Bridge Commander Central

BC Forums => BC Modding => Topic started by: WileyCoyote on August 20, 2008, 12:36:49 PM

Title: Legacy class- Texturing WIP
Post by: WileyCoyote on August 20, 2008, 12:36:49 PM
This is the Legacy Class mesh created by kaden.  I started mapping and texturing this ship a few weeks ago, and since school has now started, I have less time to work on it.  So far, I have the top saucer, bridge module, and parts of the engineering hull textured with alpha channels.  I used the high-res blueprints as a template, then I made the textures from scratch. Enjoy these pics! :D
Title: Re: Legacy class- Texturing WIP
Post by: Kirk on August 20, 2008, 12:41:34 PM
:shock: Awesome Wiley! Great to see you back in action and have a cookie.
Title: Re: Legacy class- Texturing WIP
Post by: laguardia528 on August 20, 2008, 12:41:50 PM
jaw on da floor....it looks great
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on August 20, 2008, 12:43:36 PM
Thanks for the cookies. :D  I almost forgot to note-- the original mesh did not have any phaser arrays modeled in.  I am adding those.
Title: Re: Legacy class- Texturing WIP
Post by: intrepid90 on August 20, 2008, 12:45:09 PM
holy ....
searching desperatley for words.
this is stunning work and is on my... nr2 of favorite wips
Title: Re: Legacy class- Texturing WIP
Post by: Shadowknight1 on August 20, 2008, 09:55:42 PM
Wow.  Gorgeous.  I can't wait to see her fly at last.
Title: Re: Legacy class- Texturing WIP
Post by: henrie85 on August 21, 2008, 03:11:27 PM
cookie for you :D
Title: Re: Legacy class- Texturing WIP
Post by: kaden on August 21, 2008, 03:48:15 PM
This is the Legacy Class mesh created by Kingpin.  I started mapping and texturing this ship a few weeks ago, and since school has now started, I have less time to work on it.  So far, I have the top saucer, bridge module, and parts of the engineering hull textured with alpha channels.  I used the high-res blueprints as a template, then I made the textures from scratch. Enjoy these pics! :D

its my mesh btw :)


are you going to make the textures look a bit more realistic? at the moment its just looking like the drawings, but very nice so far with the windows and phasers
Title: Re: Legacy class- Texturing WIP
Post by: FourChan on August 21, 2008, 04:04:28 PM
Nice, I can't wait to see the Nacelles pan out.
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on August 21, 2008, 04:59:47 PM
Quote
are you going to make the textures look a bit more realistic? at the moment its just looking like the drawings

Well this ship is a combination of the Intrepid, and Sovereign classes.  As I recall, Voyager didn't have that much surface detail.  With the variants I've seen, there wasn't that much detail.
Title: Re: Legacy class- Texturing WIP
Post by: Shadowknight1 on August 21, 2008, 10:28:52 PM
Quote
are you going to make the textures look a bit more realistic? at the moment its just looking like the drawings

Well this ship is a combination of the Intrepid, and Sovereign classes.  As I recall, Voyager didn't have that much surface detail.  With the variants I've seen, there wasn't that much detail.

Doesn't mean you can't add some. ;)
Title: Re: Legacy class- Texturing WIP
Post by: Darkthunder on August 22, 2008, 01:45:19 AM
Doesn't mean you can't add some. ;)

I disagree. I think this ship is shaping up perfectly as it is. In fact, one thing I dislike about the Sovereign Class is that it looks TOO detailed in certain areas. Especially on the secondary hull.

Good job Wiley. You deserve a cookie for this one.
Title: Re: Legacy class- Texturing WIP
Post by: DJ Curtis on August 22, 2008, 02:14:42 AM
it's very true to Kaden's original work.  To me, that's a good thing.
Title: Re: Legacy class- Texturing WIP
Post by: Aeries on August 22, 2008, 02:54:45 AM
Nice stuff, Wiley.
Title: Re: Legacy class- Texturing WIP
Post by: CptBenSisko on August 22, 2008, 08:43:23 AM
I also agree on the surface detail...but possibly a little more contrast on the aztec would make everyone happy...I can't wait to see this ship completed..its a perfect heavy cruiser style for the late 24th to early 25th century ship...
Title: Re: Legacy class- Texturing WIP
Post by: moed on August 22, 2008, 07:31:51 PM
Detail is already excellent.

Awesome job on this.
Title: Re: Legacy class- Texturing WIP
Post by: Shadowknight1 on August 22, 2008, 09:08:13 PM
Doesn't mean you can't add some. ;)

I disagree. I think this ship is shaping up perfectly as it is. In fact, one thing I dislike about the Sovereign Class is that it looks TOO detailed in certain areas. Especially on the secondary hull.

Good job Wiley. You deserve a cookie for this one.

I meant that if he wanted to, he could.  I personally agree that it looks perfect as is so far.
Title: Re: Legacy class- Texturing WIP
Post by: kaden on August 23, 2008, 07:19:03 PM
i think a spec map showing off the aztecing a bit would make it look great. the ships meant to be that enterprise A white colour
Title: Re: Legacy class- Texturing WIP
Post by: Technerd89 on August 24, 2008, 03:01:53 AM
i think that the large observation windows are just a little to "blue", try desaturating them a little bit. other than that, great work. i have been looking forward to this ship for quite a while
Title: Re: Legacy class- Texturing WIP
Post by: Kingpin on August 25, 2008, 12:33:58 PM
This is the Legacy Class mesh created by Kingpin.  I started mapping and texturing this ship a few weeks ago, and since school has now started, I have less time to work on it.  So far, I have the top saucer, bridge module, and parts of the engineering hull textured with alpha channels.  I used the high-res blueprints as a template, then I made the textures from scratch. Enjoy these pics! :D

its my mesh btw :)


are you going to make the textures look a bit more realistic? at the moment its just looking like the drawings, but very nice so far with the windows and phasers

I wished I could do someting like that. But I can't. I was only the one that asked if someone could bring it ingame.
Kaden is the one how need's the get all the credits. Nice start on it. I can't wait to see the final version.
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on August 25, 2008, 01:02:16 PM
Quote
I wished I could do someting like that. But I can't.
:) Don't worry, I fixed the mesh's creator in my first post.

I added some faint "aztecing" for the engineering hull.  I started working on the details for the ventral side of the engineering hull.  I also changed the registry spotlight for the engineering sides.
Title: Re: Legacy class- Texturing WIP
Post by: Darkthunder on August 25, 2008, 02:16:25 PM
One suggestion: Is it possible to tone-down the blue hue in the windows? As far as I know, no starship regularly has blue illumination throughout the ship, other than certain select ships using "code blue status". But that's only used under rare conditions, and not used all the time.

Texturing is shaping up really nicely thou.
Title: Re: Legacy class- Texturing WIP
Post by: intrepid90 on August 25, 2008, 02:42:26 PM
well, possible it's just me but I dont like the aztecing too much, I liked your earlier better ;)
the clean design really fits to the ship.
but as i pointed out earlier, possibly just me...
Title: Re: Legacy class- Texturing WIP
Post by: JimmyB76 on August 25, 2008, 03:06:47 PM
One suggestion: Is it possible to tone-down the blue hue in the windows? As far as I know, no starship regularly has blue illumination throughout the ship, other than certain select ships using "code blue status". But that's only used under rare conditions, and not used all the time.
i am inclined to agree...  i never really did prefer blue windows, tho i try to ignore them when they are on ships i really do like...
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on August 25, 2008, 04:15:08 PM
I changed the texture of the windows by using pictures of the interior rooms.  I like these better.  I am trying to find a better pictures to use for the conference rooms.
Title: Re: Legacy class- Texturing WIP
Post by: intrepid90 on August 25, 2008, 04:19:11 PM
she's so cuuuute ;)
did you use the promie bridge in the second picture?
Title: Re: Legacy class- Texturing WIP
Post by: Kirk on August 25, 2008, 04:21:38 PM
Very, very nice. I'm always a fan of how your ships look.
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on August 25, 2008, 04:21:45 PM
Quote
did you use the promie bridge in the second picture?

Yep.:D I needed something round for the middle of the rooms, something that looked like a table.  The Prometheus bridge seemed to look right.
Title: Re: Legacy class- Texturing WIP
Post by: limey BSc. on August 25, 2008, 04:25:11 PM
They still seem quite blue to me. Not as bad as the original, but I think they still need to be more white.
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on August 25, 2008, 04:43:01 PM
How about these windows? :)
Title: Re: Legacy class- Texturing WIP
Post by: Aeries on August 25, 2008, 04:45:54 PM
Wiley. Stop it. Just stop. That's just... no. Too d@mn amazing. Like, whoa dude. Just whoa.

...

FIRE COOKIE TORPEDO!
Title: Re: Legacy class- Texturing WIP
Post by: limey BSc. on August 25, 2008, 05:13:17 PM
Much better :D
Title: Re: Legacy class- Texturing WIP
Post by: intrepid90 on August 25, 2008, 05:53:14 PM
i think stunning is the right word here.
gave you a cookie for an amazing work ;)
Title: Re: Legacy class- Texturing WIP
Post by: Shino Tenshi on August 25, 2008, 09:06:02 PM
I'd tone down the window's saturation...
Looks strange at the moment.

Good overall quality, though!  8)
Title: Re: Legacy class- Texturing WIP
Post by: Shadowknight1 on August 25, 2008, 10:53:38 PM
I want it!

BTW...is that Picard's ready room I see? :P
Title: Re: Legacy class- Texturing WIP
Post by: CaptainGMAN on August 25, 2008, 11:50:49 PM
and Kirk's apartment.
and very nice work Wiley.
Title: Re: Legacy class- Texturing WIP
Post by: moed on August 26, 2008, 02:08:36 AM
Beautiful job.

Looks nearly show quality.

Title: Re: Legacy class- Texturing WIP
Post by: Aeries on August 26, 2008, 02:50:49 AM
and Kirk's apartment.

Wow, he has some nice furnishings! :3

Good work, Wiley dude.
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on August 28, 2008, 06:17:48 PM
Here's a small update.  I'm working on the bottom details.  I'll update this thread when necessary because of school.  But don't worry, This ship will get finished.
Title: Re: Legacy class- Texturing WIP
Post by: MarkyD on August 28, 2008, 06:39:50 PM
Real nice work... not sure about the purple though  8) (JK)

great job m8
Title: Re: Legacy class- Texturing WIP
Post by: gdata on August 30, 2008, 03:02:48 AM
That's a Texporter-purple  :lol:

Nice textures!
Title: Re: Legacy class- Texturing WIP
Post by: Aeries on August 30, 2008, 02:17:08 PM
Very nice. Your textures are splendid.
Title: Re: Legacy class- Texturing WIP
Post by: Galen on September 05, 2008, 01:09:06 AM
Wow i love the job you have done. Cant wait to see her in game :)
Title: Re: Legacy class- Texturing WIP
Post by: Dalek on September 09, 2008, 11:24:30 AM
Yeash! NAsty purple.

Great ship though.
Title: Re: Legacy class- Texturing WIP
Post by: Shadowknight1 on September 09, 2008, 05:14:30 PM
Well, he's not done yet, so the purple may just be a place holder.  :P
Title: Re: Legacy class- Texturing WIP
Post by: Darkthunder on September 09, 2008, 05:19:55 PM
That's a Texporter-purple  :lol:

Indeed. People need to ease up on their critisism when they don't know what their looking at.
Title: Re: Legacy class- Texturing WIP
Post by: Kirk on September 09, 2008, 05:26:31 PM
People need to ease up on their critisism when they don't know what their looking at.
QFT
Title: Re: Legacy class- Texturing WIP
Post by: Galen on September 10, 2008, 11:31:36 PM
any new updates on this one?
Title: Re: Legacy class- Texturing WIP
Post by: WileyCoyote on September 11, 2008, 12:49:02 AM
Quote
any new updates on this one?

The "forbidden" question has been asked.  My answer is one word- school.  School and work has slowed progress on any BC mod I have been creating.  I will work on this when I have time for it.  I have not given up, I think of it as a short break, and I work on it in my free time.  So, this mod is temporarily on hold, and I will update it when I have worked on it.
Title: Re: Legacy class- Texturing WIP
Post by: Shadowknight1 on September 11, 2008, 05:52:40 PM
Hey, someone stole my real name!  :P

Take your time Wiley, we ALL should realize that school comes first.