Bridge Commander Central
BC Forums => BC Modding => Topic started by: Anew9 on February 07, 2009, 11:23:10 AM
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Anybody know which harpoint script I have to change to increase or decrease phaser/beam weapon damage values? And what does the alteration of this value mean? (ie: is it 20 hit points per second etc)
Also whats the disable subsystem value? Can I alter my phasers to cause subsystems to become more easily disabled?
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Disabled percentage is the the condition percentage threshold for which the system is disabled if the condition drops below it. It's a number from 0 to 1.
I'm unsure about the damage, I think it's damage per second (or half a second) for phasers.
I'll move your 2 threads to BC Modding, they know more about hardpointing there.
*Moved*
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Does anybody know which script changes phaser damage?
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When it comes to these type of changes, it's always the hardpoint script.