a short space in time. Keep it up mate u are becoming the lint of interiors lol

QFT! This guy's excellent! :D
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 03, 2008, 05:18:01 PM
started to rough out the observation lounge
Title: Re: Sovereign-class Interior
Post by: admiral homer on July 04, 2008, 06:07:48 AM
Wow that looks amazing, and the quality of these products is amazing to, what ship are you planning to do after this one?
Title: Re: Sovereign-class Interior
Post by: Augur89 on July 04, 2008, 08:07:00 AM
i would love to see the Intrepid Class Interiors :D
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 04, 2008, 08:17:10 AM
1 Ship at a time lol. It is mainly a case of can it be used or is just for fun.

If a real use can be found for both my interiors then I would happly expand to other ship class / races
Title: Re: Sovereign-class Interior
Post by: Aeries on July 04, 2008, 12:46:00 PM
The USE is to expand your pwnage skills, my young apprentice... moar. MOOOAAARRR!!!

hah, this is cool stuff dude. Keep on crankin' it out.
Title: Re: Sovereign-class Interior
Post by: FekLeyr Targ on July 04, 2008, 02:15:05 PM
i would love to see the Intrepid Class Interiors :D
I think we already have enough Intrepid interiors.

Good work so far.
Title: Re: Sovereign-class Interior
Post by: Kirk on July 04, 2008, 03:50:13 PM
I think we already have enough Intrepid interiors.
A bridge is enough? I would love to see corridors and such.
Title: Re: Sovereign-class Interior
Post by: FekLeyr Targ on July 04, 2008, 04:00:17 PM
I think we already have enough Intrepid interiors.
A bridge is enough? I would love to see corridors and such.
Have you ever played Elite force or visited www.effiles.com?

I look forward for the next room.
Title: Re: Sovereign-class Interior
Post by: Kirk on July 04, 2008, 04:09:12 PM
Have you ever played Elite force or visited www.effiles.com?
Yes, and yes, but BC and/or Excal has never seen them. (Not sure about Excal, though) Either way I would love to see what baz has in store.
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 05, 2008, 12:38:06 PM
well I hated the observation lounge I started so I started again
Title: Re: Sovereign-class Interior
Post by: Darkthunder on July 05, 2008, 05:56:33 PM
Looks pretty nice... although... Where's the NX01? :P
Title: Re: Sovereign-class Interior
Post by: admiral homer on July 06, 2008, 10:18:44 AM
Well i prefer the observation lounge from FC.....the nemesis redress looked to much with the massive computer console and the ships either side of that, and dark thunder please dont start a NX-01 dbate in here as well lol iam so sick of hearing about that ship, Berman and Bragga have done so much damage doing a show like enterprise....it does make things like the Enterprise D observation lounge look sill too when they had that massive ship display up and they had the original warp ship enterpeise we saw on the rec deck in TMP. But anyway back to the set......it look a lot better than the first one you started..... i cant wait to see these sets now, keep it up mate your gaining a massive reputation around here  :D
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 06, 2008, 10:37:55 AM
Thanks for the feedback and though I liked ST:Enterprise I decided to keep it canon for the sov set
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 06, 2008, 02:53:11 PM
Well every room needs a corridor to link them here is the un-textured sov corridor so far
Title: Re: Sovereign-class Interior
Post by: Aeries on July 06, 2008, 08:32:14 PM
Nice.
Title: Re: Sovereign-class Interior
Post by: admiral homer on July 07, 2008, 07:18:30 AM
wow love that corridor, i think you are right to keep it cannon as this room served as the scene for one of the most important and powerful scenes in trek history. No NOOOOOOOOOOOOOOOO! lol
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 07, 2008, 07:23:13 AM
There are a few scenes in trek that the academey of motion pictures has wrongfuly over looked Spock's death in Khan

and Picards rant in first contact. Had the honour of watching Patrick tread the boards in London last year in Anthony and Cleopatra, excellent actor
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 07, 2008, 05:04:16 PM
got the basic holodeck
Title: Re: Sovereign-class Interior
Post by: lint on July 07, 2008, 05:24:34 PM
I honestly think the holodeck would look more like the Voyager type instead of the old Galaxy class style
Title: Re: Sovereign-class Interior
Post by: Darkthunder on July 07, 2008, 06:05:49 PM
I honestly think the holodeck would look more like the Voyager type instead of the old Galaxy class style

Agreed. You could call this a "generic holodeck", but the likelyness is that it's the same general style of the holodecks on ships built post-2370 (Voyager in 2371, Enterprise-E in 2373, Prometheus in 2374-75 etc).
Title: Re: Sovereign-class Interior
Post by: detailgremlin2006 on July 07, 2008, 07:41:01 PM
Whats wrong with the ol tng style holodecks?  They look like what they do and besides I've always thought the voyager and ds9 holodecks were different because they were smaller and so their design had to reflect a smaller more basic and yet added onto look especially with the holodecks in ds9.  Remember when julian was driving a F1 car in the holoddeck?  Lol it wasn't moving and was obvious too but it's because the room was so small. 
Title: Re: Sovereign-class Interior
Post by: Darkthunder on July 07, 2008, 08:09:19 PM
Whats wrong with the ol tng style holodecks?  They look like what they do and besides I've always thought the voyager and ds9 holodecks were different because they were smaller and so their design had to reflect a smaller more basic and yet added onto look especially with the holodecks in ds9.  Remember when julian was driving a F1 car in the holoddeck?  Lol it wasn't moving and was obvious too but it's because the room was so small. 

Seeing as i've seen every episode of DS9 multiple times, I can honestly say I can't recall a single episode where Julian Bashir was driving a Formula 1 car.

On topic thou, the style of the Holosuit in DS9 was non-Federation in origin. They were owned by Quark (A Ferengi), maintained by his oftentimes idiot brother (also a Ferengi), and located on a Cardassian Orbital Station, built by Bajoran slave-workers. The Holosuit's on DS9 was in no way designed or built using Federation technology, and they have no resemblence whatsoever to the holodecks on Voyager. Voyager on the other hand, had the same form of holodeck appearance, that the "Pathfinder Project" had back at Starfleet Headquarters.

The only time during the run of DS9 that we've seen the Voyager/Pathfinder style holodeck, is when "Director Sloan" of Starfleet Intelligence had kidnapped Julian Bashir to an off-station location. Sloan was in fact part of an offshoot-organisation of Starfleet Intelligence known as Section 31. As I said, this holodeck seen was NOT onboard the station itself.

The style of holodeck seen here by baz1701, is the style in use on Galaxy Class starships during the 2360s. And this style was likely retired with the streamlined and likely more efficient style used in official office buildings and newer starships such as the Intrepid Class. Don't get me wrong, I think all of the interior work that baz1701 has done so far looks pretty damn good. Just stating that the likelyness is that the holodeck he has made, is not the one that would've been present on the Sovereign Class.
Title: Re: Sovereign-class Interior
Post by: lint on July 07, 2008, 08:20:20 PM
yeah, what dark said.
Title: Re: Sovereign-class Interior
Post by: detailgremlin2006 on July 08, 2008, 09:58:33 AM
I distinctly remember julian driving a race car and or open top car and suddenly someone walks in on him and starts talking to him.  It wasn't the limo either it was definitely a race car lol.  I dunno why but the tng style holodeck just looks more realistic and possibly safer?  None of those protruding emitter structures to smash into lol.  The tng style has some sort of creepy mysterious look to it that quickly goes away as someone starts a program hehe:-)
Title: Re: Sovereign-class Interior
Post by: Darkthunder on July 08, 2008, 11:37:07 AM
I distinctly remember julian driving a race car and or open top car and suddenly someone walks in on him and starts talking to him.  It wasn't the limo either it was definitely a race car lol.  I dunno why but the tng style holodeck just looks more realistic and possibly safer?  None of those protruding emitter structures to smash into lol.  The tng style has some sort of creepy mysterious look to it that quickly goes away as someone starts a program hehe:-)

It's beside the point and completely offtopic, but Julian Bashir never ONCE set foot in a racing car in any of the episodes of DS9.

As for being on-topic: "None of those protruding emitter structures to smash into". Watch the Voyager episode "Hope and Fear", shows quite clearly how that is no problem whatsoever. There's such a thing called Forcefields which holodecks of this style uses, as seen in the Voyager episode I mentioned. And don't claim that "forcefields have no business inside holodecks", because holograms are basically all made of projected light, held together by forcefields, which is what gives them their "mass".
Title: Re: Sovereign-class Interior
Post by: lint on July 08, 2008, 12:20:49 PM
I distinctly remember julian driving a race car and or open top car and suddenly someone walks in on him and starts talking to him.  It wasn't the limo either it was definitely a race car lol.  I dunno why but the tng style holodeck just looks more realistic and possibly safer?  None of those protruding emitter structures to smash into lol.  The tng style has some sort of creepy mysterious look to it that quickly goes away as someone starts a program hehe:-)

You are Wrong, It was Odo, and Bashir was in a Limo, Odo interrupts him to ask about women.
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 08, 2008, 12:22:27 PM
ding ding end of round 1, now return to your corners and come out fighting lol.

The reason I did the holoeck in tng style is there is little reference to the sov's holodeck's grid design. I have not had time to review the dvd yet. I personally prefer the tng style as it is less cluttered, but if the voyager hologrid is more in keeping with the era of the sov I will base the hologrid on voyager.

If I do make the galaxy interior at least I have the holodeck ready!
Title: Re: Sovereign-class Interior
Post by: Darkthunder on July 08, 2008, 03:10:20 PM
If I do make the galaxy interior at least I have the holodeck ready!

Exactly. No reason to get rid of the Galaxy-style holodeck in case you decide to do more Galaxy stuff down the line. But the Sovvy should most likely have a Voyager-style grid :P
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 08, 2008, 03:29:06 PM
Well I hope this now brings peace to the galatic holodeck wars
Title: Re: Sovereign-class Interior
Post by: lint on July 08, 2008, 04:10:17 PM
perfect! :D
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 08, 2008, 06:10:40 PM
Well I hope this now brings peace to the galatic holodeck wars

Perhaps it's in similar style to the holoship from Insurrection???
Title: Re: Sovereign-class Interior
Post by: Darkthunder on July 08, 2008, 07:40:13 PM
Perhaps it's in similar style to the holoship from Insurrection???

Tbh, bad suggestion. The Holoship was as stated "a ship", and as such the entire ship was designed as one large floating holodeck, at a much larger scale than that of a Holodeck "onboard" a starship. Don't think the two share the same design there.

Baz, your new holodeck looks great. Cookie incoming! :P
Title: Re: Sovereign-class Interior
Post by: Aeries on July 09, 2008, 03:12:44 AM
perfect! :D

ditto.
Title: Re: Sovereign-class Interior
Post by: Legacy on July 11, 2008, 08:39:50 AM
Nice stuff, reminds me the one we produced for excalibur
Title: Re: Sovereign-class Interior
Post by: Bren on July 11, 2008, 09:27:20 PM
The entrance arch on the Enterprise E holodecks was the same general shape as the corridors, but had more beige panels. The door was a standard rectangular door, not a cargo hatch. You can see this in FC

"Perhaps something in satin?"
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 14, 2008, 06:16:55 AM
That won't be to difficult to change. since I alreadt have the corridor modelled.
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 15, 2008, 02:37:11 PM
you request I deliver.
Version 3 of the holodeck with the sov corridors and arch
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 16, 2008, 06:28:04 PM
Perhaps it's in similar style to the holoship from Insurrection???

Tbh, bad suggestion. The Holoship was as stated "a ship", and as such the entire ship was designed as one large floating holodeck, at a much larger scale than that of a Holodeck "onboard" a starship. Don't think the two share the same design there.

Baz, your new holodeck looks great. Cookie incoming! :P

Yeah I know that they would be vastly different since the deck on the holoship is most probibly like 50x bigger. But that doesn't mean it can't use the same style as it. Hell, the nova class is like 5x small than the sovvie but you can still tell it's a federation ship. The have some similar styles.
Title: Re: Sovereign-class Interior
Post by: Aeries on July 17, 2008, 02:48:00 AM
You know what I would LOVE to see, Baz, when you're done this? Something we haven't actually seen yet... well, haven't seen done WELL... to my knowledge...

A year of hell voyager interior. This means bridge, corridors, ready room, quarters, maybe engineering and whatever other heavily-damaged rooms you can think of. :D
Title: Re: Sovereign-class Interior
Post by: laguardia528 on July 17, 2008, 05:37:57 PM
You know what I would LOVE to see, Baz, when you're done this? Something we haven't actually seen yet... well, haven't seen done WELL... to my knowledge...

A year of hell voyager interior. This means bridge, corridors, ready room, quarters, maybe engineering and whatever other heavily-damaged rooms you can think of. :D

That would be frieken awesome. I was just watching YOH last night, and thought how cool it would look to see a torpedo lodged into the corridors of a ship on BC.
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 17, 2008, 07:11:26 PM
You know what I would LOVE to see, Baz, when you're done this? Something we haven't actually seen yet... well, haven't seen done WELL... to my knowledge...

A year of hell voyager interior. This means bridge, corridors, ready room, quarters, maybe engineering and whatever other heavily-damaged rooms you can think of. :D

That would be frieken awesome. I was just watching YOH last night, and thought how cool it would look to see a torpedo lodged into the corridors of a ship on BC.

Lol, so was I (on Bravo?). I suggested a YOH bridge for the DQP. Perhaps JB would be interested if you are willing.
Title: Re: Sovereign-class Interior
Post by: Jb06 on July 17, 2008, 07:29:25 PM
haha ill have to see. First i'd like to finish off the ships & other things, then maybe, just maybe i will, thats if Mark will give me permission to retexture & alter the Intrepid Bridge V3.1 mesh.

~Jb06
Title: Re: Sovereign-class Interior
Post by: limey BSc. on July 17, 2008, 07:40:15 PM
We could just make a new mesh :P
Title: Re: Sovereign-class Interior
Post by: Aeries on July 18, 2008, 12:14:40 AM
DO IT DO IT DDDDOOOOOIIIIIIIIITTTTT! Anywho, nice interrior so far....
Title: Re: Sovereign-class Interior
Post by: Mark on July 18, 2008, 05:40:23 AM
We could just make a new mesh :P

yeah sure, only took us a few years to semi-perfect that one.

In terms of permissions, a year of hell version? sure go for it. Just make sure you give ALL credits (and there are alot on that one going right back to EF1)
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 18, 2008, 05:19:59 PM
At the moment I have several projects on the go. At this time I will say no at this time to the voy build but not never. I don't want to be pigeon holed as the interior guy, and I'm trying to forward my building skill. I appreciate that you guys like my work, it does mean a lot. Also I'm becoming aware that these models are not or can not be used in the game and though the TMP sets were part of a bigger project for me I do not have the time to make other models just to see how they'll come out. If someone can show me a need for the sets in the game I'd happyly build them. I've released the TMP sets over a 2 weeks ago but other than a couple of "hey these are great" no one has come forward to say that they are using them, and the download figures for the bridge alone are over 30+.

Sorry if I sound like a ass, it just I only want to produce something that will bennefit the community in the game play.
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 18, 2008, 06:02:15 PM
No, I perfectly understand where your coming from. In fact I might have a go at YOH bridge (though it'll most probibly be crap). That's if it's ok with 3rd Era?
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 21, 2008, 09:43:36 AM
go for it with the voy bridge, we all start somewhere and you'll find that once you have the basics done the rest falls into place quickly and well. The only advice I'd say is save often because if your make a change it quicker to reload than undo do twicks.

Good luck and look forward to seeing your work.
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 21, 2008, 12:14:24 PM
Thanks, so far i've only done a little but I think what i've done looks ok but I remember someone saying that bridges should ideally be under 20k polys. I've only added a couple of low poly pieces of debris and it's already gone from 18k to 21k. Is there anyway to lower the poly count at when i've finished?

I done some more (baz, hope you don't mind me posting an image in your thread. I'll create a wip once i've done a bit more, I just wanted some feedback). Instead of just moddeling the bridge on the last couple of scenes, i'm going alone with the episode. This is the bridge on day 32 and is currently at 24k polys. I've also done day 5. The bridge I started with was 3rd era's Intrepid.
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 21, 2008, 01:49:22 PM
no I don't mind you posting here. As for the poly count I'd rely on the texturing to show the main damage and keep the debris to min.

To show the damage just edit the model as is rather than add to it (move, scale and rotated the polys). if you are showing a damaged panel the can not be edited remove the bits to be damaged and add the new parts. Hopefully these tips will keep the count down for you.
Title: Re: Sovereign-class Interior
Post by: ChronowerX_GT on July 21, 2008, 02:22:23 PM
Thanks Baz, my goal is to keep it below 25k. Anyway, i've finished moddeling day 65. I'm gonna start a WIP now.
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 31, 2008, 10:25:54 AM
will be restarting this project soon but currently having PC problems.
Title: Re: Sovereign-class Interior
Post by: Dalek on July 31, 2008, 11:53:02 AM
This is lookin' good! I've always wanted to walk around a ship, not just the bridge. For a moment I thought your corridors were jeffries tubes until I hit myself realising that they weren't jeffries tubes but corridors with some incorrect colours (probably because this is just the construction part of this interior?).
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 31, 2008, 12:09:30 PM
Of course I have not added any textures yet to the models.
Title: Re: Sovereign-class Interior
Post by: Dalek on July 31, 2008, 12:16:46 PM
Of course not. Othewrwise it would look like a Connie original bridge. :D
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 31, 2008, 12:20:23 PM
I'm open to anyone who does want to texture them?
Title: Re: Sovereign-class Interior
Post by: Dalek on July 31, 2008, 01:06:25 PM
*Starts hiding behind other people* I don't think you'll get a "yes" out of me.  :)
Title: Re: Sovereign-class Interior
Post by: baz1701 on July 31, 2008, 06:08:20 PM
lol thats the spirit
Title: Re: Sovereign-class Interior
Post by: Dalek on August 01, 2008, 01:12:39 PM
I have a question:

I know there are different rooms and all but is it on different levels?
e.g. ____lift_____bridge
      ____lift_____some other room

or will it be all on one level?
Title: Re: Sovereign-class Interior
Post by: baz1701 on August 01, 2008, 01:22:48 PM
that up to who ever uses it. Personal having to leave the bridge via bridge the leaving on a deck. You'd need several lift trips to make it to the engineroom in the lower decks
Title: Re: Sovereign-class Interior
Post by: Dalek on August 01, 2008, 01:53:36 PM
Hmm, true. Or, you could have specific lifts that go straight to the deck you want to go to?

 _________
|             |
|             |
|_         _ |
|_|____|_| Lift to Engineering
Lift to Holodeck

It's just something I want to know whether it adds to the realism of being on a ship rather than a bridge.