Bridge Commander Central
		BC Forums => BC Modding => Topic started by: Dawg81 on October 27, 2008, 10:39:31 PM
		
			
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				The KM team is looking for hardpointers that are interested in doing up new ship hardpoints for KM 1.1
 The purpose is to better balance out the ship strengths and weapons so battles will be more interesting and last longer. Those who are interested in helping post in here or drop a PM to myself or Nebula
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				Ive already redone the defiant, [just might need balanceing more, fixing that tac-icon was the biggy, it was confuseing.
			
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				Is this just about wanting help for HP-ers?
 If so, then I'll move this to BC:Modding.
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				Is this just about wanting help for HP-ers?
 If so, then I'll move this to BC:Modding.
 
 Yeah its basically what we need help with i posted it in here since its a scripting thing that needs to be done
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				I apologize in advance, but I can't decide if you mean "Yes we only need hpers" or "Yes we are actually only looking for scripters not for HPs". :S
			
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 we only need hardpointers
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				*Moved*
 
 You will get better luck in BC:Modding.
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				I can proffread so to speak all the HP's...look for obvious issues like oversized systems and other problems, phasers not all set to the same strength and crap like that. I dunno if I have time to hp that many ships otherwise I wont have a decent christmas release...I aint exactly close on them roms and the raven ships will be time consuming,...
			
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				I can Help HP some, I taken a-lot of KM ships out-a my install. But I-ll Help what I can.
			
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				I can proffread so to speak all the HP's...look for obvious issues like oversized systems and other problems, phasers not all set to the same strength and crap like that. I dunno if I have time to hp that many ships otherwise I wont have a decent christmas release...I aint exactly close on them roms and the raven ships will be time consuming,...
 
 SF focus on those kickarse ships by Raven
 
 Tiqhud hit me or Nebula up on WLM
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				I had to remove WLM to make room on my HDD, so sorry I don-t have it. [only got 40gb]
			
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				WLM is only 40 MB
 
 I only have 30 gb left on my laptop
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				delete the porn. 8)
			
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				WLM is only 40 MB
 
 I only have 30 gb left on my laptop
 
 yes but when I had v8, I didn-t like the machines performance So [byebye]
 
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				heh I got WLM 9.0 beta and I don't see any performance issues.....
 
 *getting a little sidetracked lol*
 
 anyway.... Help is greatly appreciated.
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				just don't let dawg talk you out of using me. Besides, I've asked raven for the weapons charts on the siaf and E7 so I know what goes where (besides the obvious) and no answer yet, tried couple weeks ago and again yesterday, no answer. Hopefully he'll get back to me with enough time...otherwise..I'll hafta..guess.
			
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				Holy resurrection!!!!!
 KM 1.1 is back on track after a hiatus we are now moving forward with ship selections and replacements of existing ones in KM 1.0
 However we are short handed we are looking for people who know how to port/report and scale properly and some help with the HP stats as well as atm 2 beta testers
 If u are interested please contact myself, Nebula or Shinzon via PM here at BCC or at http://bckobayashimaru.de/phpBB3/index.php or live messenger
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				BUMP
 
 we are still looking for any HPers willing to help out.
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				No one hasw got in touch with me,
			
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				I've forgotten about ya lol 
 
 Lack of contact can do that...
 
 If you rly need a messenger I recommend pidgin
 You can log into multiple messenger servers and the resources it takes up is minimal.
 
 What rly needs to be done on the KM 1.1 HPs is the removal of any unnecessary systems and the correction of weapon arcs. then we can move on to rebalancing.
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				Lack of contact can do that...
 If you rly need a messenger I recommend pidgin
 You can log into multiple messenger servers and the resources it takes up is minimal.
 
 What rly needs to be done on the KM 1.1 HPs is the removal of any unnecessary systems and the correction of weapon arcs. then we can move on to rebalancing.
 
 I have talked to you recently, within the last 2 weeks, on WLM
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				you have... wow umm... I guess I was busy to forget that :|
			
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				I'll see how much modding I feel I can put my mind too at night..since it's summer it's hard to find time to sit on the PC when I could be enjoying the nice weather but we'll see. Since the hp's are basicly done I could be fairly fast at this.
			
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				someone better send me something to do..lol
			
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				if ya ask Tiq what hes doing ya could coordinate lol
 even ask dawg...
 
 what we need are fixed phaser arcs....
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				yeah we know we need to fix up all the TMP phaser arcs but we are looking at getting ahold of a few replacements first hopefully
			
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				replacements for what? And are the arcs in the hp bad or just the tde? If you need replacement hp's use the FCA hp of mine as a base. Change the fx and colors to what you want and you can stamp out tmp like crazy. I also have a txt file that contains a set of megaphaser for the miranda rollbar so you can just CP in when ya encounter a megaphaser bash.
			
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				I can lend a hand with harpointing.
			
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				rly?? hmm.. what can you do??
 
 
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				He's hp'ed all of clperkins stuff and hp'ed FoaS's Betelgeuse ship.
			
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				hmm....
 
 GMunoz do you have a messenger?
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				as well as some of MRJOHN's models such as Jorneyman/Obama, NXMiranda and Vulcan XRT 55D.  I just finished helping WileCoyote with his Kelvin Pack.
 
 Nebula, I PMed you my messenger.
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				ah cool :D
			
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				ugh behind updates here lol....
 
 Anyway... KM 1.1 now has a twitter page:
 http://twitter.com/BCKobayashiMaru
 
 Think news of this should also be brought to BCfiles.
 
 here is a picture as well
 
 (http://img17.imageshack.us/img17/3480/screenshot004slk.th.jpg) (http://img17.imageshack.us/img17/3480/screenshot004slk.jpg)
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				nice pic! :)
 
 Think news of this should also be brought to BCfiles. 
 
 thats a good idea!
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				For those who aren't following the twitter account, we just added GC 2.0 to KM 1.1  
			
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				Nice, GC2.0 Rocks! I got HP experiance and would love to help out if you still need!
			
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				(http://img143.imageshack.us/img143/1729/1680x1050x.th.jpg) (http://img143.imageshack.us/img143/1729/1680x1050x.jpg)
 
 latest KM update!
 wide screen menus fixed
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				now that's something interesting and really valuable to me.  could that be made a separate DL?
			
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				I feel so free to post my tiny little question to the almighty KM team in here... :)
 Will you "fix" that glitch with the Shield Percentage Position in Widescreen Mode?  I'm just asking because I have a "Workaround" that Depends on the Correct ScreenResolution in the Lcars_resolution.py' s.
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				Defiant is still working on wide screen resolution compatibility atm...
 About that issue well I pointed that out to em earlier... however...
 
 If you still have a suggestion or know of any bugs that may pop up please drop him a PM on the KM forums or post about it on the KM forums for all to see. :)
 
 @ DJ Curtis that may not happen until KM 1.1 is released... but that may change, soo we'll see.