Bridge Commander Central

BC Forums => BC Scripting => Topic started by: cnotsch on July 16, 2008, 03:59:48 PM

Title: QBautostart plugins
Post by: cnotsch on July 16, 2008, 03:59:48 PM
Just a little question:
QBautostart calls the init() method of every plugin on mission start.
are there any other methods it tries to call? something like exit() or restart() or terminate()?
Title: Re: QBautostart plugins
Post by: USS Frontier on July 16, 2008, 05:48:03 PM
Yes there is a "restart", when the player ship is changed I think.
And I think there's also a "terminate", when the mission or BC is exited.
Title: Re: QBautostart plugins
Post by: MLeo on July 16, 2008, 06:04:32 PM
The functions are: init, exit, Restart and NewPlayerShip

But only init is required.
Title: Re: QBautostart plugins
Post by: cnotsch on July 17, 2008, 03:35:44 AM
Thanks a lot
Title: Re: QBautostart plugins
Post by: Defiant on July 30, 2008, 03:20:04 PM
Sorry, I never created real documentation for QBautostart. Sorry.
But MLeo is right.
Title: Re: QBautostart plugins
Post by: MLeo on July 30, 2008, 05:21:41 PM
Code is documentation too. ;)