Bridge Commander Central
BC Forums => BC Bridge Modding => Topic started by: firehawk on December 10, 2008, 05:58:58 PM
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I was watching DS9 today and it was the episode "The Die Is Cast" I noticed the Warbird bridge is none other than a redress of the Saratoga/Nebula bridge as can be seen in the bridge layouts below.. who'd like to see a Warbird bridge retexture?
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we can never have enough bridges in BC, so do it ;)
I'm definately curious what you come up with
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actually you are about 6 years too late. Bridge god Viper did that exact bridge years ago. unfortunately it was buggy and never updated with the rest of the bridges. not to mention that it apparently no longer exists. So if you can do it, go right ahead.
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who'd like to see a Warbird bridge retexture?
I'd like to.
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I personally would like one too, but is there a nebula bridge [I bet there is , I just haven't checked yet]
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Bridge god Viper did that exact bridge years ago.
actually that was Occas, back in the Dreamyards days ;)
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Bridge god Viper did that exact bridge years ago.
actually that was Occas, back in the Dreamyards days ;)
Ah, one of the first mods I tried, along with the Churchill :D
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remember its my first large scale project so be nice and the dedication plaque..if you can read romulan script says its the Khazara from "Face of the Enemy"
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ive merged the thread that was just made into the other one that was already there, since they are both about the same thing...
as far as the retexture, not bad at all - i like what youve done :)
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Hmmm, I would look more closely at screen caps and the picture you posted above to get more canon lcars. Right now, these lcars look more like greener TMP lcars than romulan.
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well to be honest they aren't just Greener TMP ICARS i tried to make em look a lil different (so it wasn't as obvious )
But to be honest I always found that the Romulan ICARS tended to look like a cross between greener TMP ICARS and TNG/DS9 era Klingon ICARS
for some reason you never ever got a decentlook at em, not even in The Die is Cast OR in Nemesis, in Nemesis its mostly Reman..which for some reason seems to be completely different
but apart from that...what you think?
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well to be honest they aren't just Greener TMP ICARS i tried to make em look a lil different (so it wasn't as obvious )
But to be honest I always found that the Romulan ICARS tended to look like a cross between greener TMP ICARS and TNG/DS9 era Klingon ICARS
for some reason you never ever got a decentlook at em, not even in The Die is Cast OR in Nemesis, in Nemesis its mostly Reman..which for some reason seems to be completely different
but apart from that...what you think?
I don't wan't to offend you but you're all wrong I must say :( ...
these displays look completely wrong, if you wan't really good retexture you should try to make all new displays, romulan style displays as they were more trapezoid squared shapes, they had sharp edges and were green with some white/faint yellow and pinkish accents.
Check out some Elite Force 2 materials, there should be some examples on EF2Files.com... there is even Sovereign bridge retexture with really good Romulan displays from EF2 tho they're low res.
As for now it look promising but displays ruins it.
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well to be honest they aren't just Greener TMP ICARS i tried to make em look a lil different (so it wasn't as obvious )
But to be honest I always found that the Romulan ICARS tended to look like a cross between greener TMP ICARS and TNG/DS9 era Klingon ICARS
for some reason you never ever got a decentlook at em, not even in The Die is Cast OR in Nemesis, in Nemesis its mostly Reman..which for some reason seems to be completely different
but apart from that...what you think?
I don't wan't to offend you but you're all wrong I must say :( ...
these displays look completely wrong, if you wan't really good retexture you should try to make all new displays, romulan style displays as they were more trapezoid squared shapes, they had sharp edges and were green with some white/faint yellow and pinkish accents.
Check out some Elite Force 2 materials, there should be some examples on EF2Files.com... there is even Sovereign bridge retexture with really good Romulan displays from EF2 tho they're low res.
As for now it look promising but displays ruins it.
not good at making full new displays..but if someone else can i'd be happy (its the low res nebula I retextured for ICARS placement reference )
though I like the large Romulan crest instead of a MSD..it seems more in keeping with the Romulans plus an MSD ties it to one class of ship..this can be used for any Romulan Ship
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The Large rommie crest, does fit in to MO of the romulan empire.
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yeah I agree with both of ya, crest looks cool at the back and MSD kinda suits for Feds the best IMO...
If I had time I'd offer my help in making new romulan displays but since I'm unable to finish my projects not to mention starting new ;) pity cuz I like the idea of this retexture... we don't get many non Fed stuff when it comes to bridge modding these days :)
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yeah I agree with both of ya, crest looks cool at the back and MSD kinda suits for Feds the best IMO...
If I had time I'd offer my help in making new romulan displays but since I'm unable to finish my projects not to mention starting new ;) pity cuz I like the idea of this retexture... we don't get many non Fed stuff when it comes to bridge modding these days :)
what I do..when it comes to Alien bridges..is look at the tv shows and see how they redesign current bridges..like you could make a decent Klingon bridge from retexturing the defiant bridge or eventhe galor bridge..because The Klingon Bridge in the Voyager episode where they meet the klingons who believe B'Elannas daughter is the chosen one.they actually use parts of the defiant bridge..they just refit it with klingon Icars and lighting so it could be done as a retexture (I know its being done as a new bridge too..but an alternative klingon bridge..maybe it could be a d7/K'tinga bridge )
i mean thts why I used the nebula..it was used as a set in the series as a romulan
the ST3 klingon bridge could maybe be a cardassian bridge..or maybe the ambassador as the galor..or..it would take massive work but the NX bridge (it has lots of exposed struts n stuff like ds9's ops ) or even the tos bridge
I doubt a Jem Hadar bridge wll ever be done though
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I don't think the problem is your use of the nebula bridge, the similarities are obvious enough. The problem with the retexture is that the lcars do not have a distinct romulan feel and, as I pointed out, are easily recognized as being recolored TMP lcars.
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I think someone tried to make a version of this bridge at an earlier time
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Here's some reference about romulan LCARS (of how they call their LCARS):
&feature=related
http://www.mobygames.com/game/windows/star-trek-starfleet-command/screenshots/gameShotId,12209/
I'll also send you some interface screenies from Klingon Academy as reference.
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well..i did an attempt myelf..not canon..but theres a few types of icars for romulans..never the same..th eones of face of th enemy diffrerent from die is cast and the ones on Donatras wrabird in nemesis are different yet again..so i made some up..and the stations are labeled in romulan
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that's much better, it already have some romulan feeling, I'm not sure about the color... in Elite Force 2 they were different shades of green + some white/yellow spots, in DS9 they were turquise (like yours)... I think these from EF2 are NEM-postNEM romulans and that's why they are green :D
I've been thinking about retexturing NX01 bridge into Klingon bridge back when I had plenty of free time ...
btw. here's that sovereign bridge retextured to be romulan bridge : (http://screenshots.filesnetwork.com/8/files2/44179_15.jpg)
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this more like it?
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nice tho I think the last one was better in quality cuz these controls are awfuly low res for nowadays standards IMO
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Here are the screenies I've promised.
good progress btw.
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I like it, I can't use the romulan briidge intrepid bridge retexture, If memory serves it was made for V2 , not the current Version [KM1.0 which is V3] when I tried most of the crew were floating way away from thier seats, and Kiska was seated with her legs through the back of her chair.
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I like it, I can't use the romulan briidge intrepid bridge retexture, If memory serves it was made for V2 , not the current Version [KM1.0 which is V3] when I tried most of the crew were floating way away from thier seats, and Kiska was seated with her legs through the back of her chair.
there is a very easy way to have both versions of the Intrepid bridge (v2 and the new v3) in your install working together... but thats for another thread lol if youre curious how to do this, it is easy and id be happy to explain... feel free to start up a new thread asking about it, and we can go from there :)
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my bc disc is broke so i can't load up the updated one..sorry guys looks like this is my first and last mod unless i get a no cd key or a new disc
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a no cd key
please be aware that any sort of discussion of that, or anything related to that, is strictly forbidden on these forums as it is illegal...
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If he genuinely does have an original copy, then it's not illegal.
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If he genuinely does have an original copy, then it's not illegal.
But we, nor he, can really prove that. So don't go there.
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lucky i happen to have a brother in law who works with computers..managed to copy the disc for me.. anyway..heres my final ICARS effort btw the writing down each side of the big top icars signifies the station it is in romulan
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they look rather blurry tho, im sorry to say... its tough to make out the images...
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Okkk..... so I'll ask you straight question - do you have any proffessional graphics editing software like Pain Shop Pro or Photoshop or even GIMP ??? cuz without any of these you won't be able to give a try with making new displays from scratch basing them upon all the resources available (thats what I do when I can't find displays I want - result - Early TMP Miranda bridge or Generations Enterprise-B bridge - all LCARS were made from scratch)
It'll take a while but when you learn and master your skills in any of these softwares i mentioned above you'll get an awesome romulan bridge retexture, it's worth the effort ;)
If this is your firrst mod then I encourage you to put as much effort as possible ;)
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actually i am pretty much an expert in photoshop..its just that if i could have decent photos of the buttons used on the shows in romulan places i'll be fine...but alot of the romulanstuff online is too green green...not a mix of green turquise with maybepink/white etc thrown in and i think dark green is a lil too borg
i wasn't keen n the intrepid retexture tbh it looked like a federation bridge with new green icars..
wait.you did the enterprise b bridge?.just retextured or actually created it?
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viper created the enterprise B bridge a while back now...
now then, if you an expert in photoshop why dont you just draw the panels from scratch? you can find plenty of screencaps at www.trekcore.com if you are struggling for reference.
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It takes a few weeks to get panels done from scratch but it's worth it. And hell, I use Paint.Net and I get decent results.
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actually i am pretty much an expert in photoshop..its just that if i could have decent photos of the buttons used on the shows in romulan places i'll be fine...but alot of the romulanstuff online is too green green...not a mix of green turquise with maybepink/white etc thrown in and i think dark green is a lil too borg
i wasn't keen n the intrepid retexture tbh it looked like a federation bridge with new green icars..
wait.you did the enterprise b bridge?.just retextured or actually created it?
That's why I showed you those EF2 displays cuz they have pretty nice romulan feeling, also SFC I romulan menus are cool and could be used as reference.
As Mark said, Viper and the rest of 3DE crew made Ent-B bridge, I've only retextured it - made canon, new Generations displays for it and updated a little texturing on it.
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have you tried looking at any of the romulan lcars from the okudagrams.com forum?
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what about this?
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Now those are looking amazing.
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Agreed, those look much better.
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:shock: awesome :shock: the best romulan displays I've ever seen ;) keep it up
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ya that is a great improvement :)
*cookie*
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heres more clips of what i hope is the final thing
got the LCARS from Okudagrams.com
was the only decent source
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I'd put a bit of panelling around the bottom of the forward consoles rather than just blank black, other than tht it looks great
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I really hate to be the bearer of bad news (since this is looking so awesome) but the guy who owns that site gets very petty when LCARS, MSDs or whatever are used without his permission. I seem to remember someone else on this forum having a major spat with this guy becuase they used an MSD without asking.
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I'd work a bit more on the environment. While great LCARS can make a set, the background is what compliments them.
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I really hate to be the bearer of bad news (since this is looking so awesome) but the guy who owns that site gets very petty when LCARS, MSDs or whatever are used without his permission. I seem to remember someone else on this forum having a major spat with this guy becuase they used an MSD without asking.
Quite true. I'd pull of these images you posted and get permission right now before continuing. Also, Mr. expert in photoshop
why haven't you just made them yourself?
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I really hate to be the bearer of bad news (since this is looking so awesome) but the guy who owns that site gets very petty when LCARS, MSDs or whatever are used without his permission. I seem to remember someone else on this forum having a major spat with this guy becuase they used an MSD without asking.
Quite true. I'd pull of these images you posted and get permission right now before continuing. Also, Mr. expert in photoshop
why haven't you just made them yourself?
i got the guys permission..
because although i am great at photoshop.. 1, had few references 2, i'm better at photo manipulation and other aspects of design
as for the set..not much i can do with it TBH, in regards to the walls anyway..because of how the 3rd era guys done the texturing
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I really hate to be the bearer of bad news (since this is looking so awesome) but the guy who owns that site gets very petty when LCARS, MSDs or whatever are used without his permission. I seem to remember someone else on this forum having a major spat with this guy becuase they used an MSD without asking.
Quite true. I'd pull of these images you posted and get permission right now before continuing. Also, Mr. expert in photoshop
why haven't you just made them yourself?
i got the guys permission..
because although i am great at photoshop.. 1, had few references 2, i'm better at photo manipulation and other aspects of design
as for the set..not much i can do with it TBH, in regards to the walls anyway..because of how the 3rd era guys done the texturing
Yeah the walls are mapped the same way as on Galaxy, Ambassador bridge tho from what I've seen in NEM or any ep. with romulans their bridges were very militaristic and mostly grey, thats why I kinda don't like those green under panells and lights... look on it that way - if the lights are green they should cast faint green light all around the room, in this set lights are dimm (good) but they obviously don't cast green light. IMHO you should change it to beige/white and leave gree for insignias and small details only.
oh and btw. I'll give you small advice ;) don't tell anyone you're great or expert in photoshop, the best way to prove you're an expert in PS is to make some great mods ;) or show some works ... no offence.
I never considered myself an expert in PS or PSP, it's community who judged my retextures as great and sometimes refered to me as 'one of the best LCARS' makers or 'TMP god' ... hehe good old days :D
so let the community judge your skills ;) that's friendly advice from one modder to another.
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Nice job, whether self-professed PS god or no :D Proof is in the pudding. Just curious about one thing tho: isn't there a Romulan crew/uniform mutator for BC? Would give the bridge more authentic feel; maybe inspire some other changes seeing how uniforms/figures interact with set?
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Just curious about one thing tho: isn't there a Romulan crew/uniform mutator for BC? Would give the bridge more authentic feel; maybe inspire some other changes seeing how uniforms/figures interact with set?
Indeed there is
http://bridgecommander.filefront.com/file/Romulan_Uniforms_Nemesis_style;82793 [have not tried]
http://bridgecommander.filefront.com/file/Romulan_Crew_with_Mutator;34792 [I use this one]
http://bridgecommander.filefront.com/file/Romulan_Crew;7725 [have not tried]
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I really hate to be the bearer of bad news (since this is looking so awesome) but the guy who owns that site gets very petty when LCARS, MSDs or whatever are used without his permission. I seem to remember someone else on this forum having a major spat with this guy becuase they used an MSD without asking.
Quite true. I'd pull of these images you posted and get permission right now before continuing. Also, Mr. expert in photoshop
why haven't you just made them yourself?
I'm sorry, but:
1) leave the modding to the mods. If you feel something violates this sort of thing, pm one. It's private and doesn't make you look like an ass.
2) Don't make yourself look like an ass. I'm sorry, but your post does nothing except to come across this way.
Now for Firehawk. That is a tricky bridge to do environmental mapping for, as the wall textures are all the same thing. I was going to make my MidTNG bridge using this set to be a perfect match for the Saritoga in Emissary, but it just didn't work out with the frustration of dealing with the walls. Most bridges have an entire texture for the walls which you can place details in but the NebulaV3 only has a tile which is reused many times and nearly impossible to add much in the way of detailing. Just remember that environment textures and LCARS go hand in hand.
All in all, it's an incredible bridge. After I clear out my current projects I might try to make an alien bridge using the Galor class (may lack a bit in details, but at least it's not overly Feddy). Once again, bridge retexturing is essentially the best way to get new bridges into the game as the majority of new bridge models peter out and most of the 3rd Era attention is turned to Excalibur. It's amazing the difference a few textures can make when they are blended together. You have definitely earned a cookie from me for the effort.
Also, note to other people: Cookies really motivate people to do good work. I hate to say but the bridge people get a lot less credit for their work than the ship modellers and it's frustrating sometimes to do this sort of thing. It's very nice when you are done to get a user rating of 9.0 and up and 500 downloads at BCFiles, but it's very hard to slave away in your free time to do this sort of thing. It may sound easy, but it is not.
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you know whats the worst? is that either side of the veiwscreen on the nebula theres these 3 lumps/bumps that look as if they were intended to be used for another texture
tbh the one bridge modl i want is a proper equinox
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Those "bumps" were indeed made for another texture. If you look at NebulaV4 at the STExcalibur website, there are LCARS panels there. How I wish we could get our hands on that bridge for BC...
And the best advice I have is that if you want an Equinox, go make yourself an Equinox.
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After I clear out my current projects I might try to make an alien bridge using the Galor class (may lack a bit in details, but at least it's not overly Feddy).
I agree :D In the absence of a decent Klingon bridge (sorry but I really don't like the STIII design/model) I did a retexture of the Galor bridge to Klingon. Works quite well up to a point though I really don't like the column lights. I might post some pics later to show what I mean. It was doing that Galor that gave me the impetus to start Rotarran.
And I agree about credits to those still working away at BC. How far off is Excalibur?
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Those "bumps" were indeed made for another texture. If you look at NebulaV4 at the STExcalibur website, there are LCARS panels there. How I wish we could get our hands on that bridge for BC...
And the best advice I have is that if you want an Equinox, go make yourself an Equinox.
He don't have to make all new bridge ;) if you compare Prometheus and Equinox bridges you'll see they share outer section of the bridge (walls, doors, LCARS, viewscreen and probably ceiling)
here are some pics from Ex-Astris-Scientia.org :
(http://www.ex-astris-scientia.org/gallery/bridges/prometheus-bridge.jpg)
(http://www.ex-astris-scientia.org/gallery/bridges/equinox-bridge.jpg)
If you know how to model you could change inner section by using existing parts tho you'd have to model helm station from scratch
Also, note to other people: Cookies really motivate people to do good work. I hate to say but the bridge people get a lot less credit for their work than the ship modellers and it's frustrating sometimes to do this sort of thing. It's very nice when you are done to get a user rating of 9.0 and up and 500 downloads at BCFiles, but it's very hard to slave away in your free time to do this sort of thing. It may sound easy, but it is not.
Totally agreed, Bridge texturing/retexturing takes a lot more time and effort (especially animated LCARS - they're real pain in a$$ to allign them properly) even with so much effort put into it we get whiners complaining that they would have done it better with MS Paint :shock:
thankfuly there aren't much of whiners in BC community these days :D
Barihawk has the point here, bridge artists get less credit yet everyone is complaining about small ammount of bridge mods (I mean quality bridge retextures ... not rainbow colored stock galaxy/sov bridge retexture/re-demolition ) what's when they see a ship mod that gets 9.5 rating and instant 1000 HOT downloads and on the other side their bridge mod released in the same time that gets barely 8.0 and 200 downloads after a month are they motivated to continue works on bridge mods ??? I guess no :(
as for the uniforms - bridge coloring, I say stay with grey on walls and chairs, make some Romulan insignias and small details green (but not too much) and change those panels under MSD/LCARS displays to something different and change lights color to white/beige cuz as I stated you have green lights but they cast white light, it will look weird.
oh I almost forgot... cookie for making first quality Romulan bridge and keep it up ;)
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FYI, Ex Astris Scientifica has never allowed hotlinking :(
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this shows th ePrommy/equinox comparison better you can see the distinctive roof in both
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Unfortunately the captain/XO chair ruins it for making a bridge like that. I'll try some concepts for the LateTNG bridge but no promises.
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FYI, Ex Astris Scientifica has never allowed hotlinking :(
oh crap :x well never mind...
yeah that inner section makes things harder, as for the roof I can see that pillars are curved at the top on Equinox, other than that it's pretty similiar :D
here are those pics from another site ;)
(http://www.startrekdreams.com/interiors/images/interiors/equinox_bridge%5B1%5D.jpg)
(http://www.startrekdreams.com/interiors/images/interiors/prometheus2_bridge%5B1%5D.jpg)
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Walls and roofs may be similar, but the floorplan is definitely different between the two of them.
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The center and front is. The helm console is very similar though as well as all the way round the outside.
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i'm not a great modeller but i think if someone altered the prommy bridge wel..i had this idea..
Barihawk..what had you in mind?
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That is what I was thinking, but I am no modeller. Someone would have to do some serious reworking to pull that off.
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so getting back on topic,
hows the romulan bridge coming along?
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If I remember correctly there were few people who knew how to edit and remodel bridges... there was a huy nicknamed Picky... IRC he was making Galaxy bridge variants but he abandoned that project and there is Luke/Chrono from ChronowerX productions (he worked on YOH Voyager bridge variants)
If they would have enough time and skills they might be able to help remodeling Prommie bridge into Equinox ;)
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If I remember correctly there were few people who knew how to edit and remodel bridges... there was a huy nicknamed Picky... IRC he was making Galaxy bridge variants but he abandoned that project and there is Luke/Chrono from ChronowerX productions (he worked on YOH Voyager bridge variants)
If they would have enough time and skills they might be able to help remodeling Prommie bridge into Equinox ;)
how do we ontact em?
as for the bridge.. tbh..i know others on't like the green bits..but i feel if it was beige/white..it would look too federation-y
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If I remember correctly there were few people who knew how to edit and remodel bridges... there was a huy nicknamed Picky... IRC he was making Galaxy bridge variants but he abandoned that project and there is Luke/Chrono from ChronowerX productions (he worked on YOH Voyager bridge variants)
If they would have enough time and skills they might be able to help remodeling Prommie bridge into Equinox ;)
how do we ontact em?
as for the bridge.. tbh..i know others on't like the green bits..but i feel if it was beige/white..it would look too federation-y
I can contact Chrono but whole ChronowerX Productions team including me, is working on KM-R prject and their own mods but it never hurts to ask :D
If you want to stay with green lights then try to play with lightmaps (_LM) by adding a shade of green to spotlights this should work the trick with casting green light instead of white ;) I just hope it's possible on Neb bridge
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guys perhaps this thread could please remain ontopic about the current bridge retexture being done for the nebula bridge?
it seems more than a page ago when it drifted away from being ontopic lol
unless the original point to the thread is lost in other directions? if so this thread could be locked down and the other discussions could be for other threads?
thx :)
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btw how do you get the ceiling to stop flashing red at red alert..i want it just to darken so it looks like the bridge in The Die is cast..
apart from that all i need is it packaged..and a readme and its almost good to go
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I fear that unless the flashing is done through BPCore (which mostlikely it isn't), then there isn't really a way to do it. Except, maybe, through some model settings (ie. in the MAX file).