Bridge Commander Central
BC Forums => BC Technical Support => Topic started by: NX-73811 on July 02, 2008, 04:00:19 PM
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evrytime i want to open the Window with the Advanced torpedo Management i just have a point Defence Button. in v0.1 evrythin worked nicely but now...
pls help
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Sounds like an error in a plugin (and therefor making the script not load anything afterwards).
So, what does the console say (create a console report, see the Black Screen sticky for that).
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TG Python Exception Debug Console.
Type 'resume' to keep running, or 'abort' to kill process.
Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Updating FoundationMenu.ShipMenuBuilderDef
Foundation Tech loaded
Galaxy Charts v1.0 is online
Gravity FX has been loaded.
BridgeFX Enabled...
CameraFX Enabled...
ExplosionFX Enabled...
SpecialFX Enabled...
WarpFX Enabled...
Error: was unable to load Torpedos - ImportError: No module named GFX.GFX
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\RealTech.py", line 30, in Load
File ".\Scripts\Custom\RealTech\Torpedos.py", line 25, in ?
ImportError: No module named GFX.GFX
Realstic Technology Loaded
Slipstream Drive 20070905 Initializing...
DS9FX Initializing...
Custom.ScotchyMaelstrom.ScotchyCampaign
AttributeError: PreLoadAssets
Setting Stock System Planets Random Density.
Realstic Technology Starting and Loading Addons....
Loading Realistic Shields
Realistic Shields Loaded
Realstic Technology Started
Addons Loaded
Slipstream: Quick Battle is running... Mod is starting up...
DS9FX: Kobayashi Maru is Installed. Deleting DS9FX Docking Function!
DS9FX: You're not currently running a QB Mission. DS9 Set cannot be reached by W
arp!
Trying to clean memory
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line
25, in __call__
i(pObject, pEvent)
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 260, in __c
all__
LoadQBautostart.ImportQBautostart(1) # Restart
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 200, in Imp
ortQBautostart
pModule.Restart() # just restart
File ".\Scripts\Custom\QBautostart\AdvancedTorpedoManagement.py", line 69, in
Restart
pwindowButton.SetDisabled()
AttributeError: 'None' object has no attribute 'SetDisabled'
>>>
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I'd say RealTech didn't properly install, and that's now messing up the Advanced Torpedo Management mod.
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so you suggest to deinstall or reinstall?
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Re-download RealTech and reinstall RealTech (and only that).
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so you require Real Tech to use the mod?
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so you require Real Tech to use the mod?
About which mod do you have a question?
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advanced torpedo management. i have the same issue, same console report. . but i never installed real tech that i'm aware of. unless it came with KM 1.0
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nope it didnt come with it.
wasnt it this endless series of betas uploaded on ff?
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i looked for real tech on ff, didnt come across it
Edit: nevermind, found it
Edit: installed, and ATM still doesnt function, no button, same debug report