Bridge Commander Central

BC Forums => BC Modding => Topic started by: DKealt on January 17, 2009, 10:09:37 AM

Title: 3DS Max!!!
Post by: DKealt on January 17, 2009, 10:09:37 AM
Hi this is goin to be such a lame question but if anyone knows how can they please help me.

Ive taken to MAX to make use of the mapping tools to re-edit the Puddle Jumper for the stargate pack

But for the life of me I just can't export it

Everytime I do it tells me "You have attmepted to add a child to a NiNode which is already the child of another NiNode"

The models were originally made in Milkshape which i imported from a .NIF file

Im also using the latest maxplugins from the NifTools site
Title: Re: 3DS Max!!!
Post by: limey BSc. on January 17, 2009, 10:18:22 AM
You need to delete all the NiNodes. If you select by name (to the right of standard select) and select all the but the most indented. When you click ok, none of the groups will be selected, but the nodes will be. If you delete those, then reexport, it should work.
If you're using Max 08 or 09, then you can more easily find the ones to delete by only displaying bones.
Title: Re: 3DS Max!!!
Post by: DKealt on January 17, 2009, 10:52:25 AM
Thank You sooooo Much!!!

I can't tell you how frustrating it was to not to be able to do such a small thing!!!