Bridge Commander Central
BC Forums => BC Technical Support => Topic started by: Fa-ShadowKing on February 12, 2009, 05:01:26 PM
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I have the following mods installed, the game runs and everything but when i try to use quickbattle or sp i get the loading page and then nothing the screen stays blank , can any one tell me what to do..?
Unified Main Menu v1
SlipstreamFramework
ShieldOutput
Consoletracker v1.7
Gravityfx v1.0
Mathslibary v1.1
CWS v2.0
Heturn v0.3
Nanofx sp beta
Redistribute shields v1
Real tech v1.1 patch 10
Real Tech 1.1
GUI full
BCS The Beginning v1.0
HQ Planets and Asteroids by vladko1
Foundationtech20051126
DS9fx v3.0
self manhiem
Realistic earth texture map v1.0
Galaxycharts v1.0
BCUT 1.2.1
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Could you check if you can find a log in scripts/Custom, usually a file either ending with txt (text file) or log (also text, but different extension), and attach it here?
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There you go
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Could you check if you have the following file?
scripts/Bridges/GalaxyBridge.pyc
Also, did BC work before?
And does SP work?
Are you on Windows Vista, 64bits, and have you installed the game to C:\Program Files?
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yes i have the GalaxyBridge.pyc
Located at N:\Program Files\Activision\Bridge Commander\scripts\Bridge\GalaxyBridge.pyc
And i'm using windows xp
and uhm yes it did work before that
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Put this file in scripts, and type in the following (confirm each line with Enter) when you get the BSOD:
import ConsoleUtils
dump()
You will then get a new text file in scripts/Custom/ please attach.
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there you go, both dump files
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Could you attach scripts/StaticDef.py (or something similar)?
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OK
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And now loadspacehelper?
For some reason, that file isn't loaded as it should be.
You could try the following:
When you start the game, first go to the mutators screen, then bring up the console and type in:
import StaticDefsAnd then try the game.
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Niks 't maakt geen verschil... :(
Could it be that i installed a older plug in over a newer one.. which makes the bringe menus and screen not appear all together?
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There is an error somewhere down the line that prevents other code from running (because it crashed out before that).
Also, it was entirely possible that I didn't know any Dutch at all. ;)
Could you give me a screenshot of your Mutators screen?
And run the following code in the Console (in the main menu, at the mutator screen):
import Foundation
print Foundation.bridgeList
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There you go and, i know no dutch person that doesn't understand dutch
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It's only a coincidence that I'm Dutch. ;)
Do you have the file scripts/Custom/Autoload/000-Fixes20030221.py?
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uhm yeah i got it..
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Do you have NanoFXv2Beta installed? If so, is it active?
I'm just trying to narrow down the problem. Since you should have Galaxy, GalaxyBridge, Sovereign and SovereignBridge bridges with that file.
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well yes i have it installed.. should i copy it from the NanoFXv2Beta and place them again?
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I'm unsure what you mean with "should i copy it from the NanoFXv2Beta and place them again?"
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what i mean is unpack the nanofx2beta in a separate folder look up the two files and copy paste them into BC
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Ok, try the following after you get the console report:
import Foundation
print Foundation.BridgeDef
Something really strange is going on here.
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i checked the last modified date of the files and they were not over written so i really dont know what else to do..
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Please the piece of console input I posted.
It can help to diagnose.
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there you go
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Hopefully last one before I can fix your problem:
import Foundation
print Foundation.version
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Viola...!
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Try putting this file in scripts/Custom/Autoload/
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:D yay je hebt 't gemaakt.. Thank you very much... btw what was wrong with the script? (i'm learning to script thats why i'm asking)
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It was an old version, it had a tiny bug in it, the > was supposed to be a <.
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oh ok i see....